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Fixed yet more (all?) svn:mime-type...
[supertux.git]
/
src
/
2006-08-02
Matthias Braun
fix for my last committ
tree
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commitdiff
2006-08-02
Matthias Braun
Reverted bigger parts of tuxdev patch:
tree
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commitdiff
2006-08-02
Wolfgang Becker
Moving solids without physic-enabled are in COLGROUP_ST...
tree
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commitdiff
2006-08-01
Wolfgang Becker
Hope this takes care of the problems with scripted...
tree
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commitdiff
2006-08-01
Wolfgang Becker
Infobox about Portable Rocks.
tree
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commitdiff
2006-08-01
Arvid Norlander
Fixed bug in tools/levelconverter-0.1.3_0.2.0.scm that...
tree
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commitdiff
2006-07-26
Christoph Sommer
Fixed a bug: Empty fade_tilemap attribute faded out...
tree
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commitdiff
2006-07-26
Christoph Sommer
SecretArea triggers can make tilemaps fade away. See...
tree
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commitdiff
2006-07-25
Christoph Sommer
Committed some code beautification patches by Tron
tree
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commitdiff
2006-07-25
Christoph Sommer
Level stats are only declared invalid if a reset-point...
tree
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commitdiff
2006-07-25
Christoph Sommer
In-game HUD now uses icons instead of text /
tree
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commitdiff
2006-07-24
Christoph Sommer
Physics class can have its gravity altered
tree
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commitdiff
2006-07-24
Christoph Sommer
Experimental commit:
tree
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commitdiff
2006-07-24
Wolfgang Becker
If player is at illegal position on worldmap, "action...
tree
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commitdiff
2006-07-24
Christoph Sommer
Level time decreases only when game is not paused,...
tree
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commitdiff
2006-07-23
Christoph Sommer
Tentative checkin of tuxdev's "Object improvement patch...
tree
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commitdiff
2006-07-23
Christoph Sommer
Made statistics panel a little wider
tree
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commitdiff
2006-07-22
Stephen Groundwater
putting mr.bomb back a version.
tree
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commitdiff
2006-07-21
Arvid Norlander
Reverted change in game_session.cpp and game_session...
tree
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commitdiff
2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
tree
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commitdiff
2006-07-19
Wolfgang Becker
Fixed trampoline. Looks like FLAG_SOLID is no good...
tree
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commitdiff
2006-07-18
Christoph Sommer
Fun stuff
tree
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commitdiff
2006-07-18
Wolfgang Becker
Splash sound on entering water
tree
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commitdiff
2006-07-18
Christoph Sommer
Sectors support multiple solid tilemaps, tilemaps can...
tree
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commitdiff
2006-07-18
Christoph Sommer
Bonus block items' spawn direction depends on player...
tree
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commitdiff
2006-07-17
Wolfgang Becker
falling rock
tree
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commitdiff
2006-07-17
Christoph Sommer
Sector::is_free_space knows about slope tiles
tree
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commitdiff
2006-07-16
Wolfgang Becker
Variations for resetpoint.
tree
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commitdiff
2006-07-16
Wolfgang Becker
Rock update
tree
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commitdiff
2006-07-15
Wolfgang Becker
Let's Rock
tree
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commitdiff
2006-07-15
Wolfgang Becker
Fake solid for trampoline.
tree
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commitdiff
2006-07-15
Wolfgang Becker
Fixed multi hit bricks, adjust comments in trampoline
tree
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commitdiff
2006-07-15
Christoph Sommer
Made trampolines less likely to interfere with level...
tree
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commitdiff
2006-07-15
Wolfgang Becker
Portable and fixed trampoline.
tree
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commitdiff
2006-07-15
Matthias Braun
fixed trampoline animation and made behaviour a bit...
tree
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commitdiff
2006-07-15
Wolfgang Becker
Start trampoline's animation after using it.
tree
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commitdiff
2006-07-15
Wolfgang Becker
Trampoline.
tree
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commitdiff
2006-07-14
Wolfgang Becker
Badguys break bricks based on hitbox instead of position.
tree
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commitdiff
2006-07-14
Wolfgang Becker
'hop' sound
tree
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commitdiff
2006-07-14
Wolfgang Becker
Sound for connecting totems.
tree
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commitdiff
2006-07-13
Ingo Ruhnke
- removed unneeded and incorrect extern
tree
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commitdiff
2006-07-13
Ingo Ruhnke
- fixed include guarts
tree
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commitdiff
2006-07-13
Christoph Sommer
Sorry, missed a file
tree
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commitdiff
2006-07-13
Christoph Sommer
Reworked Thunderstorm scripting
tree
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commitdiff
2006-07-13
Christoph Sommer
Thunderstorm
tree
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commitdiff
2006-07-12
Wolfgang Becker
Bonusblock and Bricks now break themself when hit by...
tree
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commitdiff
2006-07-12
Christoph Sommer
Two more "WalkingBadguy"s
tree
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commitdiff
2006-07-12
Wolfgang Becker
Skully jumps again.
tree
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commitdiff
2006-07-12
Wolfgang Becker
No more shooting Igel from behind.
tree
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commitdiff
2006-07-12
Wolfgang Becker
remove fireball when hitting badguy
tree
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commitdiff
2006-07-11
Christoph Sommer
Straw block lights nearby straw blocks. See demo level.
