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- fixed type warning on OS X
[supertux.git]
/
src
/
2004-05-20
Matthias Braun
fixed score display and converted tilemap to a gameobject
tree
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commitdiff
2004-05-20
Matthias Braun
oops
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commitdiff
2004-05-20
Matthias Braun
-Added new object system and converted some GameObjects...
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commitdiff
2004-05-19
Ricardo Cruz
Don't do string objects tests this way!
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commitdiff
2004-05-19
Ricardo Cruz
Just improved a bit the butt jump control.
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commitdiff
2004-05-19
Ricardo Cruz
Level's draw_bg() now takes full care of the background...
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commitdiff
2004-05-19
Ricardo Cruz
Bullet fire counting with its height.
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commitdiff
2004-05-19
Ryan Flegel
- much nicer scrolling
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commitdiff
2004-05-18
Ricardo Cruz
Only butt jump after a full jump. This approuch is...
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commitdiff
2004-05-18
Ricardo Cruz
Ryan was right, Tux was firing from the head :D
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commitdiff
2004-05-18
Ryan Flegel
- ObjectManager stuff
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commitdiff
2004-05-18
Ryan Flegel
- barebones BadGuyManager -> ObjectManager
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commitdiff
2004-05-18
Marek Moeckel
Changed back the sliding fix because it was buggy
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commitdiff
2004-05-18
Matthias Braun
reverted totally pointless commit of rmcruz. size does...
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commitdiff
2004-05-18
Ricardo Cruz
Fix bug reported by Ryan: in level smaller than 19...
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commitdiff
2004-05-18
Ricardo Cruz
Tiny fix. Just to make fire or ice Tux to be able to...
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commitdiff
2004-05-18
Marek Moeckel
Changed it so that only big Tux is able to butt-jump
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commitdiff
2004-05-18
Matthias Braun
changed duck mode a bit so that you can only jump a...
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commitdiff
2004-05-18
Matthias Braun
fixed butt jump to work even when up-key is not pressed...
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commitdiff
2004-05-18
Ricardo Cruz
Now the player dies when reaching the bottom of the...
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commitdiff
2004-05-18
Ricardo Cruz
I think this fixes image background scrolling.
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commitdiff
2004-05-18
Ricardo Cruz
Just pushed the level info down.
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commitdiff
2004-05-17
Ryan Flegel
- typo fix
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commitdiff
2004-05-17
Ryan Flegel
- some trampoline changes
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commitdiff
2004-05-17
Ricardo Cruz
Just made the keys UP code go when the menu is called.
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commitdiff
2004-05-17
Ricardo Cruz
Made player to use the old status when aborting a level.
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commitdiff
2004-05-17
Ricardo Cruz
It was using a duplication of the arctis image.
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commitdiff
2004-05-17
Ricardo Cruz
Fixed a crash. It was using the old name of the backgro...
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commitdiff
2004-05-17
Ricardo Cruz
Don't open the menu on the end sequence.
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commitdiff
2004-05-17
Ricardo Cruz
Make use of the arctic background instead of the Tux...
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commitdiff
2004-05-17
Ricardo Cruz
Added a skelaton for the config bad guys code. Just...
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commitdiff
2004-05-17
Ryan Flegel
- added spikes
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commitdiff
2004-05-17
Ryan Flegel
- oops. don't need two iostream's.. or do we.. :)
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commitdiff
2004-05-17
Ryan Flegel
- tux can now pick up trampoline
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commitdiff
2004-05-17
Ryan Flegel
- trampoline stuff
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commitdiff
2004-05-16
Ryan Flegel
- collision fix
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commitdiff
2004-05-16
Ricardo Cruz
Pushed copyright message down.
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commitdiff
2004-05-16
Ricardo Cruz
Added '--leveleditor' to --usage and corrected another...
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commitdiff
2004-05-16
Ryan Flegel
- added missing include
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commitdiff
2004-05-16
Ryan Flegel
- trampoline stuff
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commitdiff
2004-05-16
Ricardo Cruz
Renamed sound effect files, so that musiceans now bette...
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commitdiff
2004-05-16
Ricardo Cruz
Game end screen is drawn by the world map now. This...
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commitdiff
2004-05-16
Ricardo Cruz
Y background scrolling. It should start be drawing...
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commitdiff
2004-05-16
Ryan Flegel
- trampoline stuff
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commitdiff
2004-05-16
Ryan Flegel
- started creating trampoline functions
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commitdiff
2004-05-16
Ryan Flegel
- more game object changes. looks a bit nicer now
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commitdiff
2004-05-16
Ryan Flegel
- more game object progress
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commitdiff
2004-05-16
Ryan Flegel
- Made some changes to object code
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commitdiff
2004-05-16
Ryan Flegel
- added support for different types of objects
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commitdiff
2004-05-15
Ricardo Cruz
Made the menu to get back to the main menu after the...
