supertux.git
20 years agoFixed bug to let the player go through messages with no levels on it.
Ricardo Cruz [Tue, 27 Jul 2004 22:46:13 +0000 (22:46 +0000)]
Fixed bug to let the player go through messages with no levels on it.

SVN-Revision: 1645

20 years agoRenamed Level by SpecialTile.
Ricardo Cruz [Tue, 27 Jul 2004 22:31:30 +0000 (22:31 +0000)]
Renamed Level by SpecialTile.
Fixed bug that was causing every special tiles to be saved, not just levels.

SVN-Revision: 1642

20 years agoremoved special/stringlist.cpp/h
Tobias Gläßer [Tue, 27 Jul 2004 20:07:35 +0000 (20:07 +0000)]
removed special/stringlist.cpp/h

SVN-Revision: 1641

20 years ago- Cleanups
Tobias Gläßer [Tue, 27 Jul 2004 19:31:39 +0000 (19:31 +0000)]
- Cleanups
- Got rid of string_list_type (caution! Bugs with the replacement solutions are likely to happen, that will be fixed)

SVN-Revision: 1640

20 years agoDisabled level flipping on debug mode.
Ricardo Cruz [Tue, 27 Jul 2004 17:53:51 +0000 (17:53 +0000)]
Disabled level flipping on debug mode.
I guess everybody already have time to give it a try. If not, just go to the worldmap and set (flip #t) in a level.

SVN-Revision: 1638

20 years agoOoops, almost forgot this!
Ricardo Cruz [Tue, 27 Jul 2004 16:54:45 +0000 (16:54 +0000)]
Ooops, almost forgot this!
I really should do a testing, but I can't even compile the code. Output:

In file included from badguy.cpp:27:
defines.h:25:20: config.h: No such file or directory

SVN-Revision: 1637

20 years agoAdded auto-walk field for world maps.
Ricardo Cruz [Tue, 27 Jul 2004 16:44:36 +0000 (16:44 +0000)]
Added auto-walk field for world maps.
(auto-walk #f) makes the player not walk or walk (default to walk) after finishing level. Not sure if it is usefull, but could be used in levels in a hidden place to not reveal the next one.

SVN-Revision: 1635

20 years ago- added include
Ryan Flegel [Tue, 27 Jul 2004 16:34:52 +0000 (16:34 +0000)]
- added include

SVN-Revision: 1632

20 years agoC++ifyied SuperTux ticks.
Tobias Gläßer [Tue, 27 Jul 2004 13:25:05 +0000 (13:25 +0000)]
C++ifyied SuperTux ticks.

SVN-Revision: 1631

20 years agocommited fix by Leo Savernik <l.savernik@aon.at>.
Tobias Gläßer [Tue, 27 Jul 2004 09:56:14 +0000 (09:56 +0000)]
commited fix by Leo Savernik <l.savernik@aon.at>.

SVN-Revision: 1626

20 years agoMoved defines.h out of the library and back to src/.
Tobias Gläßer [Mon, 26 Jul 2004 18:09:14 +0000 (18:09 +0000)]
Moved defines.h out of the library and back to src/.
Made Menu independend of global MouseCursor variable.

SVN-Revision: 1625

20 years agoMade the SuperTux library again a bit more selfstanding.
Tobias Gläßer [Mon, 26 Jul 2004 15:48:38 +0000 (15:48 +0000)]
Made the SuperTux library again a bit more selfstanding.
Moved global fonts to src/ and they are handled as static variables inside Menu:: and Button:: .

SVN-Revision: 1623

20 years agoWith this file and doxygen you can generate a wonderful SuperTux library API document...
Tobias Gläßer [Mon, 26 Jul 2004 15:24:01 +0000 (15:24 +0000)]
With this file and doxygen you can generate a wonderful SuperTux library API documentation. ;)

SVN-Revision: 1622

20 years ago- Major changes in Setup-API.
Tobias Gläßer [Sun, 25 Jul 2004 19:03:36 +0000 (19:03 +0000)]
- Major changes in Setup-API.
- Moved all sound handling into SoundManager,
  which became a singleton.

