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update comments
[supertux.git]
/
src
/
2005-05-05
Matthias Braun
update comments
tree
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commitdiff
2005-05-05
Matthias Braun
reworked miniswig a bit to support virtual functions...
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commitdiff
2005-05-05
Matthias Braun
Here we go, the first script embedded in a level says...
tree
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commitdiff
2005-05-05
Matthias Braun
improve unisolid tile handling
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commitdiff
2005-05-05
Matthias Braun
bonusblock is a sprite and not a tile in the new design...
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commitdiff
2005-05-05
Matthias Braun
fix mkdir on win32
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commitdiff
2005-05-05
Matthias Braun
renamed Rectangle to Rect because of §%$
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commitdiff
2005-05-05
Matthias Braun
fix for squirrel on 64 bit
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commitdiff
2005-05-05
Matthias Braun
don't forget assert.h
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commitdiff
2005-05-05
Matthias Braun
more squirrel warning fixes
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commitdiff
2005-05-05
Matthias Braun
fixed warnings in squirrel
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commitdiff
2005-05-05
Marek Moeckel
fixed missing include assert
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commitdiff
2005-05-05
Matthias Braun
forgot to include tinygettext dir in Jamfile
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commitdiff
2005-05-05
Matthias Braun
removed lib dir
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commitdiff
2005-05-04
Matthias Braun
these 2 files weren't really needed
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commitdiff
2005-05-04
Matthias Braun
- More work on scripting interface
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commitdiff
2005-05-02
Matthias Braun
fix file lookup
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commitdiff
2005-05-02
Matthias Braun
missing assert
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commitdiff
2005-05-01
Matthias Braun
added experimental support for demo playback (together...
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commitdiff
2005-05-01
Matthias Braun
accidently lowered warning level in one of my commits...
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commitdiff
2005-05-01
Matthias Braun
add assert.h
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commitdiff
2005-05-01
Matthias Braun
and more...
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commitdiff
2005-05-01
Matthias Braun
forgot more stuff
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commitdiff
2005-05-01
Matthias Braun
forgot to add a few files
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commitdiff
2005-05-01
Matthias Braun
-Started to move stuff from library back to main game
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commitdiff
2005-04-10
Ryan Flegel
Applied new FPS reg. patch from Enrico
tree
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commitdiff
2005-04-10
Ryan Flegel
Applied Enrico's fps regulating patch
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commitdiff
2005-04-07
Marek Moeckel
yeti summons snowballs now
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commitdiff
2005-04-07
Marek Moeckel
changed yeti behaviour back to Matze's version (sorry...
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commitdiff
2005-04-07
Marek Moeckel
fixed a bug, added some debug messages
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commitdiff
2005-04-07
Marek Moeckel
badguys now have normal hitpoints and bullet hitpoints...
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commitdiff
2005-04-07
Marek Moeckel
gave the Yeti hitpoints and Matze's angry roar :)
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commitdiff
2005-04-07
Ryan Flegel
Changed Yeti behaviour. You must stun him (jump on...
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commitdiff
2005-04-06
Matthias Braun
Started some work on the yeti boss
tree
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commitdiff
2005-04-06
Marek Moeckel
more work on forest level
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commitdiff
2005-04-06
Marek Moeckel
dispenser can drop PoisonIvy
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commitdiff
2005-04-05
Marek Moeckel
dispenser can now drop random badguys
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commitdiff
2005-04-04
Marek Moeckel
nolok can be killed with fireballs now
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commitdiff
2005-04-04
Matthias Braun
remove outdated comment
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commitdiff
2005-04-04
Ingo Ruhnke
- added geometry option which allows SuperTux to run...
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commitdiff
2005-04-04
Matthias Braun
fix warning in rocketexplosion
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commitdiff
2005-04-04
Matthias Braun
moved over some changes from cvs
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commitdiff
2005-04-04
Marek Moeckel
small fix to MrRocket
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commitdiff
2005-04-04
Marek Moeckel
added MrRocket badguy and added him to the Dispenser.
tree
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commitdiff
2005-04-03
Marek Moeckel
another unimportant fix that annoyed me for a while :)
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commitdiff
2005-04-03
Matthias Braun
had more changes lying around here
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commitdiff
2005-04-03
Matthias Braun
make sure all tiles are loaded
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commitdiff
2005-04-03
Matthias Braun
make gradient parsing a bit more robust
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commitdiff
2005-04-01
Matthias Braun
-Apply door fix to hatch as well (evil code duplication...
