2004-07-26 |
Tobias Gläßer | Moved defines.h out of the library and back to src/. |
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2004-07-26 |
Tobias Gläßer | Made the SuperTux library again a bit more selfstanding. |
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2004-07-25 |
Tobias Gläßer | - Major changes in Setup-API. |
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2004-07-24 |
Tobias Gläßer | SuperTux lib became a bit more independend of SupeTux. |
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2004-07-21 |
Tobias Gläßer | The SuperTux library features a SuperTux namespace... |
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2004-07-21 |
Tobias Gläßer | Introduction of SuperTux namespace. |
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2004-07-20 |
Tobias Gläßer | and here comes the shrinked ;) Makefile.am |
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2004-07-20 |
Tobias Gläßer | one forgotten #include change |
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2004-07-20 |
Tobias Gläßer | mainly changed #includes to work with the new SuperTux... |
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2004-07-20 |
Tobias Gläßer | forgot removing it |
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2004-07-20 |
Tobias Gläßer | misc stuff goes here. It is at least temporarly needed... |
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2004-07-20 |
Tobias Gläßer | removed them in favour of their new live in the SuperTu... |
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2004-07-20 |
Tobias Gläßer | removed in favor of the new library |
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2004-07-17 |
Ricardo Cruz | Just changed the name of a worldmap flag. |
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2004-07-17 |
Ricardo Cruz | Optmized code for reading level's name. Instead of... |
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2004-07-16 |
Ricardo Cruz | Implemented a new special-tile field that should replac... |
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2004-07-16 |
Ricardo Cruz | Read the first 5 chars, not the all string of LANG. |
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2004-07-14 |
Ricardo Cruz | Merged the two worldmap and level subset contrib menu. |
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2004-07-13 |
Tobias Gläßer | Fixed gcc3.4.x compilation. |
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2004-07-12 |
Ricardo Cruz | Ooops, forgot to change something after testing. |
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2004-07-12 |
Ricardo Cruz | Damn strlen() crashes when NULL is passed. Fixed. |
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2004-07-10 |
Ricardo Cruz | Replaced USE_ALPHA/IGNORE_ALPHA by booleans. |
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2004-07-10 |
Ricardo Cruz | display_text_file() now reads the background image... |
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2004-07-10 |
Marek Moeckel | Made Tux' starting position on the world map settable... |
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2004-07-09 |
Ricardo Cruz | Fixed crash when LANG system's variable is not defined. |
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2004-07-09 |
Ricardo Cruz | Shows map's title, not filename, in menu. |
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2004-07-09 |
Ricardo Cruz | Added worldmap choosing from command-line and menu. |
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2004-07-09 |
Ricardo Cruz | Ooops, looks like I removed a line. |
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2004-07-09 |
Ricardo Cruz | Fixed aborting behavior. |
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2004-07-08 |
Ricardo Cruz | Let title and description of subsets to be translatable. |
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2004-07-08 |
Ricardo Cruz | I18N: |
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2004-07-07 |
Ricardo Cruz | Fixed the translating of the shown text files. |
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2004-07-07 |
Ricardo Cruz | Added support for data files internationalization by... |
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2004-07-07 |
Ricardo Cruz | Changed --debug-mode for --debug. |
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2004-07-07 |
Ricardo Cruz | Instead of setting the level to be flipped from the... |
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2004-07-07 |
Ricardo Cruz | Added vertical flipping to levels! |
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2004-07-02 |
Ricardo Cruz | Allow creation of Tilemap and Door objects by feeding... |
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2004-07-02 |
Matthias Braun | save spawnpoints |
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2004-07-01 |
Ricardo Cruz | Found the evil bug that was causing the tilemap to... |
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2004-07-01 |
Ricardo Cruz | Changes: |
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2004-06-29 |
Ricardo Cruz | Added hidden state to mouse cursor. |
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2004-06-29 |
Ricardo Cruz | Changes: |
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2004-06-29 |
Matthias Braun | use a more efficient datastructure in lisp_free |
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2004-06-28 |
Matthias Braun | changed lisp_free to an iterative algorithm |
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2004-06-28 |
Ricardo Cruz | When a menu is disabled, it now uses Benjamin's gray... |
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2004-06-28 |
Ricardo Cruz | A few changes to make the code ready for the new level... |
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2004-06-25 |
Ricardo Cruz | Moved drawing line code from drawing_context back to... |
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2004-06-23 |
Ricardo Cruz | Moved line drawing from screen to drawing_context. |
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2004-06-23 |
Ricardo Cruz | Missing include. Was only included, cause it was on... |
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2004-06-22 |
Ricardo Cruz | Should fix the joystick bug, when the user changes... |
