LMH [Thu, 22 Mar 2012 01:41:15 +0000 (15:41 -1000)]
Minimal support for climbing graphics
teratux.mail [Wed, 21 Mar 2012 23:45:27 +0000 (13:45 -1000)]
Add graphics for climbing motion
LMH [Wed, 21 Mar 2012 01:51:16 +0000 (15:51 -1000)]
Cleaned up intro for Icy Island (bug 925)
LMH [Wed, 21 Mar 2012 00:53:50 +0000 (14:53 -1000)]
CMakeLists tweak to change "SVN" to "GIT" in title bar (bug 930)
LMH [Wed, 21 Mar 2012 00:18:25 +0000 (14:18 -1000)]
Music: added track "Clavelian March" by treskalle (bug 929)
LMH [Wed, 21 Mar 2012 00:16:06 +0000 (14:16 -1000)]
Graphics: Added sloped ceilings for the snow tileset by Hume (bug 754)
LMH [Mon, 27 Feb 2012 02:06:23 +0000 (16:06 -1000)]
Sprite tweak for kamikaze-snowball, addresses bug 613.
LMH [Mon, 20 Feb 2012 21:30:54 +0000 (11:30 -1000)]
Translations-Portuguese: update of main messages and desktop by Knitter (bug 922)
LMH [Mon, 20 Feb 2012 20:50:56 +0000 (10:50 -1000)]
Cleaned up code slop in bonus_block.cpp introduced in commit
f7f40c1
teratux.mail [Mon, 13 Feb 2012 16:02:10 +0000 (16:02 +0000)]
Improved background of world 2 level "Shocking" (bug 918)
LMH [Sat, 11 Feb 2012 02:02:51 +0000 (16:02 -1000)]
Translations-Hugarian: update by D. J. S. from bug 916
LMH [Sat, 11 Feb 2012 01:08:25 +0000 (15:08 -1000)]
Translations-French: update by giby (see mypatch.patch in bug 802)
LMH [Sat, 11 Feb 2012 00:28:05 +0000 (14:28 -1000)]
minor hitbox tweak to spidermite-squished addressing bug 914
LMH [Tue, 31 Jan 2012 23:51:31 +0000 (13:51 -1000)]
Merge branch 'lab'
LMH [Tue, 31 Jan 2012 23:49:49 +0000 (13:49 -1000)]
Tux-Worldmap: enabled sprite change for iceflower powerup, added icetux graphics, slight modification to boat graphics, updated sprites
LMH [Thu, 26 Jan 2012 05:09:53 +0000 (19:09 -1000)]
Graphics: Slope transitions by Forty-Two (bug 751), updated world 1 accordingly (affects level 23 "The Escape")
LMH [Thu, 26 Jan 2012 00:57:08 +0000 (14:57 -1000)]
Pipe Graphics: bends, joints, and windows added, matched green pipe style to that of blue pipe, added masking tiles for edges
LMH [Tue, 24 Jan 2012 22:04:20 +0000 (12:04 -1000)]
New Object: rusty trampoline code by rgcjonas, graphics by ctdabomb, see test level for use (bug 833)
LMH [Tue, 24 Jan 2012 21:36:53 +0000 (11:36 -1000)]
Music: added 5 tracks by SemajD (bug 875)
LMH [Tue, 24 Jan 2012 20:43:54 +0000 (10:43 -1000)]
Scripted Object: gravity can be turned on/off (patch by rgcjonas, bug 874)
LMH [Tue, 24 Jan 2012 20:32:05 +0000 (10:32 -1000)]
weakblock: ice-themed sprite/behavior added, fire bullets absorbed, iceflower no longer destroys, test level added (bug 819)
teratux.mail [Sat, 21 Jan 2012 10:04:13 +0000 (11:04 +0100)]
add new background images
LMH [Mon, 16 Jan 2012 22:16:31 +0000 (12:16 -1000)]
Bonusblock enhancements: sprite changable, multi-hit, can contain scripts, added sprites and test level (bug 838)
LMH [Mon, 16 Jan 2012 22:13:33 +0000 (12:13 -1000)]
Graphics improvement to iceflow-small (bug 796) and added missing iced graphics (bug 844)
LMH [Mon, 16 Jan 2012 22:10:40 +0000 (12:10 -1000)]
bug fix to lighting and hitbox for mriceblock (bug 832 & 856)
Christoph Sommer [Sat, 21 Jan 2012 10:00:24 +0000 (11:00 +0100)]
add static import of tinygettext
Christoph Sommer [Sat, 21 Jan 2012 09:53:38 +0000 (10:53 +0100)]
add autotools-like wrapper configure and Makefile
Wolfgang Becker [Wed, 28 Sep 2011 19:15:22 +0000 (19:15 +0000)]
Make it compile with 4.6.1.
