2004-06-23 |
Ricardo Cruz | Moved line drawing from screen to drawing_context. |
tree | commitdiff |
2004-06-23 |
Ricardo Cruz | Missing include. Was only included, cause it was on... |
tree | commitdiff |
2004-06-22 |
Ricardo Cruz | Should fix the joystick bug, when the user changes... |
tree | commitdiff |
2004-06-22 |
Ricardo Cruz | Added slope tiles. |
tree | commitdiff |
2004-06-22 |
Ricardo Cruz | Don't show "by", in case the author name is blank. |
tree | commitdiff |
2004-06-21 |
Ryan Flegel | - 'typo' fix |
tree | commitdiff |
2004-06-20 |
Ricardo Cruz | Activate key was not been saved. |
tree | commitdiff |
2004-06-20 |
Ricardo Cruz | A couple of fixes on Door class: |
tree | commitdiff |
2004-06-16 |
Ingo Ruhnke | - moved level subsets into their own file |
tree | commitdiff |
2004-06-15 |
Ingo Ruhnke | - moved levelsubset into an own file |
tree | commitdiff |
2004-06-15 |
Ingo Ruhnke | - added option to start in window mode |
tree | commitdiff |
2004-06-15 |
Ingo Ruhnke | - quick&dirty fix for paralax scrolling tilemap layers |
tree | commitdiff |
2004-06-15 |
Ingo Ruhnke | - change subimage loading syntax to be more usefull... |
tree | commitdiff |
2004-06-14 |
Ingo Ruhnke | - moved gradient fix over into surface.h, removed texture.h |
tree | commitdiff |
2004-06-14 |
Ingo Ruhnke | - moved tilemanager into its own class |
tree | commitdiff |
2004-06-14 |
Ryan Flegel | - fixed gradient crash bug |
tree | commitdiff |
2004-06-14 |
Ingo Ruhnke | - fixed the bouncybrick artifact bug |
tree | commitdiff |
2004-06-14 |
Ingo Ruhnke | - fixed bounce code a bit, should now be useable, bounc... |
tree | commitdiff |
2004-06-14 |
Ingo Ruhnke | - added jumping from badguys (hold jump pressed while... |
tree | commitdiff |
2004-06-14 |
Ingo Ruhnke | - fixed indention and some variables that crossed switc... |
tree | commitdiff |
2004-06-13 |
Ingo Ruhnke | - fixed argument-shadowing issue 'this->w vs w' |
tree | commitdiff |
2004-06-13 |
Ingo Ruhnke | dummy makefile to ease compilation under emacs a bit |
tree | commitdiff |
2004-06-13 |
Duong-Khang Nguyen | added CONFIG_HEADER and fixed minorest bugs :) |
tree | commitdiff |
2004-06-13 |
Ingo Ruhnke | - some code to figure out the internal format for openg... |
tree | commitdiff |
2004-06-13 |
Ingo Ruhnke | - read gravity has real, instead of int |
tree | commitdiff |
2004-06-12 |
Marek Moeckel | Improved (?) ice bullet physics |
tree | commitdiff |
2004-06-12 |
Ricardo Cruz | Optimized gradient when top color is the same as the... |
tree | commitdiff |
2004-06-12 |
Ricardo Cruz | Fixed the scrolling issue. Forgot that the DrawingConte... |
tree | commitdiff |
2004-06-12 |
Ricardo Cruz | Passed color mask from screen SDL_Surface to the gradie... |
tree | commitdiff |
2004-06-10 |
Marek Moeckel | Door animation implemented - doors now open when activated |
tree | commitdiff |
2004-06-10 |
Ricardo Cruz | Ignore the gradient Surface (cache) when in OpenGL... |
tree | commitdiff |
2004-06-10 |
Ricardo Cruz | This is an implementation that creates a gradient Surfa... |
tree | commitdiff |
2004-06-10 |
Ricardo Cruz | Tweaked pause level name text. |
tree | commitdiff |
2004-06-09 |
Ryan Flegel | - fixed memory leak |
tree | commitdiff |
2004-06-09 |
Ryan Flegel | - fixed memory leak |
tree | commitdiff |
2004-06-09 |
Ricardo Cruz | Added level's name when in pause. |
tree | commitdiff |
2004-06-09 |
Ricardo Cruz | Fixed aligment of Coins with Lives. |
tree | commitdiff |
2004-06-09 |
Ryan Flegel | - did some C++ifying. let's try to follow suit :) |
tree | commitdiff |
2004-06-09 |
Ryan Flegel | - just doing some C++ifying |
tree | commitdiff |
2004-06-09 |
Ryan Flegel | - removed SDL_Flip() line.. was causing a crash on... |
tree | commitdiff |
2004-06-09 |
Ryan Flegel | - fixed some memory leaks |
tree | commitdiff |
2004-06-08 |
Ricardo Cruz | Replaced uint32_t by Uint32. Has to be done, since... |
tree | commitdiff |
2004-06-08 |
Ryan Flegel | - fixed powerup bumping |
tree | commitdiff |
2004-06-08 |
Ryan Flegel | - draw dead badguys/Tux above foreground tiles |
tree | commitdiff |
2004-06-08 |
Marek Moeckel | Improved ice bullet using Benjamin's images |
tree | commitdiff |
2004-06-08 |
Ryan Flegel | - oops, forgot to remove commented area |
tree | commitdiff |
2004-06-08 |
Ryan Flegel | - don't add new objects until end of Sector::action() |
tree | commitdiff |
2004-06-08 |
Marek Moeckel | Fixed crashes at tiles that are not defined in supertux... |
tree | commitdiff |
2004-06-08 |
Ricardo Cruz | Save worldmap filename to slot. |
tree | commitdiff |
2004-06-08 |
Marek Moeckel | Ice bullets now bump off walls |
tree | commitdiff |
