- turned LEFT/RIGHT defines into enum, turned BadGuyModes into enum
[supertux.git] / src /
2004-04-20 Ingo Ruhnke- turned LEFT/RIGHT defines into enum, turned BadGuyMod...
2004-04-20 Ricardo CruzWhen Esc was pressed the menu was not being shown in...
2004-04-20 Ricardo CruzLevel test mode didn't quit properly when Esc was press...
2004-04-20 Ricardo CruzTime is not stopped during menu display in gameloop...
2004-04-20 Ingo Ruhnke- added stay_on_platform flag for badguys
2004-04-20 Ingo Ruhnke- stop tux if he ran into a block, no more accelerating...
2004-04-20 Ingo Ruhnke- switched gamespeed back to normal
2004-04-20 Ingo Ruhnke- added config options for joystick buttons/axis
2004-04-20 Ingo Ruhnke- moved joystick mappings into a struct
2004-04-20 Ricardo CruzJust removed two printfs I have mistakelly committed.
2004-04-20 Ingo Ruhnke- turned joystick defines into variables
2004-04-20 Ingo Ruhnke- fixed some more menu issues
2004-04-20 Ricardo CruzRecoded credits code, in order to respect fonts height.
2004-04-20 Ingo Ruhnke- fixed level editor menus a bit (still not 100% working)
2004-04-20 Ricardo CruzFixed a little mistake that was making title to not...
2004-04-20 Ingo Ruhnke- added standard copyright header to every file
2004-04-20 Ingo Ruhnke- changed Menu::check() semantics a bit
2004-04-19 Ingo Ruhnke- implemented reset points
2004-04-19 Ingo Ruhnke- cleaned up my last_menu patch a bit more
2004-04-19 Ingo Ruhnke- fixed problem with last_menu not being able to handle...
2004-04-19 Ingo Ruhnke- removed menu_process_current()
2004-04-19 Ingo Ruhnke- removed a few menu variables
2004-04-19 Ingo Ruhnke- changed upgrades to use sprites
2004-04-19 Ricardo CruzFixed a help font bug (was using normal fonts, instead...
2004-04-19 Ricardo CruzMade high_scores to use the lispreader (i wasn't able...
2004-04-19 Ingo Ruhnke- added UpgradeKind name to nameless enum
2004-04-19 Ingo Ruhnke- added more mario lik duck behaviour
2004-04-19 Ingo Ruhnke- fixed back direction saving
2004-04-19 Ingo Ruhnke- fixed bug in live counting
2004-04-18 Ingo Ruhnke- commited start_pos patch from sik0fewl
2004-04-18 Ingo Ruhnke- removed static_cast hack
2004-04-18 Ingo Ruhnke- fixed some align problems with tux
2004-04-18 Ingo Ruhnke- added new bigtux
2004-04-18 Ingo Ruhnke- moved default start position two tiles higher
2004-04-18 Ingo Ruhnke- added constructor to level
2004-04-18 Ricardo CruzFinally!!
2004-04-18 Ricardo CruzPatch by Ryan:
2004-04-17 Ingo Ruhnke- added draw_part()
2004-04-17 Ingo Ruhnke- implemented locked levels on worldmap
2004-04-17 Ingo Ruhnke- fixed loadgame
2004-04-17 Ricardo CruzAdded inverse functions for speed. Might be usefull...
2004-04-17 Ingo Ruhnkesik0fewl's worldmap patch
2004-04-17 Ingo Ruhnke- changed/clean up level end detection a bit, still...
2004-04-17 Ingo Ruhnke- removed level editors dependency on the World class
2004-04-17 Ricardo CruzApplied patch from Ryan:
2004-04-17 Ingo Ruhnke- moved badguys to use sprite class
2004-04-17 Ingo Ruhnke- added load game support for the worldmap
2004-04-16 Ingo Ruhnke- added new jumpy/money gfx
2004-04-16 Ricardo CruzAs requested by Ingo Ruhnke, now the author name is...