SVN-Revision: 1620

20 years agoSuperTux lib became a bit more independend of SupeTux.
Tobias Gläßer [Sat, 24 Jul 2004 11:50:09 +0000 (11:50 +0000)]
SuperTux lib became a bit more independend of SupeTux.

SVN-Revision: 1619

20 years agoHad to change the #includes of dependend headers from "dir/header.h" to "../dir...
Tobias Gläßer [Thu, 22 Jul 2004 19:07:51 +0000 (19:07 +0000)]
Had to change  the #includes of dependend headers from "dir/header.h" to "../dir/header.h", so those 'dependencies' work correctly, if you want to use those headers from $(includedir) so to speak in a 3rd party projects.

SVN-Revision: 1618

20 years agoHeaders should now be correctly handled and get installed in $(includedir)/supertux/ .
Tobias Gläßer [Thu, 22 Jul 2004 19:04:45 +0000 (19:04 +0000)]
Headers should now be correctly handled and get installed in $(includedir)/supertux/ .

SVN-Revision: 1617

20 years agoFixed typo.
Tobias Gläßer [Wed, 21 Jul 2004 19:40:09 +0000 (19:40 +0000)]
Fixed typo.

SVN-Revision: 1612

20 years agoThe SuperTux library features a SuperTux namespace now.
Tobias Gläßer [Wed, 21 Jul 2004 16:51:53 +0000 (16:51 +0000)]
The SuperTux library features a SuperTux namespace now.
+ minor Bugfixes and cleanups

SVN-Revision: 1611

20 years agoIntroduction of SuperTux namespace.
Tobias Gläßer [Wed, 21 Jul 2004 11:56:48 +0000 (11:56 +0000)]
Introduction of SuperTux namespace.
Added comments to Button and ButtonPanel classes.

SVN-Revision: 1610

20 years ago- fixed compile error
Ryan Flegel [Tue, 20 Jul 2004 22:55:50 +0000 (22:55 +0000)]
- fixed compile error

SVN-Revision: 1609

20 years agofixed type :) yeah, the really important commit today! :)
Tobias Gläßer [Tue, 20 Jul 2004 20:33:14 +0000 (20:33 +0000)]
fixed type :) yeah, the really important commit today! :)

SVN-Revision: 1608

20 years agoImproved comments.
Tobias Gläßer [Tue, 20 Jul 2004 20:28:28 +0000 (20:28 +0000)]
Improved comments.

SVN-Revision: 1607

20 years agoAdded comment.
Tobias Gläßer [Tue, 20 Jul 2004 20:24:47 +0000 (20:24 +0000)]
Added comment.

SVN-Revision: 1606

20 years agolittle comments improvements
Tobias Gläßer [Tue, 20 Jul 2004 20:21:16 +0000 (20:21 +0000)]
little comments improvements

SVN-Revision: 1605

20 years agoadded comments
Tobias Gläßer [Tue, 20 Jul 2004 20:18:18 +0000 (20:18 +0000)]
added comments

SVN-Revision: 1604

20 years agoadded comments
Tobias Gläßer [Tue, 20 Jul 2004 20:05:34 +0000 (20:05 +0000)]
added comments

SVN-Revision: 1603

20 years agoadded comments
Tobias Gläßer [Tue, 20 Jul 2004 19:41:29 +0000 (19:41 +0000)]
added comments

SVN-Revision: 1602

20 years agoand here comes the shrinked ;) Makefile.am
Tobias Gläßer [Tue, 20 Jul 2004 18:07:30 +0000 (18:07 +0000)]
and here comes the shrinked ;) Makefile.am

SVN-Revision: 1601

20 years agoone forgotten #include change
Tobias Gläßer [Tue, 20 Jul 2004 18:06:14 +0000 (18:06 +0000)]
one forgotten #include change

SVN-Revision: 1600

20 years agomainly changed #includes to work with the new SuperTux library
Tobias Gläßer [Tue, 20 Jul 2004 18:04:49 +0000 (18:04 +0000)]
mainly changed #includes to work with the new SuperTux library