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commitdiff
2004-05-15
Ricardo Cruz
Made level editor to use the draw_bg() that Ryan added...
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commitdiff
2004-05-15
Ricardo Cruz
Ooops, forgot to remove a comment.
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commitdiff
2004-05-15
Ricardo Cruz
I allways noticed that in the SDL mode, the gradient...
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commitdiff
2004-05-15
Ricardo Cruz
Only do vertical scrolling when the height is higher...
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commitdiff
2004-05-15
Ricardo Cruz
Fixed Coins text position in world map.
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commitdiff
2004-05-15
Ryan Flegel
- fixed level editor crash
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commitdiff
2004-05-15
Ryan Flegel
- fixed drawgradient() function (res fix)
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commitdiff
2004-05-15
Ricardo Cruz
Cleanup. Also applied the same fix to leveleditor....
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commitdiff
2004-05-14
Ryan Flegel
- even more res fixes--we're getting there
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commitdiff
2004-05-14
Ryan Flegel
- more resolution fixes
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commitdiff
2004-05-14
Ryan Flegel
- some resolution fixes
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commitdiff
2004-05-14
Ryan Flegel
- fixed drawing crash
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commitdiff
2004-05-14
Ricardo Cruz
First try to switch to 800x600.
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commitdiff
2004-05-14
Ricardo Cruz
Just changed hard coded values by definitions. Please...
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commitdiff
2004-05-14
Ryan Flegel
- fixed [sorta] the mushroom bumping problems
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commitdiff
2004-05-14
Ryan Flegel
- fixed badguy collisions so they no longer get jammed
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commitdiff
2004-05-14
Ryan Flegel
- changed b/g for credits
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commitdiff
2004-05-14
Ryan Flegel
- uncomment crash fix that was accidentally commented
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commitdiff
2004-05-14
Ryan Flegel
- fixed an ugly hack I was using before for the JS...
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commitdiff
2004-05-14
Ryan Flegel
- added some joystick config options.. I think
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commitdiff
2004-05-13
Ryan Flegel
- added freedesktop.org .desktop file from Mike Hearn
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commitdiff
2004-05-13
Ryan Flegel
- made mriceblock break blocks when kicked into them
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commitdiff
2004-05-13
Ricardo Cruz
Up was moving to down and down to up - fixed.
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commitdiff
2004-05-13
Ricardo Cruz
Improved frozen behavior.
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commitdiff
2004-05-13
Ricardo Cruz
Made some checking before the scrolling code, in order...
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commitdiff
2004-05-13
Ricardo Cruz
Fixed crash.
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commitdiff
2004-05-13
Ricardo Cruz
Added vertical scrolling for the level editor.
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commitdiff
2004-05-13
Ryan Flegel
- fixed a warning
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commitdiff
2004-05-13
Ryan Flegel
- fixed potential crash
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commitdiff
2004-05-12
Ryan Flegel
- fixed crash when hitting badguy with bullet
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commitdiff
2004-05-12
Ricardo Cruz
Fire should be working again.
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commitdiff
2004-05-12
Ricardo Cruz
First implementation of the ice power.
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commitdiff
2004-05-12
Ryan Flegel
- fixed some enums
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commitdiff
2004-05-12
Ricardo Cruz
In case the level has been saved, and no change was...
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commitdiff
2004-05-12
Ricardo Cruz
Break lines on tiles as requested by Ryan.
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commitdiff
2004-05-12
Ricardo Cruz
Just changed the vertical scrolling to the top of the...
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commitdiff
2004-05-12
Ricardo Cruz
Smoother vertical scrolling.
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commitdiff
2004-05-12
Ryan Flegel
- fixed enum bug mentioned by Kevin L. Mitchell on...
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commitdiff
2004-05-12
Ryan Flegel
- removed old code
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commitdiff
2004-05-12
Ryan Flegel
- fixed rising specials
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commitdiff
2004-05-11
Ricardo Cruz
Bottom tiles were not being drawn right when vertical...
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commitdiff
2004-05-11
Ryan Flegel
- fixed vscroll a bit--forgot foreground
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commitdiff
2004-05-11
Ryan Flegel
- fixed vscroll a bit
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commitdiff
2004-05-11
Ricardo Cruz
Fixed hotspot square drawing in debug mode.
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commitdiff
2004-05-11
Ricardo Cruz
Modified draw_part() in sprite class to make use of...
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commitdiff
2004-05-11
Ricardo Cruz
Upgrades weren't being shown when appearing... fixed!
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commitdiff
2004-05-11
Ryan Flegel
- added exceptions
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commitdiff
2004-05-11
Ricardo Cruz
Cleanups. Basically I made sprites to care about the...
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commitdiff
2004-05-11
Ricardo Cruz
First implementation of vertical scrolling.
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commitdiff
2004-05-11
Ricardo Cruz
First step for vertical scrolling stop.
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commitdiff
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