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also autocomplete for parent tables
[supertux.git]
/
src
/
2006-05-29
Matthias Braun
also autocomplete for parent tables
tree
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commitdiff
2006-05-29
Christoph Sommer
Added autocompletion for current root table /
tree
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commitdiff
2006-05-28
Matthias Braun
small fixes
tree
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commitdiff
2006-05-28
Matthias Braun
revert 1 small change
tree
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commitdiff
2006-05-27
Matthias Braun
fix for breaking strict aliasing rules
tree
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commitdiff
2006-05-26
Christoph Sommer
Added ghost mode for easier level debugging
tree
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commitdiff
2006-05-26
Matthias Braun
fix
tree
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commitdiff
2006-05-26
Matthias Braun
- Remove ManagedSoundSource
tree
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commitdiff
2006-05-26
Christoph Sommer
Deleted one line too many
tree
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commitdiff
2006-05-26
Christoph Sommer
Worked around bug with wrappping utf-8 text /
tree
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commitdiff
2006-05-26
Christoph Sommer
Badguys now get their deactivate() method called prior...
tree
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commitdiff
2006-05-26
Christoph Sommer
Workaround for a bug with stopped SoundSource not being...
tree
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commitdiff
2006-05-26
Christoph Sommer
Trying out new ManagedSoundSource
tree
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commitdiff
2006-05-25
Christoph Sommer
Can't rebuild wrapper on Win, so I'm checking it in...
tree
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commitdiff
2006-05-25
Christoph Sommer
Fixed a bug. Modified "Whatever floats your boat" to...
tree
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commitdiff
2006-05-25
Christoph Sommer
Forgot two files
tree
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commitdiff
2006-05-25
Christoph Sommer
Platform now scriptable
tree
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commitdiff
2006-05-25
Christoph Sommer
First tries at making platform scriptable
tree
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commitdiff
2006-05-25
Matthias Braun
fix supertux blocking when no sound is available (I...
tree
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commitdiff
2006-05-23
Christoph Sommer
Forced Camera to always have Tux in the middle 5/6...
tree
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commitdiff
2006-05-22
Christoph Sommer
Made fish jump again
tree
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commitdiff
2006-05-20
Matthias Braun
load worldmaps passed on commandline
tree
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commitdiff
2006-05-20
Christoph Sommer
UnstableTile now has configurable sprite and allows...
tree
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commitdiff
2006-05-20
Matthias Braun
more comment improvements
tree
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commitdiff
2006-05-20
Matthias Braun
more small improvements
tree
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commitdiff
2006-05-20
Matthias Braun
improvement
tree
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commitdiff
2006-05-20
Matthias Braun
some comments about collision detection
tree
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commitdiff
2006-05-20
Christoph Sommer
Platform that hurts Tux and Badguys when touched
tree
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commitdiff
2006-05-16
Matthias Braun
fix mriceblock grabbing
tree
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commitdiff
2006-05-16
Wolfgang Becker
Updated monodev's project files.
tree
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commitdiff
2006-05-14
Matthias Braun
somre sound preloading
tree
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commitdiff
2006-05-14
Wolfgang Becker
Prevent crash when tux dies while carrying iceblock.
tree
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commitdiff
2006-05-14
Matthias Braun
fix bug with player not stopping when deactivated,...
tree
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commitdiff
2006-05-13
Christoph Sommer
Created some code for Candle
tree
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commitdiff
2006-05-13
Christoph Sommer
Small bug
tree
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commitdiff
2006-05-13
Christoph Sommer
Badguys now inherit from MovingSprite
tree
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commitdiff
2006-05-13
Christoph Sommer
Some more objects now inherit from MovingSprite
tree
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commitdiff
2006-05-12
Christoph Sommer
Seems like I forgot an include
tree
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commitdiff
2006-05-12
Christoph Sommer
Experiments with a new abstract base class for Moving...
tree
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commitdiff
2006-05-11
Christoph Sommer
First attempts at making BadGuys cloneable
tree
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commitdiff
2006-05-04
Christoph Sommer
New Badguy "Igel"
tree
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commitdiff
2006-05-04
Christoph Sommer
Badguys are now responsible for killing themselves...
tree
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commitdiff
2006-05-01
Christoph Sommer
added missing include
tree
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commitdiff
2006-05-01
Christoph Sommer
New GameObject SpriteParticle
tree
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commitdiff
2006-04-30
Christoph Sommer
Badguys read hitbox from .sprite file
tree
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commitdiff
2006-04-30
Matthias Braun
fix
tree
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commitdiff
2006-04-30
Christoph Sommer
Experimented with loading hitbox from .sprite file
tree
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commitdiff
2006-04-30
Matthias Braun
another fix
tree
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commitdiff
2006-04-30
Matthias Braun
again
tree
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commitdiff
2006-04-30
Matthias Braun
another try
tree
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commitdiff
2006-04-30
Matthias Braun
another try
tree
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commitdiff
2006-04-30
Christoph Sommer
New object weak_block: a block that can be destroyed...
