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Delayed root hatching
[supertux.git]
/
src
/
2006-09-04
Christoph Sommer
Smalltux now spawns 32px below spawnpoint. /
tree
|
commitdiff
2006-09-04
Christoph Sommer
Stalactites interact with badguys again.
tree
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commitdiff
2006-08-19
Wolfgang Becker
prevent spawning
tree
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commitdiff
2006-08-18
Christoph Sommer
replaced INFINITY macro with query to numeric_limits
tree
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commitdiff
2006-08-18
Christoph Sommer
Tried fixing portability issue
tree
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commitdiff
2006-08-18
Christoph Sommer
Icyisland intro is now an ordinary level set to "auto...
tree
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commitdiff
2006-08-17
Wolfgang Becker
Tron's patch for touching practically anything (coins...
tree
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commitdiff
2006-08-16
Christoph Sommer
Fixed squished Skullyhops looking healthy again after...
tree
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commitdiff
2006-08-16
Christoph Sommer
Ice bullets ricochet again. Also made Igel ignore ice...
tree
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commitdiff
2006-08-16
Christoph Sommer
Made fire bullet handling complementary to ice bullet...
tree
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commitdiff
2006-08-16
Christoph Sommer
Committed gnomino's iceflower patch. Also added placeho...
tree
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commitdiff
2006-08-14
Wolfgang Becker
ugly hack to fix grabbing
tree
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commitdiff
2006-08-14
Wolfgang Becker
grab testlevel
tree
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commitdiff
2006-08-13
Wolfgang Becker
Walking Leaf, a badguy easy to be killed that does...
tree
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commitdiff
2006-08-13
Matthias Braun
nicer
tree
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commitdiff
2006-08-13
Matthias Braun
more small adjustments from Tron
tree
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commitdiff
2006-08-13
Matthias Braun
bogus cat (thanks Tron)
tree
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commitdiff
2006-08-13
Matthias Braun
fix from Tron so player doesn't get hurt by eggs
tree
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commitdiff
2006-08-13
Wolfgang Becker
made ambient light scriptabel
tree
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commitdiff
2006-08-12
Christoph Sommer
Magic Blocks only turn solid when nothing's blocking...
tree
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commitdiff
2006-08-12
Christoph Sommer
Reduced switching delay from 1s to 0.1s
tree
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commitdiff
2006-08-12
Wolfgang Becker
Magic Blocks stay solid for at least 1sec.
tree
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commitdiff
2006-08-11
Christoph Sommer
small hack to make magic blocks work for the moment...
tree
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commitdiff
2006-08-11
Wolfgang Becker
solid scripted_objects now in COLGROUP_MOVING_STATIC
tree
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commitdiff
2006-08-11
Wolfgang Becker
Magic Blocks. (DrawingContext::get_light is not working...
tree
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commitdiff
2006-08-11
Christoph Sommer
Very experimental draw-tilemap-to-lightmap support...
tree
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commitdiff
2006-08-10
Wolfgang Becker
Trampoline is MOVING_STATIC Part 2.
tree
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commitdiff
2006-08-10
Wolfgang Becker
Trampoline is a MOVING_STATIC now.
tree
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commitdiff
2006-08-10
Christoph Sommer
Candle affects lightmap
tree
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commitdiff
2006-08-10
Matthias Braun
- add a COLGROUP_MOVING_STATIC (in the future we should...
tree
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commitdiff
2006-08-10
Wolfgang Becker
Use standard color format for spotlight.
tree
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commitdiff
2006-08-09
Wolfgang Becker
Getting a rock on the head hurts.
tree
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commitdiff
2006-08-09
Christoph Sommer
Out the window, Sam. There's nothing but strangers...
tree
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commitdiff
2006-08-09
Matthias Braun
assert that the vector for Color constructor is long...
tree
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commitdiff
2006-08-09
Wolfgang Becker
LAYER_HUD and above ignore lightmap
tree
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commitdiff
2006-08-09
Wolfgang Becker
illuminated console
tree
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commitdiff
2006-08-09
Wolfgang Becker
New sector attribute 'ambient-light'.
tree
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commitdiff
2006-08-08
Christoph Sommer
Forgot new files
tree
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commitdiff
2006-08-08
Christoph Sommer
TileMaps can now use paths
tree
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commitdiff
2006-08-05
Wolfgang Becker
make it compile again
tree
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commitdiff
2006-08-05
Christoph Sommer
Added code and placeholder graphics (selfmade, GPL...
tree
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commitdiff
2006-08-04
Wolfgang Becker
switch noise
tree
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commitdiff
2006-08-02
Matthias Braun
fix for my last committ
tree
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commitdiff
2006-08-02
Matthias Braun
Reverted bigger parts of tuxdev patch:
tree
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commitdiff
2006-08-02
Wolfgang Becker
Moving solids without physic-enabled are in COLGROUP_ST...
tree
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commitdiff
2006-08-01
Wolfgang Becker
Hope this takes care of the problems with scripted...
tree
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commitdiff
2006-08-01
Wolfgang Becker
Infobox about Portable Rocks.
tree
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commitdiff
2006-08-01
Arvid Norlander
Fixed bug in tools/levelconverter-0.1.3_0.2.0.scm that...
tree
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commitdiff
2006-07-26
Christoph Sommer
Fixed a bug: Empty fade_tilemap attribute faded out...
