2006-07-23 |
Christoph Sommer | Tentative checkin of tuxdev's "Object improvement patch... |
tree | commitdiff |
2006-07-23 |
Christoph Sommer | Made statistics panel a little wider |
tree | commitdiff |
2006-07-22 |
Stephen Groundwater | putting mr.bomb back a version. |
tree | commitdiff |
2006-07-21 |
Arvid Norlander | Reverted change in game_session.cpp and game_session... |
tree | commitdiff |
2006-07-21 |
Matthias Braun | fix cr/lfs and remove trailing whitespaces... |
tree | commitdiff |
2006-07-19 |
Wolfgang Becker | Fixed trampoline. Looks like FLAG_SOLID is no good... |
tree | commitdiff |
2006-07-18 |
Christoph Sommer | Fun stuff |
tree | commitdiff |
2006-07-18 |
Wolfgang Becker | Splash sound on entering water |
tree | commitdiff |
2006-07-18 |
Christoph Sommer | Sectors support multiple solid tilemaps, tilemaps can... |
tree | commitdiff |
2006-07-18 |
Christoph Sommer | Bonus block items' spawn direction depends on player... |
tree | commitdiff |
2006-07-17 |
Wolfgang Becker | falling rock |
tree | commitdiff |
2006-07-17 |
Christoph Sommer | Sector::is_free_space knows about slope tiles |
tree | commitdiff |
2006-07-16 |
Wolfgang Becker | Variations for resetpoint. |
tree | commitdiff |
2006-07-16 |
Wolfgang Becker | Rock update |
tree | commitdiff |
2006-07-15 |
Wolfgang Becker | Let's Rock |
tree | commitdiff |
2006-07-15 |
Wolfgang Becker | Fake solid for trampoline. |
tree | commitdiff |
2006-07-15 |
Wolfgang Becker | Fixed multi hit bricks, adjust comments in trampoline |
tree | commitdiff |
2006-07-15 |
Christoph Sommer | Made trampolines less likely to interfere with level... |
tree | commitdiff |
2006-07-15 |
Wolfgang Becker | Portable and fixed trampoline. |
tree | commitdiff |
2006-07-15 |
Matthias Braun | fixed trampoline animation and made behaviour a bit... |
tree | commitdiff |
2006-07-15 |
Wolfgang Becker | Start trampoline's animation after using it. |
tree | commitdiff |
2006-07-15 |
Wolfgang Becker | Trampoline. |
tree | commitdiff |
2006-07-14 |
Wolfgang Becker | Badguys break bricks based on hitbox instead of position. |
tree | commitdiff |
2006-07-14 |
Wolfgang Becker | 'hop' sound |
tree | commitdiff |
2006-07-14 |
Wolfgang Becker | Sound for connecting totems. |
tree | commitdiff |
2006-07-13 |
Ingo Ruhnke | - removed unneeded and incorrect extern |
tree | commitdiff |
2006-07-13 |
Ingo Ruhnke | - fixed include guarts |
tree | commitdiff |
2006-07-13 |
Christoph Sommer | Sorry, missed a file |
tree | commitdiff |
2006-07-13 |
Christoph Sommer | Reworked Thunderstorm scripting |
tree | commitdiff |
2006-07-13 |
Christoph Sommer | Thunderstorm |
tree | commitdiff |
2006-07-12 |
Wolfgang Becker | Bonusblock and Bricks now break themself when hit by... |
tree | commitdiff |
2006-07-12 |
Christoph Sommer | Two more "WalkingBadguy"s |
tree | commitdiff |
2006-07-12 |
Wolfgang Becker | Skully jumps again. |
tree | commitdiff |
2006-07-12 |
Wolfgang Becker | No more shooting Igel from behind. |
tree | commitdiff |
2006-07-12 |
Wolfgang Becker | remove fireball when hitting badguy |
tree | commitdiff |
2006-07-11 |
Christoph Sommer | Straw block lights nearby straw blocks. See demo level. |
tree | commitdiff |
2006-07-11 |
Stephen Groundwater | Added a bottom and top section to grumbel's blue mounta... |
tree | commitdiff |
2006-07-10 |
Christoph Sommer | Stumpy no longer moonwalks while dizzy / |
tree | commitdiff |
2006-07-10 |
Wolfgang Becker | joystick button off by one |
tree | commitdiff |
2006-07-10 |
Christoph Sommer | Split off Mr.Tree's small form as new Badguy "Stumpy" |
tree | commitdiff |
2006-07-10 |
Christoph Sommer | Fixed MrTree floating in the air when squished / |
tree | commitdiff |
2006-07-10 |
Wolfgang Becker | Tree, snail: only turn around when hit from front. |
tree | commitdiff |
2006-07-10 |
Matthias Braun | fix for bad hit structure |
tree | commitdiff |
2006-07-10 |
Christoph Sommer | Testing new base class "WalkingBadguy" |
tree | commitdiff |
2006-07-10 |
Christoph Sommer | Testing new base class "WalkingBadguy" |
tree | commitdiff |
2006-07-10 |
Christoph Sommer | Stay-on-platform Badguys no longer go crazy when fallin... |
tree | commitdiff |
2006-07-10 |
Wolfgang Becker | Don't report collisions if nothing got hit |
tree | commitdiff |
2006-07-09 |
Wolfgang Becker | Made Snail and Mr.Tree change direction only once per... |
tree | commitdiff |
2006-07-09 |
Christoph Sommer | A little work on Dart and DartTrap |
tree | commitdiff |
2006-07-09 |
Wolfgang Becker | save config to ~/.supertux2 to avoid collision with... |
tree | commitdiff |
2006-07-09 |
Wolfgang Becker | Mr Bomb turns arround again when colliding with other... |
tree | commitdiff |
2006-07-09 |
Matthias Braun | fix correctly |
tree | commitdiff |