SVN-Revision: 6694
Mathnerd314 [Sun, 11 Sep 2011 20:58:11 +0000 (20:58 +0000)]
Fix some small errors, change some things around for MSVC compatibility
SVN-Revision: 6693
Ingo Ruhnke [Fri, 2 Sep 2011 12:21:20 +0000 (12:21 +0000)]
Disabled the frame around the title screen
SVN-Revision: 6692
Mathnerd314 [Mon, 23 May 2011 17:48:11 +0000 (17:48 +0000)]
Updated French and Polish translations from bugs 802 and 603.
SVN-Revision: 6691
Mathnerd314 [Mon, 23 May 2011 17:19:08 +0000 (17:19 +0000)]
Updated Italian translation
SVN-Revision: 6690
Wolfgang Becker [Fri, 6 May 2011 22:31:44 +0000 (22:31 +0000)]
Determine language on start-up if language is set to auto detect.
SVN-Revision: 6687
Ryan Flegel [Fri, 6 May 2011 19:45:40 +0000 (19:45 +0000)]
Point tinygettext to r197
SVN-Revision: 6686
Arvid Norlander [Fri, 6 May 2011 16:39:54 +0000 (16:39 +0000)]
Updated all .po files using tools/normalize-po-files.sh. Fixed tools/normalize-po-files.sh to end in newline. Note: some .po were unchanged due to pre-existing errors in them.
SVN-Revision: 6685
Ingo Ruhnke [Sun, 17 Apr 2011 17:47:16 +0000 (17:47 +0000)]
Some more files set to 'GPL 3+ / CC-by-sa 3.0' license
SVN-Revision: 6684
Wolfgang Becker [Sun, 17 Apr 2011 16:24:26 +0000 (16:24 +0000)]
Fixed backgrund tiles.
SVN-Revision: 6683
Wolfgang Becker [Sun, 17 Apr 2011 16:15:43 +0000 (16:15 +0000)]
* Don't kill Tux after winning a level. (Bug 675)
* Support for heavy objects which slow Tux down.
SVN-Revision: 6682
Ingo Ruhnke [Tue, 12 Apr 2011 14:23:34 +0000 (14:23 +0000)]
Set some svn license properties
SVN-Revision: 6681
Mathnerd314 [Tue, 8 Mar 2011 00:14:40 +0000 (00:14 +0000)]
Revert some of binki's evil machinations from bugs 691 and 745
SVN-Revision: 6680
Mathnerd314 [Mon, 7 Mar 2011 23:58:43 +0000 (23:58 +0000)]
Create and use --print-datadir on supertux2.exe to determine the location of the data directory
SVN-Revision: 6679
Mathnerd314 [Mon, 7 Mar 2011 02:01:22 +0000 (02:01 +0000)]
Fix for -Werror
SVN-Revision: 6678
Mathnerd314 [Mon, 7 Mar 2011 00:58:41 +0000 (00:58 +0000)]
Secret area messages
SVN-Revision: 6677
Florian Forster [Sun, 6 Feb 2011 12:22:18 +0000 (12:22 +0000)]
Level "Crystal Beauty": Remove spikes on the ground and replace iceflower.
SVN-Revision: 6674
Florian Forster [Fri, 4 Feb 2011 21:00:19 +0000 (21:00 +0000)]
Incubator Island: Added "The Cherry Frosting" by octo. That's me :)
SVN-Revision: 6673
Florian Forster [Sun, 30 Jan 2011 14:38:45 +0000 (14:38 +0000)]
Level "The Journey Begins": Add billboard explaining the star.
