create message.pot not supertux.pot
[supertux.git] / src /
2004-12-06 Matthias Braun-Fix bugs where resources from source directory weren...
2004-12-05 Matthias Braunadded/updated some .cvsignores
2004-12-05 Matthias Braunforgot to add new files
2004-12-05 Matthias Braun-Incorporated Marcin Ko��cielnicki patch that reintrodu...
2004-12-02 Matthias BraunMade lispfiles translatable. This time the translations...
2004-12-02 Matthias Braunchanged worldmap to be stored inside the same directory...
2004-12-01 Matthias Braunfix secretarea and sequencetrigger loading bugs
2004-12-01 Matthias Braunincorporated another patch from Ondra Hosek which fixes...
2004-11-29 Matthias Braunfix for star not changing music, thanks to Ondra Hosek...
2004-11-29 Matthias Braunstarted work on a collision grid class to speedup colli...
2004-11-29 Matthias Braunforgot to remove exception block
2004-11-29 Matthias Braunupdate statistics again if coins are collected
2004-11-29 Matthias Braunfix for last commit
2004-11-29 Matthias Braunmake badguys bounce of each other again, make bombs...
2004-11-28 Matthias Braunremove invisible tile object as it's not needed
2004-11-28 Matthias Braunmove over rewritten lispreader from tuxkart (with addit...
2004-11-27 Matthias Brauncreate rules for updating the supertux.pot file
2004-11-27 Marek Moeckelpatch contributed by markos_64:
2004-11-26 Matthias Braunlazily load tile images to speedup startup times
2004-11-26 Marek Moeckelsmall fixes (timing and animation) on nolok
2004-11-26 Matthias Braunfixed background drawing problems introduced with my...
2004-11-26 Matthias Braunsome cleanups memory leak fixes and moving of source...
2004-11-26 Matthias Braunfixed broken 1-time animations in sprites, fixed collis...
2004-11-25 Matthias Braunthis time 1-hole problems are fixed for real
2004-11-25 Matthias Braunmake supertux accepts normal paths on the commandline
2004-11-25 Matthias Braunshrink tux bounding box to make him not fail on 1 or...
2004-11-25 Matthias Braunadded some more non-45 degree triangle modes
2004-11-25 Marek Moeckelupdated dispenser -- can summon mriceblock, snowball...
2004-11-25 Matthias Braundisable collision detection when tux is falling down...
2004-11-25 Marek Moeckelnolok dies properly now :)
2004-11-25 Marek Moeckelfixed a couple of nolok's minor bugs
2004-11-25 Marek Moeckeladded (temporary) dispenser sprites
2004-11-25 Marek Moeckeladded badguy Nolok_01, as he may appear as the boss...
2004-11-25 Matthias Braunfix
2004-11-25 Matthias Braunimplement spikes as objects and remove automake system
2004-11-24 Matthias Braunsome cleanups in the sprite class, increased delta...
2004-11-24 Ryan Flegel- oops.. accidentally deleted a line
2004-11-24 Ryan Flegel- added debug grid. type 'grid' in-game to toggle
2004-11-24 Marek Moeckeldispenser can now launch snowballs and bouncingsnowballs
2004-11-24 Marek Moeckelmade badguy dispenser cycle configurable in level file
2004-11-24 Marek Moeckeladded simple enemy dispenser (can only dispense bouncin...
2004-11-24 Matthias Braunfurhter improve collision detection by reintroducing...
2004-11-24 Matthias BraunImproved collision detection by taking movement into...
2004-11-23 Marek Moeckelmade secret area trigger work
2004-11-23 Matthias Braundocu improvement for Timer
2004-11-23 Matthias Braunchange jump default to space
2004-11-23 Matthias BraunGoodbye gettext, Welcome TinyGetText
2004-11-23 Marek Moeckeladded trigger to display (and later count) secret areas
2004-11-23 Ingo Ruhnkelet the TileManager always return a valid tile in case...
