- added butt-jump
[supertux.git] / src /
2004-05-11 Ryan Flegel- added butt-jump
2004-05-10 Tobias GläßerLeveleditor closes on SDL_QUIT events now.
2004-05-10 Ricardo CruzWhen pressing a player's key and then press Esc, the...
2004-05-10 Ricardo CruzDon't display cursor on help.
2004-05-10 Tobias Gläßer*** empty log message ***
2004-05-10 Tobias Gläßerfixed missing semicolon
2004-05-10 Tobias Gläßerfixed end of level to begin wrap around in the title...
2004-05-10 Tobias Gläßerminor updates
2004-05-10 Tobias GläßerFixed some TODO-list bugs.
2004-05-10 Tobias Gläßerfixed selection of a game_object in IsObject mode
2004-05-10 Tobias Gläßerfixed visual button bugs.
2004-05-10 Tobias GläßerFixed bkgd_speed. Objects properties can be edited...
2004-05-10 Matthias Braunnever free the screen surface, SDL doesn't allow that
2004-05-10 Ricardo CruzBug fixed. That test was just reading some random memor...
2004-05-10 Ricardo CruzUps, name mistake.
2004-05-10 Ricardo CruzWell, Ingo and Tobias prefer the old shooting behavior...
2004-05-10 Ricardo CruzTake cursor out of the help screen.
2004-05-09 Tobias Gläßerremoved double shortcuts in leveleditor. updated level...
2004-05-09 Ricardo CruzRemoved the screen free. It was already been freed...
2004-05-09 Ricardo CruzInstead of limitating the number of bullets, according...
2004-05-09 Tobias Gläßerbig white font correction
2004-05-09 Ryan Flegel- increased Tux's safe time to 1250ms
2004-05-09 Tobias GläßerAdded a static member function to the Surface class...
2004-05-09 Ricardo CruzDon't show selection cursor when help is being displayed.
2004-05-09 Ricardo CruzCleanuped code and applied it to draw_bg() and draw_par...
2004-05-09 Tobias GläßerMinimap works in SDL now and one more crash is fixed.
2004-05-09 Ricardo CruzSDL draw() now supports alpha blitting.
2004-05-08 Ricardo CruzAdded explode(). Avoid duplicated code, futhermore...
2004-05-08 Ricardo Cruzif a stalactite hits a Mr. Bomb, explode, instead of...
2004-05-08 Ricardo CruzSmall clean-up.
2004-05-08 Tobias GläßerPrevent "Return to Level Editor" from working, if no...
2004-05-08 Tobias Gläßerminor fix, that makes sure a time_left value is set...
2004-05-08 Tobias Gläßerchange back to to le_world as current world, when we...
2004-05-08 Tobias GläßerMake sure that tiles are loaded before tilegroups are...
2004-05-08 Ricardo CruzThere is no need in saving on exit, since it already...
2004-05-08 Ricardo CruzFixes death in modes different than the autoscrolling.
2004-05-08 Tobias GläßerFixed some leveleditor-object/badguy issues.
2004-05-08 Ricardo CruzFixed bug that was causing player's dead.
2004-05-07 Tobias GläßerFixed creating level-subset again.
2004-05-07 Ricardo CruzAdded horizontal auto scrolling!
2004-05-07 Tobias Gläßermajor changes to the leveleditor internals, there are...
2004-05-07 Ricardo CruzAdded support for silver's Benjamin font.
2004-05-07 Ricardo CruzAdded support for Benjamin's green fonts.
2004-05-07 Ricardo CruzReplaced - by _ for the flickering input cursor.
2004-05-07 Ricardo CruzSupport for Benjamin's fonts.
2004-05-06 Ricardo CruzMoved SCREEN_W and SCREEN_H to setup.cpp to avoid ppl...
2004-05-06 Ingo Ruhnke- made supertux g++295 friendly
2004-05-06 Tobias GläßerTileGroups are placed in a set now. BUTTON_WHEELUP...
2004-05-06 Ryan Flegel- undid Ricardo's changes
2004-05-06 Tobias GläßerFixed bug where tiles/objects could be drawn while...
