Marek Moeckel [Mon, 25 Jul 2005 19:12:59 +0000 (19:12 +0000)]
added another contributed level
SVN-Revision: 2748
Stephen Groundwater [Mon, 25 Jul 2005 11:59:42 +0000 (11:59 +0000)]
forest WM -still very much WIP, these will be changing
SVN-Revision: 2747
Stephen Groundwater [Mon, 25 Jul 2005 11:57:23 +0000 (11:57 +0000)]
forest WM -still very much WIP, these will be changing
SVN-Revision: 2746
Marek Moeckel [Fri, 22 Jul 2005 13:01:09 +0000 (13:01 +0000)]
updated version of Anubis' level
SVN-Revision: 2745
Marek Moeckel [Fri, 22 Jul 2005 11:48:43 +0000 (11:48 +0000)]
added another level contributed by Thomas "Anubis" Kamps
SVN-Revision: 2744
Marek Moeckel [Wed, 20 Jul 2005 22:19:54 +0000 (22:19 +0000)]
added a forest level committed by Anubis
SVN-Revision: 2743
Marek Moeckel [Wed, 20 Jul 2005 17:22:16 +0000 (17:22 +0000)]
another tweak to the forest map music
removed duplicate track (the exact same track is in the repository as "credits.ogg")
SVN-Revision: 2742
Marek Moeckel [Wed, 20 Jul 2005 16:11:48 +0000 (16:11 +0000)]
improved music a little
SVN-Revision: 2741
Marek Moeckel [Wed, 20 Jul 2005 15:42:32 +0000 (15:42 +0000)]
added music for the forest worldmap
SVN-Revision: 2740
Marek Moeckel [Wed, 20 Jul 2005 14:49:01 +0000 (14:49 +0000)]
added Mr Fluffy badguy
I want him for a secret (he's going to appear only once in the whole game), so please don't mention him anywhere or put him in the editor!
SVN-Revision: 2739
Marek Moeckel [Wed, 20 Jul 2005 08:53:46 +0000 (08:53 +0000)]
converted sounds back to .wav
SVN-Revision: 2738
Marek Moeckel [Wed, 20 Jul 2005 08:16:38 +0000 (08:16 +0000)]
forgot to add tiles again
SVN-Revision: 2737
Marek Moeckel [Wed, 20 Jul 2005 08:16:02 +0000 (08:16 +0000)]
moved and sorted worldmap tiles
SVN-Revision: 2736
Stephen Groundwater [Wed, 20 Jul 2005 03:12:29 +0000 (03:12 +0000)]
wip- forest worldmap
SVN-Revision: 2735
Stephen Groundwater [Wed, 20 Jul 2005 03:07:58 +0000 (03:07 +0000)]
wip- forest worldmap
SVN-Revision: 2734
Marek Moeckel [Mon, 18 Jul 2005 22:42:51 +0000 (22:42 +0000)]
kugelblitz update - the behaviour intended for the most basic version is almost done, only the explosion is missing and a few bugs are still there. Try the test level, but be careful - these guys are dangerous :)
SVN-Revision: 2733
Marek Moeckel [Mon, 18 Jul 2005 19:38:09 +0000 (19:38 +0000)]
another kugelblitz update
SVN-Revision: 2732
Marek Moeckel [Mon, 18 Jul 2005 18:11:26 +0000 (18:11 +0000)]
small updates to kugelblitz
SVN-Revision: 2731
Marek Moeckel [Mon, 18 Jul 2005 16:58:45 +0000 (16:58 +0000)]
fixed the small fix :-)
SVN-Revision: 2730
Marek Moeckel [Mon, 18 Jul 2005 16:56:18 +0000 (16:56 +0000)]
small fix
SVN-Revision: 2729
Marek Moeckel [Mon, 18 Jul 2005 16:53:20 +0000 (16:53 +0000)]
added Kugelblitz badguy: basic code, placeholder images and a test level
SVN-Revision: 2728
Stephen Groundwater [Mon, 18 Jul 2005 11:48:07 +0000 (11:48 +0000)]
added forest world map
SVN-Revision: 2727
Matthias Braun [Sun, 17 Jul 2005 11:55:14 +0000 (11:55 +0000)]
no need to display OpenGL option
SVN-Revision: 2726
Matthias Braun [Sun, 17 Jul 2005 11:50:37 +0000 (11:50 +0000)]
manually add dependency from lexer.cpp to parser.hpp
SVN-Revision: 2725
Matthias Braun [Sun, 17 Jul 2005 11:36:29 +0000 (11:36 +0000)]
--disable-opengl doesn't make sense anymore
SVN-Revision: 2724
Marek Moeckel [Sat, 16 Jul 2005 21:34:39 +0000 (21:34 +0000)]
added point sprite for flexlay
small patch to path to make "circular" optional
SVN-Revision: 2723
Marek Moeckel [Sat, 16 Jul 2005 10:30:07 +0000 (10:30 +0000)]
added some comments and the framework for platforms that travel back and forth on a path instead of circular. Due to my bad knowledge of C++ this doesn't work yet.