tree
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commitdiff
2006-07-26
Christoph Sommer
SecretArea triggers can make tilemaps fade away. See...
tree
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commitdiff
2006-07-25
Christoph Sommer
Committed some code beautification patches by Tron
tree
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commitdiff
2006-07-25
Christoph Sommer
Level stats are only declared invalid if a reset-point...
tree
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commitdiff
2006-07-25
Christoph Sommer
In-game HUD now uses icons instead of text /
tree
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commitdiff
2006-07-24
Christoph Sommer
Physics class can have its gravity altered
tree
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commitdiff
2006-07-24
Christoph Sommer
Experimental commit:
tree
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commitdiff
2006-07-24
Wolfgang Becker
If player is at illegal position on worldmap, "action...
tree
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commitdiff
2006-07-24
Christoph Sommer
Level time decreases only when game is not paused,...
tree
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commitdiff
2006-07-23
Christoph Sommer
Tentative checkin of tuxdev's "Object improvement patch...
tree
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commitdiff
2006-07-23
Christoph Sommer
Made statistics panel a little wider
tree
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commitdiff
2006-07-22
Stephen Groundwater
putting mr.bomb back a version.
tree
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commitdiff
2006-07-21
Arvid Norlander
Reverted change in game_session.cpp and game_session...
tree
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commitdiff
2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
tree
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commitdiff
2006-07-19
Wolfgang Becker
Fixed trampoline. Looks like FLAG_SOLID is no good...
tree
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commitdiff
2006-07-18
Christoph Sommer
Fun stuff
tree
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commitdiff
2006-07-18
Wolfgang Becker
Splash sound on entering water
tree
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commitdiff
2006-07-18
Christoph Sommer
Sectors support multiple solid tilemaps, tilemaps can...
tree
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commitdiff
2006-07-18
Christoph Sommer
Bonus block items' spawn direction depends on player...
tree
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commitdiff
2006-07-17
Wolfgang Becker
falling rock
tree
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commitdiff
2006-07-17
Christoph Sommer
Sector::is_free_space knows about slope tiles
tree
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commitdiff
2006-07-16
Wolfgang Becker
Variations for resetpoint.
tree
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commitdiff
2006-07-16
Wolfgang Becker
Rock update
tree
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commitdiff
2006-07-15
Wolfgang Becker
Let's Rock
tree
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commitdiff
2006-07-15
Wolfgang Becker
Fake solid for trampoline.
tree
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commitdiff
2006-07-15
Wolfgang Becker
Fixed multi hit bricks, adjust comments in trampoline
tree
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commitdiff
2006-07-15
Christoph Sommer
Made trampolines less likely to interfere with level...
tree
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commitdiff
2006-07-15
Wolfgang Becker
Portable and fixed trampoline.
tree
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commitdiff
2006-07-15
Matthias Braun
fixed trampoline animation and made behaviour a bit...
tree
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commitdiff
2006-07-15
Wolfgang Becker
Start trampoline's animation after using it.
tree
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commitdiff
2006-07-15
Wolfgang Becker
Trampoline.
tree
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commitdiff
2006-07-14
Wolfgang Becker
Badguys break bricks based on hitbox instead of position.
tree
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commitdiff
2006-07-14
Wolfgang Becker
'hop' sound
tree
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commitdiff
2006-07-14
Wolfgang Becker
Sound for connecting totems.
tree
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commitdiff
2006-07-13
Ingo Ruhnke
- removed unneeded and incorrect extern
tree
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commitdiff
2006-07-13
Ingo Ruhnke
- fixed include guarts
tree
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commitdiff
2006-07-13
Christoph Sommer
Sorry, missed a file
tree
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commitdiff
2006-07-13
Christoph Sommer
Reworked Thunderstorm scripting
tree
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commitdiff
2006-07-13
Christoph Sommer
Thunderstorm
tree
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commitdiff
2006-07-12
Wolfgang Becker
Bonusblock and Bricks now break themself when hit by...
tree
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commitdiff
2006-07-12
Christoph Sommer
Two more "WalkingBadguy"s
tree
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commitdiff
2006-07-12
Wolfgang Becker
Skully jumps again.
tree
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commitdiff
2006-07-12
Wolfgang Becker
No more shooting Igel from behind.
tree
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commitdiff
2006-07-12
Wolfgang Becker
remove fireball when hitting badguy
tree
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commitdiff
2006-07-11
Christoph Sommer
Straw block lights nearby straw blocks. See demo level.
tree
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commitdiff
2006-07-11
Stephen Groundwater
Added a bottom and top section to grumbel's blue mounta...
tree
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commitdiff
2006-07-10
Christoph Sommer
Stumpy no longer moonwalks while dizzy /
tree
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commitdiff
2006-07-10
Wolfgang Becker
joystick button off by one
tree
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commitdiff
2006-07-10
Christoph Sommer
Split off Mr.Tree's small form as new Badguy "Stumpy"
tree
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commitdiff
2006-07-10
Christoph Sommer
Fixed MrTree floating in the air when squished /
tree
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commitdiff
2006-07-10
Wolfgang Becker
Tree, snail: only turn around when hit from front.
tree
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commitdiff
2006-07-10
Matthias Braun
fix for bad hit structure
tree
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commitdiff
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