SVN-Revision: 1599

20 years agoforgot removing it
Tobias Gläßer [Tue, 20 Jul 2004 18:02:58 +0000 (18:02 +0000)]
forgot removing it

SVN-Revision: 1598

20 years agothese two files are needed for libtool support
Tobias Gläßer [Tue, 20 Jul 2004 18:02:00 +0000 (18:02 +0000)]
these two files are needed for libtool support

SVN-Revision: 1597

20 years agoupdate for new SuperTux library
Tobias Gläßer [Tue, 20 Jul 2004 18:00:43 +0000 (18:00 +0000)]
update for new SuperTux library

SVN-Revision: 1596

20 years agomisc stuff goes here. It is at least temporarly needed to realize the SuperTux library.
Tobias Gläßer [Tue, 20 Jul 2004 17:59:37 +0000 (17:59 +0000)]
misc stuff goes here. It is at least temporarly needed to realize the SuperTux library.

SVN-Revision: 1595

20 years agoremoved them in favour of their new live in the SuperTux library
Tobias Gläßer [Tue, 20 Jul 2004 17:58:34 +0000 (17:58 +0000)]
removed them in favour of their new live in the SuperTux library

SVN-Revision: 1594

20 years agoremoved in favor of the new library
Tobias Gläßer [Tue, 20 Jul 2004 17:53:43 +0000 (17:53 +0000)]
removed in favor of the new library

SVN-Revision: 1593

20 years agoGenerated SuperTux libtool library containing more general source, that could prove...
Tobias Gläßer [Tue, 20 Jul 2004 17:51:39 +0000 (17:51 +0000)]
Generated SuperTux libtool library containing more general source, that could prove useful for other applications/games.
Caution: It's not yet SuperTux independed, more work on this will follow, that's just the first step.
The file structure isn't fixed, better ideas will surely find there way in it!

SVN-Revision: 1592

20 years agoNorwegian Nynorsk translation by Karl Ove Hufthammer!
Ricardo Cruz [Tue, 20 Jul 2004 13:18:39 +0000 (13:18 +0000)]
Norwegian Nynorsk translation by Karl Ove Hufthammer!

SVN-Revision: 1591

20 years agoJust changed the name of a worldmap flag.
Ricardo Cruz [Sat, 17 Jul 2004 16:20:33 +0000 (16:20 +0000)]
Just changed the name of a worldmap flag.

SVN-Revision: 1586

20 years agoOptmized code for reading level's name. Instead of loading the all levels, just parse...
Ricardo Cruz [Sat, 17 Jul 2004 13:14:20 +0000 (13:14 +0000)]
Optmized code for reading level's name. Instead of loading the all levels, just parses now the title.
Both worldmap loading and contrib menu generating were optmized.
I couldn't time the worldmap loading speedup, since it was already instantaneously in my machine. But the contrib menu takes less than 1 sec versus the 4 seconds (and a few ms) of the old code.

SVN-Revision: 1585

20 years agoFrench translation by Frederic Rodrigo!
Ricardo Cruz [Fri, 16 Jul 2004 19:39:00 +0000 (19:39 +0000)]
French translation by Frederic Rodrigo!

SVN-Revision: 1584

20 years agoConverted map to use special-tile .
Ricardo Cruz [Fri, 16 Jul 2004 19:24:25 +0000 (19:24 +0000)]
Converted map to use special-tile .

SVN-Revision: 1583

20 years agoAdded music and specified to open CREDITS after this.
Ricardo Cruz [Fri, 16 Jul 2004 19:23:02 +0000 (19:23 +0000)]
Added music and specified to open CREDITS after this.

