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Managed to update the level editor to the new drawing context code and stuff.
[supertux.git]
/
src
/
2004-05-18
Matthias Braun
changed duck mode a bit so that you can only jump a...
tree
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commitdiff
2004-05-18
Matthias Braun
fixed butt jump to work even when up-key is not pressed...
tree
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commitdiff
2004-05-18
Ricardo Cruz
Now the player dies when reaching the bottom of the...
tree
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commitdiff
2004-05-18
Ricardo Cruz
I think this fixes image background scrolling.
tree
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commitdiff
2004-05-18
Ricardo Cruz
Just pushed the level info down.
tree
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commitdiff
2004-05-17
Ryan Flegel
- typo fix
tree
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commitdiff
2004-05-17
Ryan Flegel
- some trampoline changes
tree
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commitdiff
2004-05-17
Ricardo Cruz
Just made the keys UP code go when the menu is called.
tree
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commitdiff
2004-05-17
Ricardo Cruz
Made player to use the old status when aborting a level.
tree
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commitdiff
2004-05-17
Ricardo Cruz
It was using a duplication of the arctis image.
tree
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commitdiff
2004-05-17
Ricardo Cruz
Fixed a crash. It was using the old name of the backgro...
tree
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commitdiff
2004-05-17
Ricardo Cruz
Don't open the menu on the end sequence.
tree
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commitdiff
2004-05-17
Ricardo Cruz
Make use of the arctic background instead of the Tux...
tree
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commitdiff
2004-05-17
Ricardo Cruz
Added a skelaton for the config bad guys code. Just...
tree
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commitdiff
2004-05-17
Ryan Flegel
- added spikes
tree
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commitdiff
2004-05-17
Ryan Flegel
- oops. don't need two iostream's.. or do we.. :)
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commitdiff
2004-05-17
Ryan Flegel
- tux can now pick up trampoline
tree
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commitdiff
2004-05-17
Ryan Flegel
- trampoline stuff
tree
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commitdiff
2004-05-16
Ryan Flegel
- collision fix
tree
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commitdiff
2004-05-16
Ricardo Cruz
Pushed copyright message down.
tree
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commitdiff
2004-05-16
Ricardo Cruz
Added '--leveleditor' to --usage and corrected another...
tree
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commitdiff
2004-05-16
Ryan Flegel
- added missing include
tree
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commitdiff
2004-05-16
Ryan Flegel
- trampoline stuff
tree
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commitdiff
2004-05-16
Ricardo Cruz
Renamed sound effect files, so that musiceans now bette...
tree
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commitdiff
2004-05-16
Ricardo Cruz
Game end screen is drawn by the world map now. This...
tree
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commitdiff
2004-05-16
Ricardo Cruz
Y background scrolling. It should start be drawing...
tree
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commitdiff
2004-05-16
Ryan Flegel
- trampoline stuff
tree
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commitdiff
2004-05-16
Ryan Flegel
- started creating trampoline functions
tree
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commitdiff
2004-05-16
Ryan Flegel
- more game object changes. looks a bit nicer now
tree
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commitdiff
2004-05-16
Ryan Flegel
- more game object progress
tree
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commitdiff
2004-05-16
Ryan Flegel
- Made some changes to object code
tree
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commitdiff
2004-05-16
Ryan Flegel
- added support for different types of objects
tree
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commitdiff
2004-05-15
Ricardo Cruz
Made the menu to get back to the main menu after the...
tree
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commitdiff
2004-05-15
Ricardo Cruz
Made level editor to use the draw_bg() that Ryan added...
tree
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commitdiff
2004-05-15
Ricardo Cruz
Ooops, forgot to remove a comment.
tree
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commitdiff
2004-05-15
Ricardo Cruz
I allways noticed that in the SDL mode, the gradient...
tree
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commitdiff
2004-05-15
Ricardo Cruz
Only do vertical scrolling when the height is higher...
tree
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commitdiff
2004-05-15
Ricardo Cruz
Fixed Coins text position in world map.
tree
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commitdiff
2004-05-15
Ryan Flegel
- fixed level editor crash
tree
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commitdiff
2004-05-15
Ryan Flegel
- fixed drawgradient() function (res fix)
tree
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commitdiff
2004-05-15
Ricardo Cruz
Cleanup. Also applied the same fix to leveleditor....
tree
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commitdiff
2004-05-14
Ryan Flegel
- even more res fixes--we're getting there
tree
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commitdiff
2004-05-14
Ryan Flegel
- more resolution fixes
tree
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commitdiff
2004-05-14
Ryan Flegel
- some resolution fixes
tree
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commitdiff
2004-05-14
Ryan Flegel
- fixed drawing crash
tree
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commitdiff
2004-05-14
Ricardo Cruz
First try to switch to 800x600.