2004-06-08 |
Marek Moeckel | Stomp sprite stays in place now (i.e. doesn't follow... |
tree | commitdiff |
2004-06-07 |
Ricardo Cruz | Gettext wasn't working for the bottom copyright text. |
tree | commitdiff |
2004-06-07 |
Ryan Flegel | - fixed type warning on OS X |
tree | commitdiff |
2004-06-07 |
Ryan Flegel | - fixed type warning on OS X |
tree | commitdiff |
2004-06-07 |
Marek Moeckel | Dust clouds are now drawn around Tux' feet whenever... |
tree | commitdiff |
2004-06-07 |
Duong-Khang Nguyen | added missing 'exceptions.h' and 'gettext.h' to Makefile.am |
tree | commitdiff |
2004-06-07 |
Marek Moeckel | Tweaked the buttstomp range - now it kills only enemies... |
tree | commitdiff |
2004-06-07 |
Marek Moeckel | Just a small fix to prevent Tux from butt-jumping when... |
tree | commitdiff |
2004-06-07 |
Matthias Braun | this hopefully fixes macosx problems |
tree | commitdiff |
2004-06-04 |
Ricardo Cruz | Fixed bullet position. |
tree | commitdiff |
2004-06-04 |
Ricardo Cruz | Now the growings animation looks pretty cool :) |
tree | commitdiff |
2004-06-03 |
Ricardo Cruz | Fixed lives positon. |
tree | commitdiff |
2004-06-03 |
Ricardo Cruz | More strings set as translatable. |
tree | commitdiff |
2004-06-03 |
Ricardo Cruz | Fixed a couple of evil spaces. |
tree | commitdiff |
2004-06-03 |
Ricardo Cruz | Added more strings to be translated. |
tree | commitdiff |
2004-06-03 |
Ricardo Cruz | Fixed scrolling. |
tree | commitdiff |
2004-06-03 |
Matthias Braun | hopefully fixed all configure problems now |
tree | commitdiff |
2004-06-03 |
Ricardo Cruz | Changed level editor to a class. |
tree | commitdiff |
2004-06-03 |
Matthias Braun | fixed warnings in leveleditor |
tree | commitdiff |
2004-06-03 |
Ricardo Cruz | Made these two compilable. Were accessing text's w... |
tree | commitdiff |
2004-06-02 |
Ricardo Cruz | Managed to update the level editor to the new drawing... |
tree | commitdiff |
2004-06-02 |
Matthias Braun | forgot a file |
tree | commitdiff |
2004-06-02 |
Matthias Braun | added gettext support to autoconf&others and translated... |
tree | commitdiff |
2004-06-02 |
Matthias Braun | new versions of all fonts |
tree | commitdiff |
2004-06-02 |
Matthias Braun | cleaned up font drawing code and added support for... |
tree | commitdiff |
2004-06-01 |
Ryan Flegel | - fixed some crashes where there was an invalid tile... |
tree | commitdiff |
2004-06-01 |
Ricardo Cruz | Draw player above enemies in the dying sequence. |
tree | commitdiff |
2004-06-01 |
Ryan Flegel | - a couple small fixes |
tree | commitdiff |
2004-05-31 |
Ricardo Cruz | confirm_dialog now accepts a background, instead of... |
tree | commitdiff |
2004-05-31 |
Matthias Braun | introduce a new SoundManager class and merged MusicMana... |
tree | commitdiff |
2004-05-31 |
Ricardo Cruz | Do a black fade-in when selecting slot. |
tree | commitdiff |
2004-05-31 |
Matthias Braun | a first implementation of doors to switch between sectors |
tree | commitdiff |
2004-05-31 |
Ricardo Cruz | Added support for drawing effects again. |
tree | commitdiff |
2004-05-31 |
Matthias Braun | big refactoring of level and world class. A level is... |
tree | commitdiff |
2004-05-30 |
Ryan Flegel | - butt jump now kills nearby badguys |
tree | commitdiff |
2004-05-30 |
Matthias Braun | try to fix opengl warnings |
tree | commitdiff |
2004-05-30 |
Matthias Braun | forgot stdint.h |
tree | commitdiff |
2004-05-30 |
Ingo Ruhnke | replaced std::sort with stable_sort to avoid sorting... |
tree | commitdiff |
2004-05-30 |
Matthias Braun | fix so that pause text is displayed correctly |
tree | commitdiff |
2004-05-30 |
Matthias Braun | fix tiles being 1 pixel off their correct position |
tree | commitdiff |
2004-05-30 |
Ingo Ruhnke | - added missing assert header |
tree | commitdiff |
2004-05-30 |
Matthias Braun | don't include polygon code yet |
tree | commitdiff |
2004-05-30 |
Matthias Braun | -Changed drawing model. Everything is handled through... |
tree | commitdiff |
2004-05-29 |
Ryan Flegel | - small eq'n fixes |
tree | commitdiff |
2004-05-29 |
Ryan Flegel | - fixed level editor crash (a hack) |
tree | commitdiff |
2004-05-28 |
Ricardo Cruz | Added the 16 margin to the camera move checking as... |
tree | commitdiff |
2004-05-28 |
Ricardo Cruz | Minor fix for shrink fade. |
tree | commitdiff |
2004-05-28 |
Ryan Flegel | - fixed some resolution related leveditor bugs |
tree | commitdiff |
2004-05-28 |
Ryan Flegel | - fixed 'When you jump into the roof or a bonus and... |
tree | commitdiff |
2004-05-28 |
Ryan Flegel | - made bombs explode instantly when they run into an... |
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