2006-07-09 |
Matthias Braun | fix mriceblock for now, something similar should be... |
tree | commitdiff |
2006-07-09 |
Matthias Braun | merged new collision detection branch back into mainline |
tree | commitdiff |
2006-07-08 |
Wolfgang Becker | Tux can peek to the left and to the right as far as... |
tree | commitdiff |
2006-07-08 |
Christoph Sommer | Moved door towards background |
tree | commitdiff |
2006-07-07 |
Wolfgang Becker | Fixed uninitialized random problem on starting level... |
tree | commitdiff |
2006-07-07 |
Christoph Sommer | Removed broken chain() function |
tree | commitdiff |
2006-07-07 |
Ryan Flegel | RNG patch from Allen King |
tree | commitdiff |
2006-07-06 |
Matthias Braun | applied farnkerls patch to handle the jam commandline... |
tree | commitdiff |
2006-07-06 |
Christoph Sommer | Made SpriteParticle work around possible bug in Sprite... |
tree | commitdiff |
2006-07-06 |
Wolfgang Becker | fixed direction of badguy |
tree | commitdiff |
2006-07-06 |
Wolfgang Becker | Testlevel for auto direction |
tree | commitdiff |
2006-07-06 |
Christoph Sommer | Expanded sleeping Spiky's wakeup range |
tree | commitdiff |
2006-07-06 |
Christoph Sommer | Made badguys face right when spawning onscreen and... |
tree | commitdiff |
2006-07-06 |
Wolfgang Becker | Tuxdev's patch to fix death by falling when invincible. |
tree | commitdiff |
2006-07-06 |
Wolfgang Becker | no more flying mr bomb |
tree | commitdiff |
2006-07-06 |
Wolfgang Becker | Mr. Bomb now supports custom sprites. |
tree | commitdiff |
2006-07-05 |
Christoph Sommer | Fixed problems with Rockets and Cannons sometimes rever... |
tree | commitdiff |
2006-07-05 |
Christoph Sommer | Changed sprintfs to snprintfs, updated translation |
tree | commitdiff |
2006-07-05 |
Christoph Sommer | Shrunk cherry bomb a little, fixed bounding boxes. / |
tree | commitdiff |
2006-07-05 |
Christoph Sommer | FlipLevelTransformer takes care of (Bonus)Blocks that... |
tree | commitdiff |
2006-07-05 |
Wolfgang Becker | Fixed ambient sound scripting |
tree | commitdiff |
2006-07-05 |
Christoph Sommer | AmbientSound scripting patch from tuxdev |
tree | commitdiff |
2006-07-04 |
Wolfgang Becker | Invisible Player is now in COLGROUP_DISABLED. |
tree | commitdiff |
2006-07-04 |
Wolfgang Becker | Can set firefly's sprite. |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | Removed unused hatch files. |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | Changed MrBomb to a CherryBomb. Added Particles to... |
tree | commitdiff |
2006-07-04 |
Ingo Ruhnke | - added color ligts |
tree | commitdiff |
2006-07-03 |
Christoph Sommer | Made invincibility sparkle a particle effect |
tree | commitdiff |
2006-07-03 |
Christoph Sommer | Experimenting with Bomb explosions and particles |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - fixed missing angle init |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - some small adjustments to the lighting |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - added sprite rotation |
tree | commitdiff |
2006-07-03 |
Wolfgang Becker | Fixed MrTree. He uses activate() to change direction... |
tree | commitdiff |
2006-07-03 |
Wolfgang Becker | Support for initial direction "left"|"right"|"auto... |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - added spotlight (not working, since rotation and... |
tree | commitdiff |
2006-07-02 |
Wolfgang Becker | Set launchdirection ie. the initial direction of badguy... |
tree | commitdiff |
2006-07-02 |
Wolfgang Becker | Add some more sound_manager->preloads into object const... |
tree | commitdiff |
2006-07-02 |
Ingo Ruhnke | - made light layer multiply instead of additive, fixed... |
tree | commitdiff |
2006-07-01 |
Christoph Sommer | Door creaks when opening, not when walking through |
tree | commitdiff |
2006-07-01 |
Christoph Sommer | Trying out stricter UTF-8 checks |
tree | commitdiff |
2006-07-01 |
Stephen Groundwater | Added a sound wav for the sector trigger door. |
tree | commitdiff |
2006-06-30 |
Wolfgang Becker | Ambient sound loops again, Part III. A more global... |
tree | commitdiff |
2006-06-30 |
Christoph Sommer | Made flip_level_transformer flip platforms. |
tree | commitdiff |
2006-06-30 |
Wolfgang Becker | Ambient sound loops again, Part II |
tree | commitdiff |
2006-06-30 |
Matthias Braun | applied Daniel Hedlunds patch that works around jam... |
tree | commitdiff |
2006-06-30 |
Christoph Sommer | Malformed UTF-8 sequences are no longer fatal |
tree | commitdiff |
2006-06-29 |
Wolfgang Becker | Ambient sound loops again. |
tree | commitdiff |
2006-06-29 |
Stephen Groundwater | Adding in the start of graphics and noise for the new... |
tree | commitdiff |
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