2004-11-23 Matthias Braunadded jam build system, please try it out - the advanta...
2004-11-23 Matthias Braunmake function more robust
2004-11-23 Matthias Braunwe only want localisation for mesages (otherwise parsin...
2004-11-23 Matthias Braunfix for last commit
2004-11-23 Matthias Braunmake it possible to put background images in each layer
2004-11-23 Marek Moeckelchanged author field on official levels to "SuperTux...
2004-11-23 Matthias Braunfix particle system speeds
2004-11-23 Matthias Braunfix some more timings and the long standing gradient...
2004-11-22 Matthias Braunproperly implement invisible blocks
2004-11-22 Matthias Braunfix tux jumping always full height
2004-11-22 Matthias Braunenemies fall down again, small improvements to tile...
2004-11-21 Matthias Braunimplemented an install target in scons
2004-11-21 Matthias Braunrenamed CREDITS to credits.txt
2004-11-20 Matthias Braunforgot to update makefiles
2004-11-20 Matthias Braunadded more cvsignores because scons is placing .sconsig...
2004-11-20 Matthias BraunThe BIG COMMIT(tm)
2004-11-20 Matthias Braunadd defaults to Scons files so that you can use scons -U
2004-11-16 Matthias Braunadd variants and link executable to toplevel
2004-11-16 Matthias Braunadd variants and link executable to toplevel
2004-11-16 Matthias Braunimprove the sconsbuild, still lots of work needed to...
2004-11-07 Matthias Braunupdate cvsignore
2004-11-05 Ryan Flegel- fixed warnings
2004-10-31 Ricardo CruzShow combos when a new record is reached.
2004-10-31 Ricardo CruzTuned buttjump range values as asked by Iknos.
2004-10-31 Ricardo CruzAdded a parameter for Particles to set the drawing...
2004-10-30 Ricardo CruzAdded my own flapping. :)
2004-10-30 Ricardo CruzSwitched left and right dust as asked by Marek.
2004-10-29 Ricardo CruzAdded an effect when skidding to check if a similar...
2004-10-29 Ricardo CruzRedesigned Particles algorithm.
2004-10-26 Ryan Flegellevel editor patch from Richard
2004-10-25 Ricardo CruzBugfix: it was impossible to create a level subset...
2004-10-25 Ricardo CruzLet navigate through the worldmap using Tux keys as...
2004-10-25 Ryan Flegel- committed patch from Richard Smith
2004-10-24 Ryan Flegelcommitted patches from Richard Smith
2004-10-23 Ricardo CruzAvoid crashing when trying to access info file.
2004-10-22 Ricardo CruzBugfix: dying variable was not being initialized, thus...
2004-10-21 Ricardo CruzFade on credits.
2004-10-21 Ricardo CruzBugfix: Not current tilemaps are drawn semi-transparently.
2004-10-21 Ricardo CruzForgot to check for enemies on top or under screen...
2004-10-21 Ricardo CruzBugfix: enemies below half the screen were not appearin...
2004-10-21 Ricardo CruzBadguys from the start of the level were not appearing...
2004-10-21 Ricardo CruzBugfix: only level 1 title and statistics were being...
2004-10-19 Ricardo CruzBugfix: Jumpy and Flying Snowball faced player even...
2004-10-19 Ricardo CruzBugfix: enemies ordinary pictures were not being displa...
2004-10-19 Ricardo CruzDo fading for Contrib Worldmaps, as well.
2004-10-19 Ricardo CruzBugfix: bomb ticking always has the left direction.
2004-10-18 Ricardo CruzMade Jumy and Flying Snowball look at player. And maybe...
2004-10-18 Ricardo CruzImplemented mirror actions correctly. Bugfix: right...
2004-10-18 Ricardo CruzOoops. I've alligned help text on center to test draw_t...
2004-10-18 Ricardo CruzThis is a first implementation of a bridge from BadGuys...
2004-10-09 Ricardo CruzGot rid of some of the debugging messages.
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