SVN-Revision: 2722
Marek Moeckel [Fri, 15 Jul 2005 23:56:44 +0000 (23:56 +0000)]
-modified moving platform class to make use of the new path class.
-added some tiles to sprites.strf so they can be used as platforms.
-included a test level to demonstrate the use of the platforms.
SVN-Revision: 2721
Marek Moeckel [Fri, 15 Jul 2005 23:53:09 +0000 (23:53 +0000)]
Patch by <balinor@pnxs.de>:
- implements an abstract path GameObject, which could be used to guide
platforms, cameras etc. along a path.
SVN-Revision: 2720
Marek Moeckel [Wed, 13 Jul 2005 18:41:30 +0000 (18:41 +0000)]
removed some contributed music by request of the author
SVN-Revision: 2719
Matthias Braun [Tue, 12 Jul 2005 22:39:45 +0000 (22:39 +0000)]
allow custom wrapper functions
SVN-Revision: 2718
Matthias Braun [Mon, 11 Jul 2005 20:33:25 +0000 (20:33 +0000)]
update innosetup script
SVN-Revision: 2716
Matthias Braun [Mon, 11 Jul 2005 20:02:51 +0000 (20:02 +0000)]
fix .desktop file
SVN-Revision: 2713
Marek Moeckel [Mon, 11 Jul 2005 17:28:34 +0000 (17:28 +0000)]
added bonus island 2 to trunk
SVN-Revision: 2712
Marek Moeckel [Mon, 11 Jul 2005 16:47:21 +0000 (16:47 +0000)]
updated --help text
SVN-Revision: 2711
Marek Moeckel [Sun, 10 Jul 2005 19:50:48 +0000 (19:50 +0000)]
some level work
SVN-Revision: 2710
Matthias Braun [Sun, 10 Jul 2005 16:52:55 +0000 (16:52 +0000)]
miniswig suspend is now an attribute appended to functions
SVN-Revision: 2709
Marek Moeckel [Wed, 6 Jul 2005 23:04:04 +0000 (23:04 +0000)]
we don't have a maintainer anymore
SVN-Revision: 2695
Bastiaan Zapf [Sun, 3 Jul 2005 14:34:30 +0000 (14:34 +0000)]
Fixed missing header in stream_sound_source.cpp
SVN-Revision: 2690
Marek Moeckel [Sat, 2 Jul 2005 12:25:35 +0000 (12:25 +0000)]
added a remix of the level done music (for special occasions :-) )
SVN-Revision: 2685
Matthias Braun [Sat, 2 Jul 2005 12:06:32 +0000 (12:06 +0000)]
use new exposing functions
SVN-Revision: 2683
Matthias Braun [Sat, 2 Jul 2005 11:57:24 +0000 (11:57 +0000)]
fix namespace problems
SVN-Revision: 2682
Matthias Braun [Sat, 2 Jul 2005 11:50:41 +0000 (11:50 +0000)]
don't leave classname lyingf around on stack
SVN-Revision: 2681
Matthias Braun [Sat, 2 Jul 2005 11:41:16 +0000 (11:41 +0000)]
let miniswig create code to create squirrel object instances
SVN-Revision: 2679
Benjamin P. Jung [Sat, 2 Jul 2005 11:22:37 +0000 (11:22 +0000)]
Added my version a nice little bubble for use with the bubble gun (or however that thing should be called...) :-)
SVN-Revision: 2678
Matthias Braun [Sat, 2 Jul 2005 02:21:22 +0000 (02:21 +0000)]
fix constant wrapper
SVN-Revision: 2675
Matthias Braun [Sat, 2 Jul 2005 02:19:37 +0000 (02:19 +0000)]
update miniswig to handle multiple inheritance
SVN-Revision: 2674
Marek Moeckel [Fri, 1 Jul 2005 22:58:38 +0000 (22:58 +0000)]
small backport from 0.1.3
SVN-Revision: 2671
Matthias Braun [Fri, 1 Jul 2005 22:24:09 +0000 (22:24 +0000)]
no opengl option anymore
SVN-Revision: 2670
Matthias Braun [Fri, 1 Jul 2005 21:55:00 +0000 (21:55 +0000)]
fixed scripting which I just broke
SVN-Revision: 2667
Matthias Braun [Fri, 1 Jul 2005 21:46:19 +0000 (21:46 +0000)]
fix music problems, is openal faster now?