SVN-Revision: 1582

20 years agoImplemented a new special-tile field that should replaced the depricated level field...
Ricardo Cruz [Fri, 16 Jul 2004 19:22:26 +0000 (19:22 +0000)]
Implemented a new special-tile field that should replaced the depricated level field in world maps.
Also extended display_text_file().

special-tile can have the following flags:
 [integer] x / y - necessary to say where the tile is located
 [string] extro-filename - read the given file *
 [integer] swap-x / swap-y - say coordinates for swapping *
 [string] map-message - show a message in the world map viewer
 [string] goto-world - change the world to the given one *
 [boolean] flip-level - flip vertically the level (of course, only works when there is a level)
 [boolean] exit-game - quit game *
 [string] level - feed a level to this tile

* - if there is a level, open it only if the level is successful

SVN-Revision: 1581

20 years agoRead the first 5 chars, not the all string of LANG.
Ricardo Cruz [Fri, 16 Jul 2004 19:15:00 +0000 (19:15 +0000)]
Read the first 5 chars, not the all string of LANG.

SVN-Revision: 1580

20 years agoRemoved note for the using of UTF-8.
Ricardo Cruz [Fri, 16 Jul 2004 19:14:14 +0000 (19:14 +0000)]
Removed note for the using of UTF-8.
Lisp parser has problems with it.

SVN-Revision: 1579

20 years agoOoops, looks like i removed a level entry...
Ricardo Cruz [Thu, 15 Jul 2004 19:57:53 +0000 (19:57 +0000)]
Ooops, looks like i removed a level entry...

SVN-Revision: 1578

20 years agoMade a note for translators to use charset UTF-8.
Ricardo Cruz [Thu, 15 Jul 2004 19:50:54 +0000 (19:50 +0000)]
Made a note for translators to use charset UTF-8.

SVN-Revision: 1577

20 years agoSpanish translation by DemoNight!
Ricardo Cruz [Thu, 15 Jul 2004 19:47:33 +0000 (19:47 +0000)]
Spanish translation by DemoNight!

SVN-Revision: 1576

20 years agoAll 26 levels should now be ready for 800x600.
Marek Moeckel [Thu, 15 Jul 2004 16:30:47 +0000 (16:30 +0000)]
All 26 levels should now be ready for 800x600.

SVN-Revision: 1575

20 years agoMerged the two worldmap and level subset contrib menu.
Ricardo Cruz [Wed, 14 Jul 2004 09:46:19 +0000 (09:46 +0000)]
Merged the two worldmap and level subset contrib menu.
In the future, it would be a good idea to make level subset dealing with both levels and worldmaps.

SVN-Revision: 1573

20 years agoFixed gcc3.4.x compilation.
Tobias Gläßer [Tue, 13 Jul 2004 19:11:04 +0000 (19:11 +0000)]
Fixed gcc3.4.x compilation.

SVN-Revision: 1572

20 years agoAdded poEdit to po editors. Thanks to Karl Ove Hufthammer.
Ricardo Cruz [Tue, 13 Jul 2004 10:59:16 +0000 (10:59 +0000)]
Added poEdit to po editors. Thanks to Karl Ove Hufthammer.

SVN-Revision: 1571

20 years agoFixed some design bugs in some of the contributed bonus levels
Marek Moeckel [Tue, 13 Jul 2004 07:47:30 +0000 (07:47 +0000)]
Fixed some design bugs in some of the contributed bonus levels

SVN-Revision: 1570

20 years agoOoops, forgot to change something after testing.
Ricardo Cruz [Mon, 12 Jul 2004 22:04:26 +0000 (22:04 +0000)]
Ooops, forgot to change something after testing.

SVN-Revision: 1569

20 years agoDamn strlen() crashes when NULL is passed. Fixed.
Ricardo Cruz [Mon, 12 Jul 2004 22:03:18 +0000 (22:03 +0000)]
Damn strlen() crashes when NULL is passed. Fixed.

SVN-Revision: 1568

20 years agoAdded place idea to TODO.
Ricardo Cruz [Sat, 10 Jul 2004 21:01:09 +0000 (21:01 +0000)]
Added place idea to TODO.

SVN-Revision: 1566

20 years agoReplaced USE_ALPHA/IGNORE_ALPHA by booleans.
Ricardo Cruz [Sat, 10 Jul 2004 14:22:59 +0000 (14:22 +0000)]
Replaced USE_ALPHA/IGNORE_ALPHA by booleans.
Should have been done long ago.