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2004-06-22 |
Ricardo Cruz | Added slope tiles. |
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2004-06-22 |
Ricardo Cruz | Don't show "by", in case the author name is blank. |
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2004-06-21 |
Ryan Flegel | - 'typo' fix |
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2004-06-20 |
Ricardo Cruz | Activate key was not been saved. |
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2004-06-20 |
Ricardo Cruz | A couple of fixes on Door class: |
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2004-06-16 |
Ingo Ruhnke | - moved level subsets into their own file |
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2004-06-15 |
Ingo Ruhnke | - moved levelsubset into an own file |
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2004-06-15 |
Ingo Ruhnke | - added option to start in window mode |
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2004-06-15 |
Ingo Ruhnke | - quick&dirty fix for paralax scrolling tilemap layers |
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2004-06-15 |
Ingo Ruhnke | - change subimage loading syntax to be more usefull... |
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2004-06-14 |
Ingo Ruhnke | - moved gradient fix over into surface.h, removed texture.h |
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2004-06-14 |
Ingo Ruhnke | - moved tilemanager into its own class |
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2004-06-14 |
Ryan Flegel | - fixed gradient crash bug |
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2004-06-14 |
Ingo Ruhnke | - fixed the bouncybrick artifact bug |
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2004-06-14 |
Ingo Ruhnke | - fixed bounce code a bit, should now be useable, bounc... |
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2004-06-14 |
Ingo Ruhnke | - added jumping from badguys (hold jump pressed while... |
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2004-06-14 |
Ingo Ruhnke | - fixed indention and some variables that crossed switc... |
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2004-06-13 |
Ingo Ruhnke | - fixed argument-shadowing issue 'this->w vs w' |
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2004-06-13 |
Ingo Ruhnke | dummy makefile to ease compilation under emacs a bit |
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2004-06-13 |
Duong-Khang Nguyen | added CONFIG_HEADER and fixed minorest bugs :) |
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2004-06-13 |
Ingo Ruhnke | - some code to figure out the internal format for openg... |
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2004-06-13 |
Ingo Ruhnke | - read gravity has real, instead of int |
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2004-06-12 |
Marek Moeckel | Improved (?) ice bullet physics |
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2004-06-12 |
Ricardo Cruz | Optimized gradient when top color is the same as the... |
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2004-06-12 |
Ricardo Cruz | Fixed the scrolling issue. Forgot that the DrawingConte... |
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2004-06-12 |
Ricardo Cruz | Passed color mask from screen SDL_Surface to the gradie... |
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2004-06-10 |
Marek Moeckel | Door animation implemented - doors now open when activated |
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2004-06-10 |
Ricardo Cruz | Ignore the gradient Surface (cache) when in OpenGL... |
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2004-06-10 |
Ricardo Cruz | This is an implementation that creates a gradient Surfa... |
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2004-06-10 |
Ricardo Cruz | Tweaked pause level name text. |
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2004-06-09 |
Ryan Flegel | - fixed memory leak |
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2004-06-09 |
Ryan Flegel | - fixed memory leak |
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2004-06-09 |
Ricardo Cruz | Added level's name when in pause. |
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2004-06-09 |
Ricardo Cruz | Fixed aligment of Coins with Lives. |
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2004-06-09 |
Ryan Flegel | - did some C++ifying. let's try to follow suit :) |
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2004-06-09 |
Ryan Flegel | - just doing some C++ifying |
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2004-06-09 |
Ryan Flegel | - removed SDL_Flip() line.. was causing a crash on... |
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2004-06-09 |
Ryan Flegel | - fixed some memory leaks |
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2004-06-08 |
Ricardo Cruz | Replaced uint32_t by Uint32. Has to be done, since... |
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2004-06-08 |
Ryan Flegel | - fixed powerup bumping |
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2004-06-08 |
Ryan Flegel | - draw dead badguys/Tux above foreground tiles |
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2004-06-08 |
Marek Moeckel | Improved ice bullet using Benjamin's images |
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2004-06-08 |
Ryan Flegel | - oops, forgot to remove commented area |
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2004-06-08 |
Ryan Flegel | - don't add new objects until end of Sector::action() |
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2004-06-08 |
Marek Moeckel | Fixed crashes at tiles that are not defined in supertux... |
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2004-06-08 |
Ricardo Cruz | Save worldmap filename to slot. |
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2004-06-08 |
Marek Moeckel | Ice bullets now bump off walls |
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2004-06-08 |
Marek Moeckel | Stomp sprite stays in place now (i.e. doesn't follow... |
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2004-06-07 |
Ricardo Cruz | Gettext wasn't working for the bottom copyright text. |
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2004-06-07 |
Ryan Flegel | - fixed type warning on OS X |
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