- updated TODO
[supertux.git] / src /
2004-06-01 Ryan Flegel- fixed some crashes where there was an invalid tile...
2004-06-01 Ricardo CruzDraw player above enemies in the dying sequence.
2004-06-01 Ryan Flegel- a couple small fixes
2004-05-31 Ricardo Cruzconfirm_dialog now accepts a background, instead of...
2004-05-31 Matthias Braunintroduce a new SoundManager class and merged MusicMana...
2004-05-31 Ricardo CruzDo a black fade-in when selecting slot.
2004-05-31 Matthias Brauna first implementation of doors to switch between sectors
2004-05-31 Ricardo CruzAdded support for drawing effects again.
2004-05-31 Matthias Braunbig refactoring of level and world class. A level is...
2004-05-30 Ryan Flegel- butt jump now kills nearby badguys
2004-05-30 Matthias Brauntry to fix opengl warnings
2004-05-30 Matthias Braunforgot stdint.h
2004-05-30 Ingo Ruhnkereplaced std::sort with stable_sort to avoid sorting...
2004-05-30 Matthias Braunfix so that pause text is displayed correctly
2004-05-30 Matthias Braunfix tiles being 1 pixel off their correct position
2004-05-30 Ingo Ruhnke- added missing assert header
2004-05-30 Matthias Braundon't include polygon code yet
2004-05-30 Matthias Braun-Changed drawing model. Everything is handled through...
2004-05-29 Ryan Flegel- small eq'n fixes
2004-05-29 Ryan Flegel- fixed level editor crash (a hack)
2004-05-28 Ricardo CruzAdded the 16 margin to the camera move checking as...
2004-05-28 Ricardo CruzMinor fix for shrink fade.
2004-05-28 Ryan Flegel- fixed some resolution related leveditor bugs
2004-05-28 Ryan Flegel- fixed 'When you jump into the roof or a bonus and...
2004-05-28 Ryan Flegel- made bombs explode instantly when they run into an...
2004-05-28 Ricardo CruzJust removed a part of the applied patch. IMO it is...
2004-05-28 Ricardo CruzJust reduced fading time when slot is chosen.
2004-05-28 Ricardo CruzFixed the fade func problem. Just a simple mistake.
2004-05-28 Ricardo CruzFade when entering a level.
2004-05-28 Ricardo CruzRemoved vertical flipping drawing hacks.
2004-05-28 Ryan Flegel- added unisolid patch from Upsilon
2004-05-27 Ryan Flegel- walking tree tweaks
2004-05-27 Ricardo CruzImplemented Tux growing animation.
2004-05-27 Ricardo CruzDraw enemies upside down when falling.
2004-05-26 Ricardo CruzA couple of improvements for the flying platform.
2004-05-26 Matthias Braunsome cleanups and robustness checks, I added while...
2004-05-25 Ryan Flegel- added David's camera patch
2004-05-25 Ryan Flegel- tweaked walkingtree
2004-05-25 Ryan Flegel- added walking tree enemy. still needs some work
2004-05-25 Ryan Flegel- some wingling tweaks
2004-05-25 Ricardo CruzDisable gravity when on flying platform.
2004-05-25 Matthias Braunmore tuning of badguy activation
2004-05-25 Matthias Braunattempt to tune badguy activation
2004-05-25 Ryan Flegel- beginnings of a wingling
2004-05-25 Matthias Braunimplemented autoscrolling and proper camera parsing...
2004-05-24 Ryan Flegel- fixed it so Tux doesn't die on spikes if safety timer...
2004-05-24 Ryan Flegel- fixed it so arm is not drawn when Tux is shooting...
2004-05-24 Matthias Braunadded some comments to scrolling code
2004-05-24 Matthias Braunincrease offscreen distance
2004-05-24 Matthias Braunmake badguys reappear when scrolling back
2004-05-24 Ricardo CruzSmall fix. Don't do back scrolling, in case it is unabled.
2004-05-24 Ryan Flegel- missing include
2004-05-24 Matthias Brauntry to make the scrolling a bit smoother
2004-05-24 Matthias Braunfixed bug I just introduced
2004-05-24 Matthias Braun-renamed ViewPort to Camera
2004-05-24 Ricardo CruzFixed checking for next point and the use of sprites.
2004-05-24 Ricardo CruzNew flying platform object.
2004-05-23 Matthias Braunfix a bug when resizing maps and when saving maps which...
2004-05-23 Matthias Braundefault image changed to arctis.jpg
2004-05-23 Ricardo CruzMade butt-jump to behave according to what Marek asked...
2004-05-22 Ricardo CruzDon't remove badguys, just because they are out of...
2004-05-22 Ricardo CruzFixes.
2004-05-22 Ricardo CruzTux shows arm when firing.
2004-05-21 Ryan Flegel- made some changes for joystick in menu. better?
2004-05-21 Ryan Flegel- fixed level editor crash
2004-05-21 Matthias Braunfix firetux not being able to pickup stuff
2004-05-21 Matthias Brauneliminated global scroll_x and scroll_y variables
2004-05-20 Matthias Braunfix jerky scrolling
2004-05-20 Matthias Braunimprove tux holding objects
2004-05-20 Matthias Braunfixed bullet problems
2004-05-20 Matthias Braundon't remove trampolines twice
2004-05-20 Matthias Braunadded standard header to files
2004-05-20 Matthias Braun-converted remaining classes to GameObject
2004-05-20 Matthias Braunforgot to add some files
2004-05-20 Matthias Braun-changed Level class to save tiles in a big 1 dimension...
2004-05-20 Matthias Braunconverted player to new object system
2004-05-20 Ricardo CruzJust added a missing header.
2004-05-20 Matthias Braunforgot to add some files
2004-05-20 Matthias Braunfixed score display and converted tilemap to a gameobject
2004-05-20 Matthias Braunoops
2004-05-20 Matthias Braun-Added new object system and converted some GameObjects...
2004-05-19 Ricardo CruzDon't do string objects tests this way!
2004-05-19 Ricardo CruzJust improved a bit the butt jump control.
2004-05-19 Ricardo CruzLevel's draw_bg() now takes full care of the background...
2004-05-19 Ricardo CruzBullet fire counting with its height.
2004-05-19 Ryan Flegel- much nicer scrolling
2004-05-18 Ricardo CruzOnly butt jump after a full jump. This approuch is...
2004-05-18 Ricardo CruzRyan was right, Tux was firing from the head :D
2004-05-18 Ryan Flegel- ObjectManager stuff
2004-05-18 Ryan Flegel- barebones BadGuyManager -> ObjectManager
2004-05-18 Marek MoeckelChanged back the sliding fix because it was buggy
2004-05-18 Matthias Braunreverted totally pointless commit of rmcruz. size does...
2004-05-18 Ricardo CruzFix bug reported by Ryan: in level smaller than 19...
2004-05-18 Ricardo CruzTiny fix. Just to make fire or ice Tux to be able to...
2004-05-18 Marek MoeckelChanged it so that only big Tux is able to butt-jump
2004-05-18 Matthias Braunchanged duck mode a bit so that you can only jump a...
2004-05-18 Matthias Braunfixed butt jump to work even when up-key is not pressed...
2004-05-18 Ricardo CruzNow the player dies when reaching the bottom of the...
2004-05-18 Ricardo CruzI think this fixes image background scrolling.
2004-05-18 Ricardo CruzJust pushed the level info down.
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