2004-03-22 |
Ingo Ruhnke | - added ability to position menu freely on the screen |
tree | commitdiff |
2004-03-22 |
Ingo Ruhnke | - fixed menu motion bug |
tree | commitdiff |
2004-03-22 |
Ingo Ruhnke | - added config flag to change the joystick |
tree | commitdiff |
2004-03-22 |
Ingo Ruhnke | - added shurtcut function to create menu items |
tree | commitdiff |
2004-03-22 |
Ingo Ruhnke | - converted menu enums into named enums |
tree | commitdiff |
2004-03-22 |
Ingo Ruhnke | commited Matzes Win32 patch |
tree | commitdiff |
2004-03-22 |
Ingo Ruhnke | - more menu cleanup |
tree | commitdiff |
2004-03-21 |
Ingo Ruhnke | - some more menu cleanup |
tree | commitdiff |
2004-03-21 |
Ingo Ruhnke | - more menu cleanup |
tree | commitdiff |
2004-03-21 |
Tobias Gläßer | fixed warnings |
tree | commitdiff |
2004-03-21 |
Tobias Gläßer | converted game object arrays to std::vector |
tree | commitdiff |
2004-03-21 |
Ingo Ruhnke | - added default argument instead of NO_UPDATE |
tree | commitdiff |
2004-03-21 |
Ingo Ruhnke | bye, bye, joystick ifdefs |
tree | commitdiff |
2004-03-21 |
Ingo Ruhnke | - replaced char* with string |
tree | commitdiff |
2004-03-21 |
Tobias Gläßer | fixed creating of new level subset again, because |
tree | commitdiff |
2004-03-21 |
Ingo Ruhnke | - fixed file extension, removed pwd.h header |
tree | commitdiff |
2004-03-21 |
Ingo Ruhnke | - replaced a few char* with std::string |
tree | commitdiff |
2004-03-21 |
Ingo Ruhnke | - replaced a few char* with std::string |
tree | commitdiff |
2004-03-21 |
Ingo Ruhnke | - added detection magic for the datadir |
tree | commitdiff |
2004-03-20 |
Ingo Ruhnke | - removed dependency on gzungetc |
tree | commitdiff |
2004-03-20 |
Tobias Gläßer | *** empty log message *** |
tree | commitdiff |
2004-03-20 |
Tobias Gläßer | little info-file format change |
tree | commitdiff |
2004-03-20 |
Tobias Gläßer | .stl is the new extension for levels |
tree | commitdiff |
2004-03-20 |
Tobias Gläßer | little bug-fix |
tree | commitdiff |
2004-03-20 |
Ingo Ruhnke | - added zlib support to lispreader |
tree | commitdiff |
2004-03-20 |
Tobias Gläßer | new level-format, many changes to level-related stuff |
tree | commitdiff |
2004-03-20 |
Ingo Ruhnke | - moved tux into its own class, removed some clutter |
tree | commitdiff |
2004-03-20 |
Ingo Ruhnke | - replaced #ifdef LINUX with #ifndef WIN32, should... |
tree | commitdiff |
2004-03-20 |
Ingo Ruhnke | - reorganized code a bit |
tree | commitdiff |
2004-03-20 |
Ingo Ruhnke | -Wall per default |
tree | commitdiff |
2004-03-20 |
Ingo Ruhnke | - added check to catch brocken worldmaps |
tree | commitdiff |
2004-03-20 |
Ingo Ruhnke | - cleaned up (wordwrapped below 80 chars, grouped)... |
tree | commitdiff |
2004-03-20 |
Ingo Ruhnke | - added music support and support for starting levels... |
tree | commitdiff |
2004-03-20 |
Tobias Gläßer | changed to lisp-style |
tree | commitdiff |
2004-03-20 |
Ingo Ruhnke | - added tilemap loading for the worldmap |
tree | commitdiff |
2004-03-19 |
Ingo Ruhnke | - added level starting from command line thingy |
tree | commitdiff |
2004-03-19 |
Ingo Ruhnke | - added worldmap stuff |
tree | commitdiff |
2004-03-19 |
Ingo Ruhnke | - added worldmap include |
tree | commitdiff |
2004-03-19 |
Ingo Ruhnke | - added read_string and read_int_vector to LispReader |
tree | commitdiff |
2004-03-19 |
Ricardo Cruz | Corrected a laptop behaviour, regarding kicking |
tree | commitdiff |
2004-03-19 |
Ricardo Cruz | corrected 2 badguys behaviour thingies |
tree | commitdiff |
2004-03-18 |
Ricardo Cruz | use #include "lispreader.h" , instead of #include ... |
tree | commitdiff |
2004-03-17 |
Tobias Gläßer | merged lispreader with Ingo Ruhnke's Construo LispReade... |
tree | commitdiff |
2004-03-17 |
Ingo Ruhnke | - renamed *.c to *.cxx |
tree | commitdiff |
2004-03-16 |
Tobias Gläßer | consistent SDL include |
tree | commitdiff |
2004-03-16 |
Tobias Gläßer | compile lispreader |
tree | commitdiff |
2004-03-16 |
Tobias Gläßer | initial |
tree | commitdiff |
2004-03-15 |
Tobias Gläßer | fixed bad laptops |
tree | commitdiff |
2004-03-15 |
Tobias Gläßer | update |
tree | commitdiff |
2004-03-15 |
Tobias Gläßer | screen depth of the monitor is used. thanks to Ingo... |
tree | commitdiff |
2004-03-15 |
Tobias Gläßer | new leveleditor info-text by Christopher A. Webber... |
tree | commitdiff |
2004-03-15 |
Ingo Ruhnke | - removed games/ subdir to avoid suprises |
tree | commitdiff |
2004-03-15 |