SVN-Revision: 6671
Florian Forster [Sun, 30 Jan 2011 12:24:24 +0000 (12:24 +0000)]
Level "Welcome to Antarctica": Randomize (interchangeable) background tiles.
SVN-Revision: 6670
Florian Forster [Sun, 30 Jan 2011 12:18:37 +0000 (12:18 +0000)]
Level "Welcome to Antarctica": Update and extend billboards.
The billboard and infoblock text for the "reset point" explanation has been
corrected. This resolves bug 591.
A billboard explaining the butt-jump and that wooden boxes can be destroyed
this way has been added. A couple of coins have been added to the level that
can only be reached using this technique.
SVN-Revision: 6669
Florian Forster [Sat, 15 Jan 2011 11:55:38 +0000 (11:55 +0000)]
Level "Jagged Path": Add new level to the Incubator Island.
SVN-Revision: 6666
Florian Forster [Sat, 15 Jan 2011 07:51:51 +0000 (07:51 +0000)]
Level "Entrance to the Cave": Add secret area object and fading tilemap.
Resolves #697.
SVN-Revision: 6665
Florian Forster [Fri, 14 Jan 2011 15:43:33 +0000 (15:43 +0000)]
Level "Pink Snow": Add new level to the Incubator Island.
See also: Bug #700.
SVN-Revision: 6664
Florian Forster [Tue, 11 Jan 2011 09:59:17 +0000 (09:59 +0000)]
crystallo: Add new shattered graphics.
Based on an image uploaded to the wiki by user "Hume".
SVN-Revision: 6663
Florian Forster [Tue, 11 Jan 2011 09:55:35 +0000 (09:55 +0000)]
icecrusher.cpp: Remove debug message.
SVN-Revision: 6662
Florian Forster [Tue, 11 Jan 2011 09:51:12 +0000 (09:51 +0000)]
Level "Crystal Beauty": Remove empty tilemap "Background".
SVN-Revision: 6661
Christoph Sommer [Mon, 10 Jan 2011 18:51:20 +0000 (18:51 +0000)]
committed stpatch20110110.diff by Jonas Kümmerlin
* Viewport is restored properly after drawing lightmap (was set to 0,0,SCREEN_WIDTH,SCREEN_HEIGHT before)
* Menu size calculation now minds size of current selected string in STRINGSELECT items -> overlapping bugs disappear
* Magnification is saved in configuration file
* default magnification is auto (maybe talk about that again)
* auto magnification does now downscaling on resolutions smaller than 640x480
* magnification, aspect ratio and fullscreen resolution controls in options menu now display the current value
SVN-Revision: 6660
Florian Forster [Sun, 9 Jan 2011 13:48:51 +0000 (13:48 +0000)]
src/badguy/dispenser.cpp: Remove debug messages.
SVN-Revision: 6658
Mathnerd314 [Wed, 29 Dec 2010 01:08:36 +0000 (01:08 +0000)]
Ice in the hole: Fix secret area tiles + move ceiling up one tile to allow access to platform
SVN-Revision: 6656
Mathnerd314 [Thu, 16 Sep 2010 00:13:01 +0000 (00:13 +0000)]
Patch from ApOsTrOpHe to fix compile errors
SVN-Revision: 6654
Mathnerd314 [Sat, 28 Aug 2010 19:49:13 +0000 (19:49 +0000)]
Coins follow tilemaps or can be given paths
SVN-Revision: 6653
Mathnerd314 [Sat, 28 Aug 2010 19:27:54 +0000 (19:27 +0000)]
Minor MrIceBlock physics tweak
SVN-Revision: 6651
Wolfgang Becker [Tue, 24 Aug 2010 17:39:17 +0000 (17:39 +0000)]
Set collision group according to block's solidity. (Fix for 684)
SVN-Revision: 6650
Mathnerd314 [Sun, 15 Aug 2010 16:38:22 +0000 (16:38 +0000)]
Revised backflip graphics from cardboard
SVN-Revision: 6649
Mathnerd314 [Thu, 5 Aug 2010 19:39:28 +0000 (19:39 +0000)]
Fix some mime types - ogg, jpg, png, rg, mid, mod
SVN-Revision: 6648
Mathnerd314 [Thu, 5 Aug 2010 16:53:53 +0000 (16:53 +0000)]
Add an ignore
SVN-Revision: 6646
Mathnerd314 [Sat, 10 Jul 2010 16:31:10 +0000 (16:31 +0000)]
Update Danish translations (bug 666)
SVN-Revision: 6643
Mathnerd314 [Sat, 10 Jul 2010 15:50:46 +0000 (15:50 +0000)]
Update and run normalize-po-files.sh
SVN-Revision: 6642
Mathnerd314 [Sat, 3 Jul 2010 21:15:56 +0000 (21:15 +0000)]
Fix makepot.sh
SVN-Revision: 6641
Mathnerd314 [Mon, 31 May 2010 18:12:50 +0000 (18:12 +0000)]
Fix warning
SVN-Revision: 6640
Mathnerd314 [Mon, 31 May 2010 16:46:36 +0000 (16:46 +0000)]
Remove some obsolete tilegroups
SVN-Revision: 6639
Florian Forster [Sun, 2 May 2010 09:58:59 +0000 (09:58 +0000)]
Incubator Island: Add "Crystal Beauty" by "niso".