2004-05-06 Ricardo CruzMade worldmap to save game on exit.
2004-05-06 Ricardo CruzThis should work, i guess...
2004-05-06 Ricardo CruzJust added leveleditor argument to help info.
2004-05-06 Ricardo CruzMade the back scrolling to work in debug mode (and...
2004-05-06 Ryan Flegel- replaced some fabs() where fabsf() should be used
2004-05-05 Ryan Flegel- made some backscroll changes.
2004-05-05 Ryan Flegel- fixed scrolling problem when starting from a reset...
2004-05-05 Tobias Gläßeradded draw_stretched capability to surface* and tile...
2004-05-05 Tobias GläßerFixed Objects drag+drop bug. LevelEditor cursor tuning.
2004-05-05 Tobias GläßerLevelEditor tilegroup/object select by wheelup/wheeldow...
2004-05-05 Ricardo CruzMade leveleditor to start in a specific file when ran as:
2004-05-05 Tobias GläßerAdding Objects works through clicking instead pressing...
2004-05-05 Tobias Gläßera ButtonPanel is able to highlight the last clicked...
2004-05-05 Tobias Gläßerfixed a crash when creating a new levelsubset in the...
2004-05-05 Ricardo CruzJust tuned the X_SPACE, so that Tux position in screen...
2004-05-05 Ryan Flegel- fixed scrolling past level bug
2004-05-05 Ryan Flegel- fixed the part of backscrolling that a broke. Backscr...
2004-05-04 Ryan Flegel- fixed small scrolling bug
2004-05-04 Tobias GläßerLevelEditor bug-fixes, improvements and fine-tuning.
2004-05-04 Tobias Gläßercorrected typo
2004-05-04 Tobias GläßerAdded a comment.
2004-05-04 Ricardo CruzRemoved scrolling printf, back scrolling from level...
2004-05-04 Ricardo CruzThe background was being drawn twice, as reported by...
2004-05-04 Ricardo CruzFixed frame_ratio() workaround.
2004-05-04 Ricardo CruzFixed srolling camera move. Silly me, I forgot about...
2004-05-04 Ricardo CruzAdded a test for a end of level scrolling test...
2004-05-04 Ricardo CruzMade it possible for Tux to be in a position before...
2004-05-04 Ricardo CruzJust put screen's width and height as definitions.
2004-05-03 Ricardo CruzChanged the way the scrolling was calculated. Instead...
2004-05-03 Ricardo CruzImproved the intro demo, in order to make it more elegant.
2004-05-03 Tobias Gläßerleveleditor related improvements. Added bkgd_speed.
2004-05-03 Tobias Gläßermore leveleditor related improvements
2004-05-03 Ryan Flegel- fixed scrolling bug
2004-05-03 Tobias Gläßerleveleditor menu IDisation and little improvements
2004-05-03 Tobias Gläßerleveleditor improvements
2004-05-03 Ricardo CruzOoops, looks like screen wasn't scrolling in the main...
2004-05-03 Ricardo CruzFixed the back_scrolling flag as suggested by Michael...
2004-05-03 Matthias Braunhiding the time while end_sequence wasn't nice
2004-05-03 Ricardo CruzJust changed back_scrolling save syntax.
2004-05-03 Matthias Braunfix timeup issues when endsequence triggered
2004-05-03 Ricardo CruzAdded back scrolling!
2004-05-03 Ricardo CruzJust added Level Editor back to the menu.
2004-05-02 Ingo Ruhnke- -Wall fixing
2004-05-02 Matthias Braunfixed potential bug in Button class event handler
2004-05-02 Ingo Ruhnke- fixed intro jumping
2004-05-02 Tobias Gläßerleveleditor related improvements
2004-05-02 Matthias Braunfixed that points aren't reset when gameover
2004-05-02 Matthias Braunfixed musicproblems in endgame and fixed multicoinblock...
2004-05-02 Matthias Braunfixed (well worked around) jump problems in the intro
2004-05-02 Ricardo CruzOnly use the fade() on the debug mode.
next