SVN-Revision: 2666
Matthias Braun [Fri, 1 Jul 2005 21:26:39 +0000 (21:26 +0000)]
miniswig supports int, float and string constants now
SVN-Revision: 2665
Matthias Braun [Fri, 1 Jul 2005 15:28:58 +0000 (15:28 +0000)]
try to workaround flex inserting non ANSI functions
SVN-Revision: 2662
Matthias Braun [Fri, 1 Jul 2005 14:39:18 +0000 (14:39 +0000)]
also test for .exe progs on win32
SVN-Revision: 2661
Matthias Braun [Wed, 29 Jun 2005 16:16:41 +0000 (16:16 +0000)]
update svn:ignore
SVN-Revision: 2656
Marek Moeckel [Wed, 29 Jun 2005 14:44:04 +0000 (14:44 +0000)]
forgot to rename a file i renamed in the code
SVN-Revision: 2655
Marek Moeckel [Wed, 29 Jun 2005 14:16:22 +0000 (14:16 +0000)]
converted all sound files to .ogg (to avoid problems with different sampling rates of .wav files)
adjusted volume of some music files
SVN-Revision: 2654
Matthias Braun [Wed, 29 Jun 2005 01:01:11 +0000 (01:01 +0000)]
Fix for last commit
SVN-Revision: 2652
Matthias Braun [Wed, 29 Jun 2005 00:59:05 +0000 (00:59 +0000)]
supports suspending functions
SVN-Revision: 2651
Matthias Braun [Tue, 28 Jun 2005 12:42:08 +0000 (12:42 +0000)]
fix miniswig using wrong stack numbers in functions with HSQUIRRELVM arguments
SVN-Revision: 2650
Matthias Braun [Mon, 27 Jun 2005 14:29:27 +0000 (14:29 +0000)]
cleanup and fixes to openal code
SVN-Revision: 2649
Matthias Braun [Mon, 27 Jun 2005 10:34:23 +0000 (10:34 +0000)]
not needed in svn
SVN-Revision: 2648
Matthias Braun [Mon, 27 Jun 2005 00:02:20 +0000 (00:02 +0000)]
fix openal stalling at exit
SVN-Revision: 2647
Matthias Braun [Sun, 26 Jun 2005 23:27:28 +0000 (23:27 +0000)]
support for fading music
SVN-Revision: 2646
Matthias Braun [Sun, 26 Jun 2005 17:41:44 +0000 (17:41 +0000)]
don't use alutInit to test for OpenAL
SVN-Revision: 2645
Matthias Braun [Sun, 26 Jun 2005 17:40:13 +0000 (17:40 +0000)]
fixed bad comments
SVN-Revision: 2644
Matthias Braun [Sun, 26 Jun 2005 13:41:26 +0000 (13:41 +0000)]
also rename .h to .hpp in miniswig dir
SVN-Revision: 2643
Matthias Braun [Sun, 26 Jun 2005 13:38:53 +0000 (13:38 +0000)]
renamed all .h to .hpp
SVN-Revision: 2642
Matthias Braun [Sun, 26 Jun 2005 00:24:47 +0000 (00:24 +0000)]
updated squirrel version
SVN-Revision: 2641
Marek Moeckel [Fri, 24 Jun 2005 08:21:59 +0000 (08:21 +0000)]
converted all music files to Ogg Vorbis
SVN-Revision: 2640
Matthias Braun [Thu, 23 Jun 2005 22:43:12 +0000 (22:43 +0000)]
forgot an assert
SVN-Revision: 2639
Matthias Braun [Thu, 23 Jun 2005 01:47:12 +0000 (01:47 +0000)]
don't need these anymore
SVN-Revision: 2638
Matthias Braun [Thu, 23 Jun 2005 01:46:24 +0000 (01:46 +0000)]
don't forget to add the flame sound (just proof of concept, can be replaced later)
SVN-Revision: 2637
Matthias Braun [Thu, 23 Jun 2005 01:45:32 +0000 (01:45 +0000)]
Added a new SoundManager based on OpenAL. I also simplified the API along the
way.
OpenAL gives you some neat effects like positional sounds moving along while
they are played. Try a level with a flame to see this in action.
Some notes:
- don't forget to run autogen.sh and configure again
- The AmbientSound object probably needs an overhaul now
- You can't play .mod files anymore, they have to be converted to .ogg
- There's a bug that keeps supertux open for several seconds instead of closing
it, didn't investigate yet why.
