2006-07-10 |
Wolfgang Becker | joystick button off by one |
tree | commitdiff |
2006-07-10 |
Christoph Sommer | Split off Mr.Tree's small form as new Badguy "Stumpy" |
tree | commitdiff |
2006-07-10 |
Christoph Sommer | Fixed MrTree floating in the air when squished / |
tree | commitdiff |
2006-07-10 |
Wolfgang Becker | Tree, snail: only turn around when hit from front. |
tree | commitdiff |
2006-07-10 |
Matthias Braun | fix for bad hit structure |
tree | commitdiff |
2006-07-10 |
Christoph Sommer | Testing new base class "WalkingBadguy" |
tree | commitdiff |
2006-07-10 |
Christoph Sommer | Testing new base class "WalkingBadguy" |
tree | commitdiff |
2006-07-10 |
Christoph Sommer | Stay-on-platform Badguys no longer go crazy when fallin... |
tree | commitdiff |
2006-07-10 |
Wolfgang Becker | Don't report collisions if nothing got hit |
tree | commitdiff |
2006-07-09 |
Wolfgang Becker | Made Snail and Mr.Tree change direction only once per... |
tree | commitdiff |
2006-07-09 |
Christoph Sommer | A little work on Dart and DartTrap |
tree | commitdiff |
2006-07-09 |
Wolfgang Becker | save config to ~/.supertux2 to avoid collision with... |
tree | commitdiff |
2006-07-09 |
Wolfgang Becker | Mr Bomb turns arround again when colliding with other... |
tree | commitdiff |
2006-07-09 |
Matthias Braun | fix correctly |
tree | commitdiff |
2006-07-09 |
Matthias Braun | fix mriceblock for now, something similar should be... |
tree | commitdiff |
2006-07-09 |
Matthias Braun | merged new collision detection branch back into mainline |
tree | commitdiff |
2006-07-08 |
Wolfgang Becker | Tux can peek to the left and to the right as far as... |
tree | commitdiff |
2006-07-08 |
Christoph Sommer | Moved door towards background |
tree | commitdiff |
2006-07-07 |
Wolfgang Becker | Fixed uninitialized random problem on starting level... |
tree | commitdiff |
2006-07-07 |
Christoph Sommer | Removed broken chain() function |
tree | commitdiff |
2006-07-07 |
Ryan Flegel | RNG patch from Allen King |
tree | commitdiff |
2006-07-06 |
Matthias Braun | applied farnkerls patch to handle the jam commandline... |
tree | commitdiff |
2006-07-06 |
Christoph Sommer | Made SpriteParticle work around possible bug in Sprite... |
tree | commitdiff |
2006-07-06 |
Wolfgang Becker | fixed direction of badguy |
tree | commitdiff |
2006-07-06 |
Wolfgang Becker | Testlevel for auto direction |
tree | commitdiff |
2006-07-06 |
Christoph Sommer | Expanded sleeping Spiky's wakeup range |
tree | commitdiff |
2006-07-06 |
Christoph Sommer | Made badguys face right when spawning onscreen and... |
tree | commitdiff |
2006-07-06 |
Wolfgang Becker | Tuxdev's patch to fix death by falling when invincible. |
tree | commitdiff |
2006-07-06 |
Wolfgang Becker | no more flying mr bomb |
tree | commitdiff |
2006-07-06 |
Wolfgang Becker | Mr. Bomb now supports custom sprites. |
tree | commitdiff |
2006-07-05 |
Christoph Sommer | Fixed problems with Rockets and Cannons sometimes rever... |
tree | commitdiff |
2006-07-05 |
Christoph Sommer | Changed sprintfs to snprintfs, updated translation |
tree | commitdiff |
2006-07-05 |
Christoph Sommer | Shrunk cherry bomb a little, fixed bounding boxes. / |
tree | commitdiff |
2006-07-05 |
Christoph Sommer | FlipLevelTransformer takes care of (Bonus)Blocks that... |
tree | commitdiff |
2006-07-05 |
Wolfgang Becker | Fixed ambient sound scripting |
tree | commitdiff |
2006-07-05 |
Christoph Sommer | AmbientSound scripting patch from tuxdev |
tree | commitdiff |
2006-07-04 |
Wolfgang Becker | Invisible Player is now in COLGROUP_DISABLED. |
tree | commitdiff |
2006-07-04 |
Wolfgang Becker | Can set firefly's sprite. |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | Removed unused hatch files. |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | Changed MrBomb to a CherryBomb. Added Particles to... |
tree | commitdiff |
2006-07-04 |
Ingo Ruhnke | - added color ligts |
tree | commitdiff |
2006-07-03 |
Christoph Sommer | Made invincibility sparkle a particle effect |
tree | commitdiff |
2006-07-03 |
Christoph Sommer | Experimenting with Bomb explosions and particles |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - fixed missing angle init |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - some small adjustments to the lighting |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - added sprite rotation |
tree | commitdiff |
2006-07-03 |
Wolfgang Becker | Fixed MrTree. He uses activate() to change direction... |
tree | commitdiff |
2006-07-03 |
Wolfgang Becker | Support for initial direction "left"|"right"|"auto... |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - added spotlight (not working, since rotation and... |
tree | commitdiff |
2006-07-02 |
Wolfgang Becker | Set launchdirection ie. the initial direction of badguy... |
tree | commitdiff |
2006-07-02 |
Wolfgang Becker | Add some more sound_manager->preloads into object const... |