See also: Bug #633
SVN-Revision: 6638
Florian Forster [Sun, 2 May 2010 09:43:32 +0000 (09:43 +0000)]
Level "Something Fishy": Change level height to 25 tiles.
Also removed useless invisible blocks and made spawning at the bell safer for
Tux. The badguys used to walk into him immediately, now they always walk left
(away from the bell) when spawning.
SVN-Revision: 6637
Ingo Ruhnke [Sun, 18 Apr 2010 13:55:55 +0000 (13:55 +0000)]
Added script to lower volume of sounds by 6db as requested by remaxim (might need some further discussion if we really want to do this)
SVN-Revision: 6636
Matt McCutchen [Sat, 17 Apr 2010 01:48:31 +0000 (01:48 +0000)]
Recognize a SUPERTUX2_USER_DIR environment variable to set the user data
directory (PhysFS write directory).
SVN-Revision: 6635
Matt McCutchen [Sat, 17 Apr 2010 01:44:50 +0000 (01:44 +0000)]
Switch to boost::format for non-trivial substitution of values into
user-visible strings.
This makes it easier to translate the patterns. See the comment added
to src/util/gettext.hpp .
SVN-Revision: 6634
Mathnerd314 [Sun, 11 Apr 2010 23:12:58 +0000 (23:12 +0000)]
Fix license for remaxim's sounds
SVN-Revision: 6633
Mathnerd314 [Sat, 10 Apr 2010 13:34:27 +0000 (13:34 +0000)]
More sounds from remaxim
SVN-Revision: 6632
Mathnerd314 [Fri, 9 Apr 2010 22:49:45 +0000 (22:49 +0000)]
Bell sound from remaxim (plays on torch/firefly too)
SVN-Revision: 6631
Mathnerd314 [Sun, 4 Apr 2010 18:14:40 +0000 (18:14 +0000)]
Fill in hit properly for slopes (bouncing snowballs look slightly weird)
SVN-Revision: 6630
Mathnerd314 [Sun, 4 Apr 2010 18:12:31 +0000 (18:12 +0000)]
Remove impossible-to-reach coins
SVN-Revision: 6629
Florian Forster [Fri, 26 Mar 2010 19:51:26 +0000 (19:51 +0000)]
Level 1-16 "Living in a Fridge": Add Krosh, the large icecrusher.
SVN-Revision: 6628
Florian Forster [Fri, 26 Mar 2010 19:50:39 +0000 (19:50 +0000)]
Krosh: Add large (4x4) icecrusher sprite and code.
When a big icecrusher is used, the camera shakes more, the up movement is
slower and the timeouts are longer.
SVN-Revision: 6627
Wolfgang Becker [Fri, 26 Mar 2010 19:36:57 +0000 (19:36 +0000)]
Cleanup:
* use constants to describe Tux's collision rectangle
* no more output on moving unmapped joystick axis
SVN-Revision: 6626
Wolfgang Becker [Fri, 26 Mar 2010 19:29:03 +0000 (19:29 +0000)]
Don't copy width and height because collision_static might change them. This
caused the "floating Tux effect" (bug 612) when jumping on a frozen Spiky.