tree
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commitdiff
2006-04-30
Matthias Braun
blind commit, please test: use squirrel datatypes
tree
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commitdiff
2006-04-30
Matthias Braun
include config.h in squirrel
tree
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commitdiff
2006-04-29
Christoph Sommer
Rolled back musical coin code
tree
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commitdiff
2006-04-28
Christoph Sommer
The most senseless commit ever
tree
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commitdiff
2006-04-28
Ryan Flegel
Forgot file
tree
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commitdiff
2006-04-28
Ryan Flegel
Fixed bug I introduced with last commit
tree
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commitdiff
2006-04-28
Ryan Flegel
Let Tux bounce off badguys when he's invincible. This...
tree
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commitdiff
2006-04-27
Ryan Flegel
Reverted MrBomb kill behaviour
tree
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commitdiff
2006-04-27
Ryan Flegel
Some tweaks to snow particle system
tree
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commitdiff
2006-04-27
Ryan Flegel
Checked in patch from Lerc
tree
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commitdiff
2006-04-27
Christoph Sommer
Tried enabling keyword substitution for $Id$
tree
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commitdiff
2006-04-27
Christoph Sommer
Removed snowsnail, added snail
tree
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commitdiff
2006-04-27
Ryan Flegel
We already call bounce() in kill_squished()
tree
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commitdiff
2006-04-26
Christoph Sommer
Added history functionality to Console
tree
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commitdiff
2006-04-26
Christoph Sommer
on_escape_press is now handled first in GameSession...
tree
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commitdiff
2006-04-26
Stephen Groundwater
more testing with the Yeti defeat scene, the artwork...
tree
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commitdiff
2006-04-26
Matthias Braun
fix exception getting thrown although argument was...
tree
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commitdiff
2006-04-26
Matthias Braun
- fix debugging functions for killing player
tree
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commitdiff
2006-04-26
Matthias Braun
there is no need to check for NULL when deleting
tree
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commitdiff
2006-04-26
Ryan Flegel
Cause MrBomb to be instantly killed by invincibility...
tree
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commitdiff
2006-04-26
Ryan Flegel
Committing RandomGenerator patch from Allen King, with...
tree
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commitdiff
2006-04-25
Ryan Flegel
Changed check to determine oif Tux squishes a badguy
tree
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commitdiff
2006-04-25
Ryan Flegel
Let us hit yeti with bullets
tree
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commitdiff
2006-04-25
Ryan Flegel
Allow custom squish time for Yeti
tree
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commitdiff
2006-04-25
Ryan Flegel
Supertux can now run even if we were unable to open...
tree
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commitdiff
2006-04-25
Ryan Flegel
Added missing include
tree
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commitdiff
2006-04-25
Christoph Sommer
Moved some sprites from LAYER_OBJECTS to LAYER_FLOATING...
tree
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commitdiff
2006-04-24
Ryan Flegel
Draw bouncy coin above other objects
tree
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commitdiff
2006-04-24
Matthias Braun
change notion from layers to z-pos in levelfiles
tree
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commitdiff
2006-04-24
Ryan Flegel
Replaced may_fall_off_platform() with might_fall()
tree
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commitdiff
2006-04-24
Matthias Braun
make GameObjects reference counted (this avoids crashs...
tree
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commitdiff
2006-04-24
Stephen Groundwater
removed some unused yeti images, added some new yeti...
tree
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commitdiff
2006-04-24
Ryan Flegel
use proper enum
tree
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commitdiff
2006-04-24
Christoph Sommer
gave the yeti some more knobs to adjust
tree
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commitdiff
2006-04-24
Christoph Sommer
Rewrote Yeti to rely on position instead of ellapsed...
tree
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commitdiff
2006-04-23
Ryan Flegel
fixed 'uninitialised' warning
tree
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commitdiff
2006-04-23
Matthias Braun
tweak yeti constants a bit so that he doesn't go half...
tree
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commitdiff
2006-04-23
Matthias Braun
oops
tree
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commitdiff
2006-04-23
Matthias Braun
- Worldmap scripts have their own roottable now (like...
tree
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commitdiff
2006-04-23
Ryan Flegel
- fixed unused parameter warning
tree
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commitdiff
2006-04-23
Matthias Braun
make igloo the first level
tree
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commitdiff
2006-04-23
Matthias Braun
- Avoid some expensive SDL_GetTicks() calls
tree
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commitdiff
2006-04-22
Christoph Sommer
Fixed textscroller's problem with blank lines
tree
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commitdiff
2006-04-20
Matthias Braun
- make sure all log messages get displayed, even when...
tree
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commitdiff
2006-04-20
Wolfgang Becker
No SDL_INIT_EVERYTHING so we don't block sound dev.
tree
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commitdiff
2006-04-20
Christoph Sommer
InfoBox and TextScroller now autowrap long lines
tree
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commitdiff
2006-04-19
Christoph Sommer
Hardcoded Secretarea Text / Improved Translation (DE)
tree
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commitdiff
2006-04-19
Matthias Braun
more work on worldmap switching
tree
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commitdiff
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