Ingo Ruhnke | - fixed 'make install' |
tree | commitdiff |
2004-03-14 |
Tobias Gläßer | Quick hack to correct the unprecise CPU clocks a little... |
tree | commitdiff |
2004-03-14 |
Tobias Gläßer | the NOT falling down a wall with low frame-rate bug... |
tree | commitdiff |
2004-03-14 |
Ingo Ruhnke | - automatic generated files don't belong in cvs |
tree | commitdiff |
2004-03-14 |
Ingo Ruhnke | - larger joystick dead zone for analog stick noise |
tree | commitdiff |
2004-03-14 |
Ingo Ruhnke | - fixed auto* stuff a bit, requires automake1.7 |
tree | commitdiff |
2004-03-14 |
Tobias Gläßer | bad_guy vs. player collision fixes. |
tree | commitdiff |
2004-03-14 |
Tobias Gläßer | level-end bug fixed err hacked to be a bit less annoying ;) |
tree | commitdiff |
2004-03-14 |
Tobias Gläßer | fixed nosound and noopengl build bugs. fixed bkgd image... |
tree | commitdiff |
2004-03-14 |
Duong-Khang Nguyen | configure added again |
tree | commitdiff |
2004-03-14 |
Tobias Gläßer | some laptop-bus were fixed (through Ricardo's patch) |
tree | commitdiff |
2004-03-14 |
Ricardo Cruz | Just changed seticon() position to make icons putted... |
tree | commitdiff |
2004-03-14 |
Tobias Gläßer | applied Ricardo's upgrade direction patch again. |
tree | commitdiff |
2004-03-14 |
Tobias Gläßer | you can move right or left, while jumping, now |
tree | commitdiff |
2004-03-13 |
Tobias Gläßer | fixed player/badguy collisions and score multiplication |
tree | commitdiff |
2004-03-13 |
Tobias Gläßer | prevents stucking in some situations, when Tux is ducked. |
tree | commitdiff |
2004-03-13 |
Tobias Gläßer | fixed save/load-game. |
tree | commitdiff |
2004-03-13 |
Ricardo Cruz | Cleanups in credits: |
tree | commitdiff |
2004-03-13 |
Tobias Gläßer | the player couldn't jump heigher than the screen. |
tree | commitdiff |
2004-03-13 |
Ricardo Cruz | Just removed a printf. |
tree | commitdiff |
2004-03-13 |
Tobias Gläßer | new collision detection. cleanups. bug fixes. music... |
tree | commitdiff |
2004-03-09 |
Tobias Gläßer | fixed C99 compilation |
tree | commitdiff |
2004-03-09 |
Tobias Gläßer | fixed C99 compilation |
tree | commitdiff |
2004-03-09 |
Duong-Khang Nguyen | VERSION define |
tree | commitdiff |
2004-03-09 |
Duong-Khang Nguyen | work in progress support of autoconf stuff |
tree | commitdiff |
2004-03-08 |
Tobias Gläßer | ducking is working again. a debug feature has moved... |
tree | commitdiff |
2004-03-08 |
Tobias Gläßer | reverted last commit |
tree | commitdiff |
2004-03-08 |
Tobias Gläßer | fixed game load/save |
tree | commitdiff |
2004-03-07 |
Ricardo Cruz | Improved help and credits text |
tree | commitdiff |
2004-03-07 |
Tobias Gläßer | cleanups. Merged credits patch from Ricardo and improve... |
tree | commitdiff |
2004-03-07 |
Tobias Gläßer | level-editor cleanups. |
tree | commitdiff |
2004-03-06 |
Tobias Gläßer | applied right mouse button scrolling patch from Ricardo... |
tree | commitdiff |
2004-03-06 |
Tobias Gläßer | level-editor is completly impleted for the current... |
tree | commitdiff |
2004-03-06 |
Tobias Gläßer | fixed bug introduced by the last commit. |
tree | commitdiff |
2004-03-06 |
Ricardo Cruz | Space also hits menus. |
tree | commitdiff |
2004-03-05 |
Tobias Gläßer | responsiveness has been improved |
tree | commitdiff |
2004-03-05 |
Tobias Gläßer | fixed displaying of text with newlines. level-editor... |
tree | commitdiff |
2004-03-05 |
Tobias Gläßer | string_list_type additions and leveleditor improvements. |
tree | commitdiff |
2004-03-04 |
Tobias Gläßer | leveleditor level-settings menu is working now. introdu... |
tree | commitdiff |
2004-03-03 |
Tobias Gläßer | fixes and leveleditor interface improvements. |
tree | commitdiff |
2004-03-03 |
Tobias Gläßer | Patch from Steven Geens <old_belge@hotmail.com> - You... |
tree | commitdiff |
2004-03-02 |
Tobias Gläßer | visual improvement |
tree | commitdiff |
2004-03-02 |
Tobias Gläßer | Improved buttons. You can create new level-subsets... |
tree | commitdiff |
2004-02-29 |
Tobias Gläßer | fixed bug which caused tux to "swing" on low frame... |
tree | commitdiff |
2004-02-29 |
Tobias Gläßer | more gameplay improvements. level-editor is getting... |
tree | commitdiff |
2004-02-28 |
Tobias Gläßer | removed a few useless DEBUG_MSGs :) |
tree | commitdiff |
2004-02-28 |
Tobias Gläßer | Gameplay has been repaired a bit. A menu effect was... |
tree | commitdiff |
2004-02-24 |
Tobias Gläßer | gameplay improvements |
tree | commitdiff |
next |