2004-04-16 Ingo Ruhnke- some more savegame stuff
2004-04-16 Ricardo CruzThis patch was send to the mailing list by Ryan (aka...
2004-04-16 Ingo Ruhnke- changed scroll speed for background image (should...
2004-04-16 Ingo Ruhnke- replaced a few pure pointers with std::vector<>
2004-04-15 Ingo Ruhnke- added primitiv scrolling to the worldmap
2004-04-13 Ingo Ruhnkefish fix
2004-04-13 Ricardo CruzJust makes the level's author name to be written in...
2004-04-13 Ingo Ruhnke- fixed egg behaviour a bit
2004-04-13 Ingo Ruhnke- commited MatzeBs duck fix
2004-04-13 Ricardo CruzFixed SDL code of drawgradient().
2004-04-13 Ingo Ruhnke- reenabled OpenGL menu entry
2004-04-13 Ricardo CruzDisabled OpenGL option.
2004-04-13 Ingo Ruhnke- implemeted video-mode switching (this currently break...
2004-04-13 Ingo Ruhnke- converted text_type into a class
2004-04-13 Ricardo CruzJust changed each bkgd_top_* and bkgd_bottom_* to be...
2004-04-13 Ingo Ruhnke- converted texture_type into a Surface class
2004-04-12 Ricardo CruzAdded "author" field for levels.
2004-04-12 Ricardo CruzA first attempt to make a simple and clean way of an...
2004-04-12 Ingo Ruhnke- commited MatzeB's update patch
2004-04-12 Ingo Ruhnkecommited MatzeB's slider patch
2004-04-12 Ingo Ruhnke- added simple sprite class
2004-04-12 Ingo Ruhnke- added menu to worldmap
2004-04-11 Ingo Ruhnke- tweaked scroll behaviour a little bit
2004-04-11 Ricardo CruzFixed a simple bug that was not letting levelsets to...
2004-04-11 Ricardo CruzMade drawgradient() to use our fillrect(), instead...
2004-04-11 Ricardo CruzAdded support for gradients :)
2004-04-11 Ingo Ruhnke- added contrib menu generator
2004-04-11 Ricardo CruzRemoved supertux.h (its useless).
2004-04-11 Ricardo CruzIncluded supertux.h stuff into it.
2004-04-11 Ingo Ruhnke- turned some pointer-foo into a std::vector
2004-04-11 Ingo Ruhnke- turned menu_item_type into a class
2004-04-11 Ingo Ruhnke- moved the global_world into the leveleditors namespace
2004-04-11 Ingo Ruhnke- fixed missing menu on level editor exit
2004-04-11 Ingo Ruhnke- moved loadshared() to the right point
2004-04-11 Ingo Ruhnke- moved loadshared() to the right point
2004-04-11 Ingo Ruhnke- removed local (un)loadshared() stuff and replaced...
2004-04-11 Ingo Ruhnkerenamed timer_type to Timer
2004-04-11 Ingo Ruhnkestarted to convert timer into a class
2004-04-11 Ingo Ruhnkestarted to convert timer into a class
2004-04-11 Ingo Ruhnke- moved time_left timer into gamesession
2004-04-11 Ingo Ruhnke- made frame ration local
2004-04-11 Ingo Ruhnke- moved some global variables into a seperate class
2004-04-11 Ingo Ruhnke- localized some more variables
2004-04-11 Ingo Ruhnke- made some more global variables, local
2004-04-11 Ingo Ruhnke- turned special into classes
2004-04-11 Ingo Ruhnke- renamed 'world' to 'global_world' to emphasis that...
2004-04-11 Ingo Ruhnke- moved some collision code into the world class, since...
2004-04-11 Ingo Ruhnke- change gameobjs names from lower case to upper case
2004-04-11 Ingo Ruhnke- moved some more stuff into the world class
2004-04-11 Ingo Ruhnke- moved gameobjects into there own file
2004-04-11 Ingo Ruhnke- fixed worldmap a bit
next