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- reorganized code a bit
[supertux.git]
/
src
/
2004-03-20
Ingo Ruhnke
- reorganized code a bit
tree
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commitdiff
2004-03-20
Ingo Ruhnke
-Wall per default
tree
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commitdiff
2004-03-20
Ingo Ruhnke
- added check to catch brocken worldmaps
tree
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commitdiff
2004-03-20
Ingo Ruhnke
- cleaned up (wordwrapped below 80 chars, grouped)...
tree
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commitdiff
2004-03-20
Ingo Ruhnke
- added music support and support for starting levels...
tree
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commitdiff
2004-03-20
Tobias Gläßer
changed to lisp-style
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commitdiff
2004-03-20
Ingo Ruhnke
- added tilemap loading for the worldmap
tree
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commitdiff
2004-03-19
Ingo Ruhnke
- added level starting from command line thingy
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commitdiff
2004-03-19
Ingo Ruhnke
- added worldmap stuff
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commitdiff
2004-03-19
Ingo Ruhnke
- added worldmap include
tree
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commitdiff
2004-03-19
Ingo Ruhnke
- added read_string and read_int_vector to LispReader
tree
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commitdiff
2004-03-19
Ricardo Cruz
Corrected a laptop behaviour, regarding kicking
tree
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commitdiff
2004-03-19
Ricardo Cruz
corrected 2 badguys behaviour thingies
tree
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commitdiff
2004-03-18
Ricardo Cruz
use #include "lispreader.h" , instead of #include ...
tree
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commitdiff
2004-03-17
Tobias Gläßer
merged lispreader with Ingo Ruhnke's Construo LispReade...
tree
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commitdiff
2004-03-17
Ingo Ruhnke
- renamed *.c to *.cxx
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commitdiff
2004-03-16
Tobias Gläßer
consistent SDL include
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commitdiff
2004-03-16
Tobias Gläßer
compile lispreader
tree
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commitdiff
2004-03-16
Tobias Gläßer
initial
tree
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commitdiff
2004-03-15
Tobias Gläßer
fixed bad laptops
tree
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commitdiff
2004-03-15
Tobias Gläßer
update
tree
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commitdiff
2004-03-15
Tobias Gläßer
screen depth of the monitor is used. thanks to Ingo...
tree
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commitdiff
2004-03-15
Tobias Gläßer
new leveleditor info-text by Christopher A. Webber...
tree
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commitdiff
2004-03-15
Ingo Ruhnke
- removed games/ subdir to avoid suprises
tree
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commitdiff
2004-03-15
Ingo Ruhnke
- fixed 'make install'
tree
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commitdiff
2004-03-14
Tobias Gläßer
Quick hack to correct the unprecise CPU clocks a little...
tree
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commitdiff
2004-03-14
Tobias Gläßer
the NOT falling down a wall with low frame-rate bug...
tree
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commitdiff
2004-03-14
Ingo Ruhnke
- automatic generated files don't belong in cvs
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commitdiff
2004-03-14
Ingo Ruhnke
- larger joystick dead zone for analog stick noise
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commitdiff
2004-03-14
Ingo Ruhnke
- fixed auto* stuff a bit, requires automake1.7
tree
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commitdiff
2004-03-14
Tobias Gläßer
bad_guy vs. player collision fixes.
tree
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commitdiff
2004-03-14
Tobias Gläßer
level-end bug fixed err hacked to be a bit less annoying ;)
tree
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commitdiff
2004-03-14
Tobias Gläßer
fixed nosound and noopengl build bugs. fixed bkgd image...
tree
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commitdiff
2004-03-14
Duong-Khang Nguyen
configure added again
tree
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commitdiff
2004-03-14
Tobias Gläßer
some laptop-bus were fixed (through Ricardo's patch)
tree
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commitdiff
2004-03-14
Ricardo Cruz
Just changed seticon() position to make icons putted...
tree
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commitdiff
2004-03-14
Tobias Gläßer
applied Ricardo's upgrade direction patch again.
tree
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commitdiff
2004-03-14
Tobias Gläßer
you can move right or left, while jumping, now
tree
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commitdiff
2004-03-13
Tobias Gläßer
fixed player/badguy collisions and score multiplication
tree
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commitdiff
2004-03-13
Tobias Gläßer
prevents stucking in some situations, when Tux is ducked.
tree
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commitdiff
2004-03-13
Tobias Gläßer
fixed save/load-game.
tree
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commitdiff
2004-03-13
Ricardo Cruz
Cleanups in credits:
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commitdiff
2004-03-13
Tobias Gläßer
the player couldn't jump heigher than the screen.