SVN-Revision: 2636
Marek Moeckel [Sun, 19 Jun 2005 21:02:06 +0000 (21:02 +0000)]
updated specs
(i added some stuff to the level objects that hasn't been discussed a lot yet... sorry about that, but avoiding this is harder than i thought) :-)
SVN-Revision: 2624
Marek Moeckel [Sun, 19 Jun 2005 10:14:46 +0000 (10:14 +0000)]
added milestone 2 specifications document - see mailing list for details.
SVN-Revision: 2623
Marek Moeckel [Sat, 18 Jun 2005 16:32:13 +0000 (16:32 +0000)]
level update
SVN-Revision: 2622
Marek Moeckel [Sat, 18 Jun 2005 11:41:04 +0000 (11:41 +0000)]
changed some comments
level work
SVN-Revision: 2619
Marek Moeckel [Sat, 18 Jun 2005 10:01:32 +0000 (10:01 +0000)]
fixed rain splashes
SVN-Revision: 2618
Marek Moeckel [Fri, 17 Jun 2005 16:34:07 +0000 (16:34 +0000)]
level work
SVN-Revision: 2616
Marek Moeckel [Fri, 17 Jun 2005 16:03:30 +0000 (16:03 +0000)]
more work on level1
SVN-Revision: 2615
Stephen Groundwater [Thu, 16 Jun 2005 22:42:10 +0000 (22:42 +0000)]
adjusted unstable_tile
SVN-Revision: 2614
Matthias Braun [Mon, 13 Jun 2005 17:20:57 +0000 (17:20 +0000)]
don't play with the magic constants...
SVN-Revision: 2603
Stephen Groundwater [Sun, 12 Jun 2005 19:41:12 +0000 (19:41 +0000)]
added nolok gargoyle tile to castle set
SVN-Revision: 2596
Matthias Braun [Sat, 11 Jun 2005 21:11:03 +0000 (21:11 +0000)]
added beginning of automatic docu generation for the scripting interface
SVN-Revision: 2590
Matthias Braun [Sat, 11 Jun 2005 21:10:19 +0000 (21:10 +0000)]
supertux is now searching for a default.nut file in the same dir as the level and loads that before other scripts
SVN-Revision: 2589
Stephen Groundwater [Thu, 9 Jun 2005 12:19:02 +0000 (12:19 +0000)]
adding a castle window tile, this is wip, i want to do a nolok stone gargoyle at the biootom of the window, revision to follow
SVN-Revision: 2587
Stephen Groundwater [Wed, 8 Jun 2005 23:28:57 +0000 (23:28 +0000)]
updated bonus-level4 with new tile fixes
SVN-Revision: 2586
Stephen Groundwater [Wed, 8 Jun 2005 23:03:08 +0000 (23:03 +0000)]
added 5 more stone/castle tiles to better complete the set
SVN-Revision: 2585
Marek Moeckel [Wed, 8 Jun 2005 15:08:31 +0000 (15:08 +0000)]
added another level
nothing there to see yet, but this time, i'm checking it in early :)
SVN-Revision: 2584
Marek Moeckel [Wed, 8 Jun 2005 11:53:22 +0000 (11:53 +0000)]
renamed "grey" to "castle" in tileset file structure
SVN-Revision: 2583
Matthias Braun [Tue, 7 Jun 2005 23:07:13 +0000 (23:07 +0000)]
only add installdir to searchpath if nothing was found in current dir
SVN-Revision: 2582
Matthias Braun [Tue, 7 Jun 2005 22:51:57 +0000 (22:51 +0000)]
fix
SVN-Revision: 2581
Matthias Braun [Tue, 7 Jun 2005 22:35:07 +0000 (22:35 +0000)]
fix miniswig building
SVN-Revision: 2580
Matthias Braun [Tue, 7 Jun 2005 22:34:31 +0000 (22:34 +0000)]
fix miniswig building
SVN-Revision: 2579
Matthias Braun [Tue, 7 Jun 2005 19:17:16 +0000 (19:17 +0000)]
fixed bug in title.cpp reported by laprican
SVN-Revision: 2578
Matthias Braun [Tue, 7 Jun 2005 17:05:46 +0000 (17:05 +0000)]
always catch exceptions
SVN-Revision: 2577
Matthias Braun [Tue, 7 Jun 2005 16:27:06 +0000 (16:27 +0000)]
forgot to add some files
SVN-Revision: 2576
Matthias Braun [Tue, 7 Jun 2005 15:59:27 +0000 (15:59 +0000)]
supertux is using physfs now, this simplifies the code and generalises file handling
SVN-Revision: 2575
Matthias Braun [Mon, 6 Jun 2005 15:23:36 +0000 (15:23 +0000)]
place generated files in source dir
SVN-Revision: 2574