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commitdiff
2005-04-01
Matthias Braun
-Worldmap cleanups (use DrawingContext transformstack)
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commitdiff
2005-03-31
Stephen Groundwater
hatch door trigger files
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commitdiff
2005-03-30
Matthias Braun
-Some cleanups in text scrolling code
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commitdiff
2005-03-30
Matthias Braun
shorten unstable time
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commitdiff
2005-03-30
Matthias Braun
added unstable_tile object
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commitdiff
2005-03-30
Matthias Braun
added a bell object which is a new better way to do...
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commitdiff
2005-03-26
Matthias Braun
TODO update, fix tux doesn't stop at igloo anymore
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commitdiff
2005-03-25
Matthias Braun
Had a bit of time today and worked on supertux:
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commitdiff
2005-03-16
Marek Moeckel
added rain particle system, check it out in verticalfor...
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commitdiff
2005-03-14
Marek Moeckel
Made implementation of credits song less stupid, thanks...
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commitdiff
2005-03-13
Marek Moeckel
credits music plays on credits screen now
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commitdiff
2005-01-16
Marek Moeckel
Easter Egg Demo Level:
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commitdiff
2005-01-09
Marek Moeckel
fixed setup.cpp not finding correct data path
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commitdiff
2005-01-02
Marek Moeckel
added PoisonIvy badguy contributed by Stephen Groundwater
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commitdiff
2004-12-31
Matthias Braun
fixed badguy respawning after being killed by a fireball
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commitdiff
2004-12-30
Matthias Braun
added settras MrTree
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commitdiff
2004-12-30
Marek Moeckel
badguys can now have multiple hitpoints (default is 1)
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commitdiff
2004-12-20
Matthias Braun
create lisp code on the fly (still no enemies showing...
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commitdiff
2004-12-20
Matthias Braun
implemented a new object factory mechanism which is...
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commitdiff
2004-12-19
Ricardo Cruz
Added a common set of bridge funcs for Leveleditor...
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commitdiff
2004-12-19
Ricardo Cruz
Fixed crash on level editor by making a pos test.
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commitdiff
2004-12-19
Matthias Braun
-german translation updates
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commitdiff
2004-12-06
Matthias Braun
-Fix bugs where resources from source directory weren...
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commitdiff
2004-12-05
Matthias Braun
added/updated some .cvsignores
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commitdiff
2004-12-05
Matthias Braun
forgot to add new files
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commitdiff
2004-12-05
Matthias Braun
-Incorporated Marcin Ko��cielnicki patch that reintrodu...
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commitdiff
2004-12-02
Matthias Braun
Made lispfiles translatable. This time the translations...
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commitdiff
2004-12-02
Matthias Braun
changed worldmap to be stored inside the same directory...
tree
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commitdiff
2004-12-01
Matthias Braun
fix secretarea and sequencetrigger loading bugs
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commitdiff
2004-12-01
Matthias Braun
incorporated another patch from Ondra Hosek which fixes...
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commitdiff
2004-11-29
Matthias Braun
fix for star not changing music, thanks to Ondra Hosek...
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commitdiff
2004-11-29
Matthias Braun
started work on a collision grid class to speedup colli...
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commitdiff
2004-11-29
Matthias Braun
forgot to remove exception block
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commitdiff
2004-11-29
Matthias Braun
update statistics again if coins are collected
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commitdiff
2004-11-29
Matthias Braun
fix for last commit
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commitdiff
2004-11-29
Matthias Braun
make badguys bounce of each other again, make bombs...
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commitdiff
2004-11-28
Matthias Braun
remove invisible tile object as it's not needed
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commitdiff
2004-11-28
Matthias Braun
move over rewritten lispreader from tuxkart (with addit...
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commitdiff
2004-11-27
Matthias Braun
create rules for updating the supertux.pot file
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commitdiff
2004-11-27
Marek Moeckel
patch contributed by markos_64:
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commitdiff
2004-11-26
Matthias Braun
lazily load tile images to speedup startup times
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commitdiff
2004-11-26
Marek Moeckel
small fixes (timing and animation) on nolok
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commitdiff
2004-11-26
Matthias Braun
fixed background drawing problems introduced with my...
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commitdiff
2004-11-26
Matthias Braun
some cleanups memory leak fixes and moving of source...
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commitdiff
2004-11-26
Matthias Braun
fixed broken 1-time animations in sprites, fixed collis...
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commitdiff
2004-11-25
Matthias Braun
this time 1-hole problems are fixed for real
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commitdiff
2004-11-25
Matthias Braun
make supertux accepts normal paths on the commandline
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commitdiff
2004-11-25
Matthias Braun
shrink tux bounding box to make him not fail on 1 or...
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commitdiff
2004-11-25
Matthias Braun
added some more non-45 degree triangle modes
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commitdiff
2004-11-25
Marek Moeckel
updated dispenser -- can summon mriceblock, snowball...
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commitdiff
2004-11-25
Matthias Braun
disable collision detection when tux is falling down...
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commitdiff
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