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commitdiff
2004-03-13
Ricardo Cruz
Just removed a printf.
tree
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commitdiff
2004-03-13
Tobias Gläßer
new collision detection. cleanups. bug fixes. music...
tree
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commitdiff
2004-03-09
Tobias Gläßer
fixed C99 compilation
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commitdiff
2004-03-09
Tobias Gläßer
fixed C99 compilation
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commitdiff
2004-03-09
Duong-Khang Nguyen
VERSION define
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commitdiff
2004-03-09
Duong-Khang Nguyen
work in progress support of autoconf stuff
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commitdiff
2004-03-08
Tobias Gläßer
ducking is working again. a debug feature has moved...
tree
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commitdiff
2004-03-08
Tobias Gläßer
reverted last commit
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commitdiff
2004-03-08
Tobias Gläßer
fixed game load/save
tree
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commitdiff
2004-03-07
Ricardo Cruz
Improved help and credits text
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commitdiff
2004-03-07
Tobias Gläßer
cleanups. Merged credits patch from Ricardo and improve...
tree
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commitdiff
2004-03-07
Tobias Gläßer
level-editor cleanups.
tree
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commitdiff
2004-03-06
Tobias Gläßer
applied right mouse button scrolling patch from Ricardo...
tree
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commitdiff
2004-03-06
Tobias Gläßer
level-editor is completly impleted for the current...
tree
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commitdiff
2004-03-06
Tobias Gläßer
fixed bug introduced by the last commit.
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commitdiff
2004-03-06
Ricardo Cruz
Space also hits menus.
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commitdiff
2004-03-05
Tobias Gläßer
responsiveness has been improved
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commitdiff
2004-03-05
Tobias Gläßer
fixed displaying of text with newlines. level-editor...
tree
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commitdiff
2004-03-05
Tobias Gläßer
string_list_type additions and leveleditor improvements.
tree
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commitdiff
2004-03-04
Tobias Gläßer
leveleditor level-settings menu is working now. introdu...
tree
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commitdiff
2004-03-03
Tobias Gläßer
fixes and leveleditor interface improvements.
tree
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commitdiff
2004-03-03
Tobias Gläßer
Patch from Steven Geens <old_belge@hotmail.com> - You...
tree
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commitdiff
2004-03-02
Tobias Gläßer
visual improvement
tree
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commitdiff
2004-03-02
Tobias Gläßer
Improved buttons. You can create new level-subsets...
tree
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commitdiff
2004-02-29
Tobias Gläßer
fixed bug which caused tux to "swing" on low frame...
tree
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commitdiff
2004-02-29
Tobias Gläßer
more gameplay improvements. level-editor is getting...
tree
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commitdiff
2004-02-28
Tobias Gläßer
removed a few useless DEBUG_MSGs :)
tree
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commitdiff
2004-02-28
Tobias Gläßer
Gameplay has been repaired a bit. A menu effect was...
tree
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commitdiff
2004-02-24
Tobias Gläßer
gameplay improvements
tree
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commitdiff
2004-02-24
Tobias Gläßer
many code-cleanups. merged leveleditor patch from Ricar...
tree
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commitdiff
2004-02-22
Ricardo Cruz
Improved scrolling.
tree
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commitdiff
2004-02-21
Tobias Gläßer
ugly but working fix for the beam bug.
tree
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commitdiff
2004-02-21
Ricardo Cruz
Corrected collition with bag of money
tree
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commitdiff
2004-02-21
Tobias Gläßer
Fixed EventPoll bug.
tree
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commitdiff
2004-02-21
Ricardo Cruz
disables key repeating at the end
tree
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commitdiff
2004-02-21
Ricardo Cruz
merged player's keydown and keyup code
tree
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commitdiff
2004-02-21
Tobias Gläßer
merged a patch from Ricardo Cruz for faster letter...
tree
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commitdiff
2004-02-20
Ingo Ruhnke
- replaced d_type with a stat() call (the former doesn...
tree
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commitdiff
2004-02-19
Tobias Gläßer
little switch() fix
tree
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commitdiff
2004-02-19
Tobias Gläßer
fixed hopefully a crash
tree
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commitdiff
2004-02-19
Tobias Gläßer
more bad guy physics improvements
tree
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commitdiff
2004-02-19
Tobias Gläßer
improved physic
tree
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commitdiff
2004-02-18
Tobias Gläßer
Added drawline() function.
tree
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commitdiff
2004-02-18
Tobias Gläßer
initial
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commitdiff
2004-02-18
Tobias Gläßer
huge CVS merge, see ChangeLog for details.
tree
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commitdiff
2004-02-15
Bill Kendrick
Fixed more inappropriate variable declarations. It...
tree
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commitdiff
2004-02-15
Bill Kendrick
Fixed more inappropriate variable decl's.
tree
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commitdiff
2004-02-15
Bill Kendrick
Fixed inappropriate variable decl.
tree
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commitdiff
2004-02-03
Tobias Gläßer
Fixed level end position bug. The FIXME: Under.......
tree
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commitdiff
2004-02-02
Tobias Gläßer
moved savelevel() code to level.h/c where it belongs...
tree
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commitdiff
2004-02-02
Tobias Gläßer
bouncy bricks are drawn correctly now, if a level has...
tree
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commitdiff
2004-02-02
Tobias Gläßer
all effects work under OpenGL now.
tree
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commitdiff
2004-02-02
Tobias Gläßer
very little fix. ;)
tree
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commitdiff
2004-02-02
Tobias Gläßer
fixed FIXME
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commitdiff
2004-02-02
Ingo Ruhnke
- fixed texture edge problem
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commitdiff
2004-02-02
Tobias Gläßer
Got rid of the TEXTURE_RECTANGLE NVIDIA extension for...
tree
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commitdiff
2004-02-02
Tobias Gläßer
fixed compilation. fixed a bug in the level-save function.
tree
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commitdiff
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