tree | commitdiff |
2006-07-02 |
Ingo Ruhnke | - made light layer multiply instead of additive, fixed... |
tree | commitdiff |
2006-07-01 |
Christoph Sommer | Door creaks when opening, not when walking through |
tree | commitdiff |
2006-07-01 |
Christoph Sommer | Trying out stricter UTF-8 checks |
tree | commitdiff |
2006-07-01 |
Stephen Groundwater | Added a sound wav for the sector trigger door. |
tree | commitdiff |
2006-06-30 |
Wolfgang Becker | Ambient sound loops again, Part III. A more global... |
tree | commitdiff |
2006-06-30 |
Christoph Sommer | Made flip_level_transformer flip platforms. |
tree | commitdiff |
2006-06-30 |
Wolfgang Becker | Ambient sound loops again, Part II |
tree | commitdiff |
2006-06-30 |
Matthias Braun | applied Daniel Hedlunds patch that works around jam... |
tree | commitdiff |
2006-06-30 |
Christoph Sommer | Malformed UTF-8 sequences are no longer fatal |
tree | commitdiff |
2006-06-29 |
Wolfgang Becker | Ambient sound loops again. |
tree | commitdiff |
2006-06-29 |
Stephen Groundwater | Adding in the start of graphics and noise for the new... |
tree | commitdiff |
2006-06-28 |
Christoph Sommer | Made SpriteParticle's action configurable |
tree | commitdiff |
2006-06-28 |
Christoph Sommer | Made backflipping jump a little further / |
tree | commitdiff |
2006-06-28 |
Christoph Sommer | Added backflip action (no gfx yet) / |
tree | commitdiff |
2006-06-28 |
Wolfgang Becker | Scripted objects now support 'set_solid(bool solid... |
tree | commitdiff |
2006-06-27 |
Christoph Sommer | Made Wind scriptable |
tree | commitdiff |
2006-06-27 |
Christoph Sommer | Fixed unused variable, added some comments |
tree | commitdiff |
2006-06-27 |
Christoph Sommer | Changed door to only teleport Tux when he is standing... |
tree | commitdiff |
2006-06-27 |
Christoph Sommer | Fixed (fatal) compiler warnings on Windows |
tree | commitdiff |
2006-06-26 |
Wolfgang Becker | Use findlocale by Adam D. Moss (icculus.org/~aspirin... |
tree | commitdiff |
2006-06-26 |
Christoph Sommer | Tried fixing assert error on Windows |
tree | commitdiff |
2006-06-25 |
Christoph Sommer | Fixed problem with Cloud particles popping out of view... |
tree | commitdiff |
2006-06-25 |
Christoph Sommer | Inverted Wind particle's y-coordinate |
tree | commitdiff |
2006-06-25 |
Wolfgang Becker | Fixed collision with unisold tiles. |
tree | commitdiff |
2006-06-25 |
Christoph Sommer | Switched y coordinate of Physics class to be like all... |
tree | commitdiff |
2006-06-22 |
Christoph Sommer | Added ticking sound (self-made, public domain) for... |
tree | commitdiff |
2006-06-21 |
Christoph Sommer | Moved "Fish" badguy behind water, made him dip complete... |
tree | commitdiff |
2006-06-21 |
Christoph Sommer | Made transition to and from boat smoother |
tree | commitdiff |
2006-06-21 |
Christoph Sommer | New stay_group of SpriteChange objects ensures in_stay_... |
tree | commitdiff |
2006-06-20 |
Christoph Sommer | More work on Teleporter and SpriteChange / |
tree | commitdiff |
2006-06-20 |
Christoph Sommer | Added "interactive" Teleporters / |
tree | commitdiff |
2006-06-20 |
Christoph Sommer | Experiments with new Teleporter Worldmap Tile |
tree | commitdiff |
2006-06-18 |
Christoph Sommer | Improved ghost mode a bit |
tree | commitdiff |
2006-06-18 |
Christoph Sommer | Fixed flip level transformer |
tree | commitdiff |
2006-06-18 |
Christoph Sommer | Game no longer needs to pause while Tux grows / |
tree | commitdiff |
2006-06-17 |
Christoph Sommer | Statistics are now invalid (i.e. no displaying, no... |
tree | commitdiff |
2006-06-17 |
Christoph Sommer | Added (inactive) code to show level pictures on worldmap |
tree | commitdiff |
2006-06-16 |
Christoph Sommer | Adjusted sources wrt localization |
tree | commitdiff |
2006-06-10 |
Wolfgang Becker | Fadeout textscroller only once or it will never quit. |
tree | commitdiff |
2006-06-08 |
Christoph Sommer | New Wind object: gently pushes players in one direction / |
tree | commitdiff |
2006-06-07 |
Wolfgang Becker | EnableKeyRepeat while console is open. |
tree | commitdiff |
2006-06-02 |
Christoph Sommer | Candle can now be turned on and off via squirrel scripting |
tree | commitdiff |
2006-06-02 |
Christoph Sommer | SpriteParticle constructor now takes an AnchorPoint... |
tree | commitdiff |
2006-06-02 |
Christoph Sommer | Added dart fire and dart hit sound (selfmade, PD) / |
tree | commitdiff |
2006-06-01 |
Christoph Sommer | #define fix |
tree | commitdiff |
2006-06-01 |
Christoph Sommer | Forgot <stdexcept>... again. |
tree | commitdiff |
2006-06-01 |
Christoph Sommer | New trigger object "Switch" using public domain images... |
tree | commitdiff |
2006-05-31 |
Wolfgang Becker | Reset to release memory. |
tree | commitdiff |
2006-05-31 |
Wolfgang Becker | Stop flame sound if flame gets deactivated. |
tree | commitdiff |
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