SVN-Revision: 1565

20 years agoAdded background image.
Ricardo Cruz [Sat, 10 Jul 2004 14:07:33 +0000 (14:07 +0000)]
Added background image.

SVN-Revision: 1564

20 years agodisplay_text_file() now reads the background image from the file.
Ricardo Cruz [Sat, 10 Jul 2004 14:07:04 +0000 (14:07 +0000)]
display_text_file() now reads the background image from the file.

SVN-Revision: 1563

20 years agoFixed some bugs I just created in the worldmaps :)
Marek Moeckel [Sat, 10 Jul 2004 11:09:43 +0000 (11:09 +0000)]
Fixed some bugs I just created in the worldmaps :)

SVN-Revision: 1562

20 years agoMade Tux' starting position on the world map settable in the stwm file
Marek Moeckel [Sat, 10 Jul 2004 10:59:00 +0000 (10:59 +0000)]
Made Tux' starting position on the world map settable in the stwm file
(In Worldmap class, Tux is initialized at the end of load_worldmap, I hope this doesn't cause trouble elsewhere)
Updated levels and worldmap accordingly

SVN-Revision: 1561

20 years agoUpdated and commented the TODO.
Ricardo Cruz [Fri, 9 Jul 2004 23:26:48 +0000 (23:26 +0000)]
Updated and commented the TODO.

SVN-Revision: 1560

20 years agoFixed crash when LANG system's variable is not defined.
Ricardo Cruz [Fri, 9 Jul 2004 22:16:50 +0000 (22:16 +0000)]
Fixed crash when LANG system's variable is not defined.

SVN-Revision: 1559

20 years agoadded new music, a second forest tune
Marek Moeckel [Fri, 9 Jul 2004 18:53:11 +0000 (18:53 +0000)]
added new music, a second forest tune
sounds very similar to the first one, because i used the same instruments.
the tune might need some more work, so i guess i'll change that some time
happy listening :)

SVN-Revision: 1558

20 years agoAdded title.
Ricardo Cruz [Fri, 9 Jul 2004 18:18:45 +0000 (18:18 +0000)]
Added title.

SVN-Revision: 1557

20 years agoShows map's title, not filename, in menu.
Ricardo Cruz [Fri, 9 Jul 2004 18:18:11 +0000 (18:18 +0000)]
Shows map's title, not filename, in menu.

SVN-Revision: 1556

20 years agoAdded worldmap choosing from command-line and menu.
Ricardo Cruz [Fri, 9 Jul 2004 14:43:44 +0000 (14:43 +0000)]
Added worldmap choosing from command-line and menu.
Contributed maps must be in data/levels/worldmap, included the ones run from the command-line.
It is possible to feed maps with absolute path, but it is just a hack that converts them to relative paths to the worldmap folder. I did this, in order to make it possible for someone to add a mime-type for Konqueror as 'supertux --worldmap' and press a .stwt file from worldmap dir.

About the Contrib Worlds menu, we might consider just making one Contrib menu, and make levels from different folders to create dynamically a map.
Till that day, let's keep this menu.

SVN-Revision: 1555

20 years agoFixed an "invalid tile" bug in one of the bonus levels
Marek Moeckel [Fri, 9 Jul 2004 12:04:41 +0000 (12:04 +0000)]
Fixed an "invalid tile" bug in one of the bonus levels

SVN-Revision: 1554

20 years agoOoops, looks like I removed a line.
Ricardo Cruz [Fri, 9 Jul 2004 11:07:41 +0000 (11:07 +0000)]
Ooops, looks like I removed a line.

SVN-Revision: 1553

20 years agoUpdated LEVELDESIGN to reflect the new level format.
Ricardo Cruz [Fri, 9 Jul 2004 10:58:41 +0000 (10:58 +0000)]
Updated LEVELDESIGN to reflect the new level format.