tree
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commitdiff
2006-07-11
Stephen Groundwater
Added a bottom and top section to grumbel's blue mounta...
tree
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commitdiff
2006-07-10
Christoph Sommer
Stumpy no longer moonwalks while dizzy /
tree
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commitdiff
2006-07-10
Wolfgang Becker
joystick button off by one
tree
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commitdiff
2006-07-10
Christoph Sommer
Split off Mr.Tree's small form as new Badguy "Stumpy"
tree
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commitdiff
2006-07-10
Christoph Sommer
Fixed MrTree floating in the air when squished /
tree
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commitdiff
2006-07-10
Wolfgang Becker
Tree, snail: only turn around when hit from front.
tree
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commitdiff
2006-07-10
Matthias Braun
fix for bad hit structure
tree
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commitdiff
2006-07-10
Christoph Sommer
Testing new base class "WalkingBadguy"
tree
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commitdiff
2006-07-10
Christoph Sommer
Testing new base class "WalkingBadguy"
tree
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commitdiff
2006-07-10
Christoph Sommer
Stay-on-platform Badguys no longer go crazy when fallin...
tree
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commitdiff
2006-07-10
Wolfgang Becker
Don't report collisions if nothing got hit
tree
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commitdiff
2006-07-09
Wolfgang Becker
Made Snail and Mr.Tree change direction only once per...
tree
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commitdiff
2006-07-09
Christoph Sommer
A little work on Dart and DartTrap
tree
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commitdiff
2006-07-09
Wolfgang Becker
save config to ~/.supertux2 to avoid collision with...
tree
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commitdiff
2006-07-09
Wolfgang Becker
Mr Bomb turns arround again when colliding with other...
tree
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commitdiff
2006-07-09
Matthias Braun
fix correctly
tree
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commitdiff
2006-07-09
Matthias Braun
fix mriceblock for now, something similar should be...
tree
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commitdiff
2006-07-09
Matthias Braun
merged new collision detection branch back into mainline
tree
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commitdiff
2006-07-08
Wolfgang Becker
Tux can peek to the left and to the right as far as...
tree
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commitdiff
2006-07-08
Christoph Sommer
Moved door towards background
tree
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commitdiff
2006-07-07
Wolfgang Becker
Fixed uninitialized random problem on starting level...
tree
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commitdiff
2006-07-07
Christoph Sommer
Removed broken chain() function
tree
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commitdiff
2006-07-07
Ryan Flegel
RNG patch from Allen King
tree
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commitdiff
2006-07-06
Matthias Braun
applied farnkerls patch to handle the jam commandline...
tree
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commitdiff
2006-07-06
Christoph Sommer
Made SpriteParticle work around possible bug in Sprite...
tree
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commitdiff
2006-07-06
Wolfgang Becker
fixed direction of badguy
tree
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commitdiff
2006-07-06
Wolfgang Becker
Testlevel for auto direction
tree
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commitdiff
2006-07-06
Christoph Sommer
Expanded sleeping Spiky's wakeup range
tree
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commitdiff
2006-07-06
Christoph Sommer
Made badguys face right when spawning onscreen and...
tree
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commitdiff
2006-07-06
Wolfgang Becker
Tuxdev's patch to fix death by falling when invincible.
tree
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commitdiff
2006-07-06
Wolfgang Becker
no more flying mr bomb
tree
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commitdiff
2006-07-06
Wolfgang Becker
Mr. Bomb now supports custom sprites.
tree
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commitdiff
2006-07-05
Christoph Sommer
Fixed problems with Rockets and Cannons sometimes rever...
tree
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commitdiff
2006-07-05
Christoph Sommer
Changed sprintfs to snprintfs, updated translation
tree
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commitdiff
2006-07-05
Christoph Sommer
Shrunk cherry bomb a little, fixed bounding boxes. /
tree
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commitdiff
2006-07-05
Christoph Sommer
FlipLevelTransformer takes care of (Bonus)Blocks that...
tree
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commitdiff
2006-07-05
Wolfgang Becker
Fixed ambient sound scripting
tree
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commitdiff
2006-07-05
Christoph Sommer
AmbientSound scripting patch from tuxdev
tree
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commitdiff
2006-07-04
Wolfgang Becker
Invisible Player is now in COLGROUP_DISABLED.
tree
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commitdiff
2006-07-04
Wolfgang Becker
Can set firefly's sprite.
tree
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commitdiff
2006-07-04
Stephen Groundwater
Removed unused hatch files.
tree
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commitdiff
2006-07-04
Stephen Groundwater
Changed MrBomb to a CherryBomb. Added Particles to...
tree
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commitdiff
2006-07-04
Ingo Ruhnke
- added color ligts
tree
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commitdiff
2006-07-03
Christoph Sommer
Made invincibility sparkle a particle effect
tree
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commitdiff
2006-07-03
Christoph Sommer
Experimenting with Bomb explosions and particles
tree
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commitdiff
2006-07-03
Ingo Ruhnke
- fixed missing angle init
tree
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commitdiff
2006-07-03
Ingo Ruhnke
- some small adjustments to the lighting
tree
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commitdiff
2006-07-03
Ingo Ruhnke
- added sprite rotation
tree
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commitdiff
2006-07-03
Wolfgang Becker
Fixed MrTree. He uses activate() to change direction...
tree
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commitdiff
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