SVN-Revision: 6625
Mathnerd314 [Tue, 23 Mar 2010 22:10:24 +0000 (22:10 +0000)]
Minor logic change to KamikazeSnowball
SVN-Revision: 6624
Mathnerd314 [Tue, 23 Mar 2010 22:09:49 +0000 (22:09 +0000)]
Clean up Tile a bit
SVN-Revision: 6623
Matt McCutchen [Mon, 22 Mar 2010 17:07:26 +0000 (17:07 +0000)]
Add tooling for running under Valgrind.
SVN-Revision: 6622
Florian Forster [Sat, 20 Mar 2010 17:30:07 +0000 (17:30 +0000)]
Level "The not so long way": Move the cannon one to the left end remove Mr. Bomb.
Also, the unisolid platform is two tiles less wide now.
SVN-Revision: 6621
Florian Forster [Sat, 20 Mar 2010 17:13:27 +0000 (17:13 +0000)]
Level "The not so long way": Add an unisolid platform to a tricky part.
The two spikies and the snowshots can now easily be avoided.
SVN-Revision: 6620
Florian Forster [Sat, 20 Mar 2010 15:58:16 +0000 (15:58 +0000)]
Incubator Island: Add "A Snowy Hill" by Wolfs.
SVN-Revision: 6619
Ingo Ruhnke [Sat, 20 Mar 2010 15:23:10 +0000 (15:23 +0000)]
-Weffc++ fix
SVN-Revision: 6618
Mathnerd314 [Sat, 20 Mar 2010 15:20:58 +0000 (15:20 +0000)]
Rename ACTIVATION_DISTANCE to get compile_amalgation to work again
SVN-Revision: 6617
Mathnerd314 [Fri, 19 Mar 2010 23:14:02 +0000 (23:14 +0000)]
Revert camera until I come up with a better idea
SVN-Revision: 6616
Florian Forster [Mon, 15 Mar 2010 20:59:54 +0000 (20:59 +0000)]
Level 1-12 "Into the Stars": Fix some "tile abuse".
SVN-Revision: 6613
Florian Forster [Mon, 15 Mar 2010 20:21:03 +0000 (20:21 +0000)]
Unstable tile: Implement a "slow fall" phase for sprites without "shake" and "dissolve" actions.
Sprites with neither a "shake" nor a "dissolve" action now start to fall down
immediately. For the first 0.5 seconds, the gravity modifier is set to 10%
though, so that the movement is *very* slow at first. It is noticable however
and hints at the instability of the tile. Hopefully, players won't be surprised
by a falling platform anymore now.
SVN-Revision: 6612
Florian Forster [Mon, 15 Mar 2010 19:55:24 +0000 (19:55 +0000)]
Incubator level "Cave run": Remove empty tilemap "Foreground".
SVN-Revision: 6611
Florian Forster [Sun, 14 Mar 2010 16:05:45 +0000 (16:05 +0000)]
Incubator Island: Added "Mad Ysonn Cube Garden" by octo.
That's me :)
SVN-Revision: 6610
Florian Forster [Sun, 14 Mar 2010 15:58:05 +0000 (15:58 +0000)]
Incubator Island: Added "Crystal Cataclysm" by Lazure.
SVN-Revision: 6609
Florian Forster [Sun, 14 Mar 2010 15:52:21 +0000 (15:52 +0000)]
Incubator Island: Add a "world" for "breeding" proposed new levels.
Currently present:
* "Cave Run" by Stuart Rynn
* "My Penny is over the ocean" by Wolfs
* "The not so long way" by Wolfs
SVN-Revision: 6608
Florian Forster [Sun, 14 Mar 2010 10:54:15 +0000 (10:54 +0000)]
Level 1-13 "Above the Arctic Skies": Add secret area trigger.
Thanks to MMlosh for pointing this out.
SVN-Revision: 6607
Florian Forster [Sun, 14 Mar 2010 10:47:56 +0000 (10:47 +0000)]
snow/unisolid2.png: Change the image so it tiles nicely with the other snow tiles.
SVN-Revision: 6606