SVN-Revision: 1552

20 years agoResized extro.jpg to 800x600, otherwise end screen has problems.
Ricardo Cruz [Fri, 9 Jul 2004 10:40:21 +0000 (10:40 +0000)]
Resized extro.jpg to 800x600, otherwise end screen has problems.
Kept the other as extro640.jpg.

SVN-Revision: 1551

20 years agoFixed aborting behavior.
Ricardo Cruz [Fri, 9 Jul 2004 10:38:58 +0000 (10:38 +0000)]
Fixed aborting behavior.

SVN-Revision: 1550

20 years agoAdded a couple of lines to TRANSLATORS.
Ricardo Cruz [Thu, 8 Jul 2004 15:05:01 +0000 (15:05 +0000)]
Added a couple of lines to TRANSLATORS.

SVN-Revision: 1549

20 years agoTranlated test subset.
Ricardo Cruz [Thu, 8 Jul 2004 11:41:03 +0000 (11:41 +0000)]
Tranlated test subset.

SVN-Revision: 1548

20 years agoLet title and description of subsets to be translatable.
Ricardo Cruz [Thu, 8 Jul 2004 11:40:40 +0000 (11:40 +0000)]
Let title and description of subsets to be translatable.

By the way, is description field really needed? Why not just get rid of it?

SVN-Revision: 1547

20 years agoChanged Marek's translations de_DE to de.
Ricardo Cruz [Thu, 8 Jul 2004 10:31:27 +0000 (10:31 +0000)]
Changed Marek's translations de_DE to de.
German is country independent, right?

SVN-Revision: 1546

20 years agoJust down-cased a word.
Ricardo Cruz [Thu, 8 Jul 2004 10:11:59 +0000 (10:11 +0000)]
Just down-cased a word.

SVN-Revision: 1545

20 years agoI18N:
Ricardo Cruz [Thu, 8 Jul 2004 10:11:08 +0000 (10:11 +0000)]
I18N:
- Also check without country code. ie. Germany is the same for German and Austria.
- Only check for translation when the code asks for. (translatable flag)

SVN-Revision: 1544

20 years agoTranslated level titles to German
Marek Moeckel [Thu, 8 Jul 2004 08:35:14 +0000 (08:35 +0000)]
Translated level titles to German
Some more work on the bonus castle

SVN-Revision: 1543

20 years agoTranslated Icyland world name to Portuguese (European).
Ricardo Cruz [Wed, 7 Jul 2004 23:45:47 +0000 (23:45 +0000)]
Translated Icyland world name to Portuguese (European).

SVN-Revision: 1542

20 years agoTranslated level's titles to Portuguese (European).
Ricardo Cruz [Wed, 7 Jul 2004 23:44:54 +0000 (23:44 +0000)]
Translated level's titles to Portuguese (European).

SVN-Revision: 1541

20 years agoJust translated level's title of the first 4 levels.
Ricardo Cruz [Wed, 7 Jul 2004 22:48:48 +0000 (22:48 +0000)]
Just translated level's title of the first 4 levels.

SVN-Revision: 1540

20 years agoFormatted files in the right order.
Ricardo Cruz [Wed, 7 Jul 2004 22:47:52 +0000 (22:47 +0000)]
Formatted files in the right order.
Included European Portuguese translation.

SVN-Revision: 1539

20 years agoFixed the translating of the shown text files.
Ricardo Cruz [Wed, 7 Jul 2004 22:47:06 +0000 (22:47 +0000)]
Fixed the translating of the shown text files.

SVN-Revision: 1538

20 years agoAdded support for data files internationalization by a simple 3 lines code in lisprea...
Ricardo Cruz [Wed, 7 Jul 2004 19:19:19 +0000 (19:19 +0000)]
Added support for data files internationalization by a simple 3 lines code in lispreader's read_string().
To translate a level's title to European Portuguese, I would look at:
(title "Hello World!")
and add:
(title-pt_PT "Ol� Mundo!")

Also, made display_text_file() using lispreader (to make it i18n too). Unfortunately, there is a crash of lisp_reader in my system (not related), so I wasn't able to give it a try.
data/*.txt files also need updating to work. Else, it should just skip it, without crashing.

SVN-Revision: 1537

20 years agoChanged --debug-mode for --debug.
Ricardo Cruz [Wed, 7 Jul 2004 17:56:47 +0000 (17:56 +0000)]
Changed --debug-mode for --debug.

SVN-Revision: 1536

20 years agoInstead of setting the level to be flipped from the level file, it is now passed...
Ricardo Cruz [Wed, 7 Jul 2004 17:56:01 +0000 (17:56 +0000)]
Instead of setting the level to be flipped from the level file, it is now passed through the world.
This way we can make a level designed to be played the two ways, and then the put them in the world map one after the other.
I have played the castle level flipped, and I've to say it is soo damn cool! It is like you were playing a completely different level.

It is also possible to set levels to be flipped by using --debug (this will be temporary).

SVN-Revision: 1535

20 years agoStarted work on the bonus island castle
Marek Moeckel [Wed, 7 Jul 2004 17:39:14 +0000 (17:39 +0000)]
Started work on the bonus island castle
It's not yet finished, and it's _huge_ :)
(It uses vertical and full horizontal scrolling, so it's not playable with 0.1.1)

SVN-Revision: 1534

20 years agoTest level for the vertical flip. Castle level (26).
Ricardo Cruz [Wed, 7 Jul 2004 15:01:46 +0000 (15:01 +0000)]
Test level for the vertical flip. Castle level (26).

SVN-Revision: 1533

20 years agoAdded vertical flipping to levels!
Ricardo Cruz [Wed, 7 Jul 2004 11:39:35 +0000 (11:39 +0000)]
Added vertical flipping to levels!
To enable it, add to the level file (flip #t) .

SVN-Revision: 1532

20 years agoAdded (experimental) world map for the bonus pack
Marek Moeckel [Tue, 6 Jul 2004 22:42:29 +0000 (22:42 +0000)]
Added (experimental) world map for the bonus pack

SVN-Revision: 1531

20 years agoFound some more contrib levels I missed before
Marek Moeckel [Tue, 6 Jul 2004 20:28:45 +0000 (20:28 +0000)]
Found some more contrib levels I missed before

SVN-Revision: 1530

20 years agoRemoved obsolete level directories
Marek Moeckel [Tue, 6 Jul 2004 20:01:09 +0000 (20:01 +0000)]
Removed obsolete level directories
Added the bonus pack directory, containing 12 levels for the bonus level pack

SVN-Revision: 1529

20 years agoAllow creation of Tilemap and Door objects by feeding them with info.
Ricardo Cruz [Fri, 2 Jul 2004 15:14:48 +0000 (15:14 +0000)]
Allow creation of Tilemap and Door objects by feeding them with info.

SVN-Revision: 1528

20 years agosave spawnpoints
Matthias Braun [Fri, 2 Jul 2004 15:12:48 +0000 (15:12 +0000)]
save spawnpoints

SVN-Revision: 1527

20 years agoFound the evil bug that was causing the tilemap to not differ interactive, foreground...
Ricardo Cruz [Thu, 1 Jul 2004 15:25:02 +0000 (15:25 +0000)]
Found the evil bug that was causing the tilemap to not differ interactive, foreground or background tiles, in the new level format.
It was really simple: there were two variables with the same name! A local string in parse() and an integer in the Tilemap class, both called layer.
Dunno why g++ didn't report any warning...

I think spawn points are not being saved. Matze, could you do that? :)

SVN-Revision: 1526

20 years agoChanges:
Ricardo Cruz [Thu, 1 Jul 2004 13:39:26 +0000 (13:39 +0000)]
Changes:
- testing for existing sector in badguy;
- made flying object and trampoline's gfx accessible;
- added sprite and badguys surface pointer return func.

SVN-Revision: 1525

20 years agoAdded hidden state to mouse cursor.
Ricardo Cruz [Tue, 29 Jun 2004 17:47:36 +0000 (17:47 +0000)]
Added hidden state to mouse cursor.
Also forgot to free gray text when added it. Shame on me! :)

SVN-Revision: 1522