tree
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commitdiff
2004-05-14
Ricardo Cruz
Just changed hard coded values by definitions. Please...
tree
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commitdiff
2004-05-14
Ryan Flegel
- fixed [sorta] the mushroom bumping problems
tree
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commitdiff
2004-05-14
Ryan Flegel
- fixed badguy collisions so they no longer get jammed
tree
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commitdiff
2004-05-14
Ryan Flegel
- changed b/g for credits
tree
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commitdiff
2004-05-14
Ryan Flegel
- uncomment crash fix that was accidentally commented
tree
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commitdiff
2004-05-14
Ryan Flegel
- fixed an ugly hack I was using before for the JS...
tree
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commitdiff
2004-05-14
Ryan Flegel
- added some joystick config options.. I think
tree
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commitdiff
2004-05-13
Ryan Flegel
- added freedesktop.org .desktop file from Mike Hearn
tree
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commitdiff
2004-05-13
Ryan Flegel
- made mriceblock break blocks when kicked into them
tree
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commitdiff
2004-05-13
Ricardo Cruz
Up was moving to down and down to up - fixed.
tree
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commitdiff
2004-05-13
Ricardo Cruz
Improved frozen behavior.
tree
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commitdiff
2004-05-13
Ricardo Cruz
Made some checking before the scrolling code, in order...
tree
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commitdiff
2004-05-13
Ricardo Cruz
Fixed crash.
tree
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commitdiff
2004-05-13
Ricardo Cruz
Added vertical scrolling for the level editor.
tree
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commitdiff
2004-05-13
Ryan Flegel
- fixed a warning
tree
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commitdiff
2004-05-13
Ryan Flegel
- fixed potential crash
tree
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commitdiff
2004-05-12
Ryan Flegel
- fixed crash when hitting badguy with bullet
tree
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commitdiff
2004-05-12
Ricardo Cruz
Fire should be working again.
tree
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commitdiff
2004-05-12
Ricardo Cruz
First implementation of the ice power.
tree
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commitdiff
2004-05-12
Ryan Flegel
- fixed some enums
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commitdiff
2004-05-12
Ricardo Cruz
In case the level has been saved, and no change was...
tree
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commitdiff
2004-05-12
Ricardo Cruz
Break lines on tiles as requested by Ryan.
tree
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commitdiff
2004-05-12
Ricardo Cruz
Just changed the vertical scrolling to the top of the...
tree
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commitdiff
2004-05-12
Ricardo Cruz
Smoother vertical scrolling.
tree
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commitdiff
2004-05-12
Ryan Flegel
- fixed enum bug mentioned by Kevin L. Mitchell on...
tree
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commitdiff
2004-05-12
Ryan Flegel
- removed old code
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commitdiff
2004-05-12
Ryan Flegel
- fixed rising specials
tree
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commitdiff
2004-05-11
Ricardo Cruz
Bottom tiles were not being drawn right when vertical...
tree
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commitdiff
2004-05-11
Ryan Flegel
- fixed vscroll a bit--forgot foreground
tree
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commitdiff
2004-05-11
Ryan Flegel
- fixed vscroll a bit
tree
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commitdiff
2004-05-11
Ricardo Cruz
Fixed hotspot square drawing in debug mode.
tree
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commitdiff
2004-05-11
Ricardo Cruz
Modified draw_part() in sprite class to make use of...
tree
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commitdiff
2004-05-11
Ricardo Cruz
Upgrades weren't being shown when appearing... fixed!
tree
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commitdiff
2004-05-11
Ryan Flegel
- added exceptions
tree
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commitdiff
2004-05-11
Ricardo Cruz
Cleanups. Basically I made sprites to care about the...
tree
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commitdiff
2004-05-11
Ricardo Cruz
First implementation of vertical scrolling.
tree
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commitdiff
2004-05-11
Ricardo Cruz
First step for vertical scrolling stop.
tree
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commitdiff
2004-05-11
Ryan Flegel
- made fixes to buttjump
tree
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commitdiff
2004-05-11
Ryan Flegel
- added butt-jump
tree
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commitdiff
2004-05-10
Tobias Gläßer
Leveleditor closes on SDL_QUIT events now.
tree
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commitdiff
2004-05-10
Ricardo Cruz
When pressing a player's key and then press Esc, the...
tree
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commitdiff
2004-05-10
Ricardo Cruz
Don't display cursor on help.
tree
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commitdiff
2004-05-10
Tobias Gläßer
*** empty log message ***
tree
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commitdiff
2004-05-10
Tobias Gläßer
fixed missing semicolon
tree
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commitdiff
2004-05-10
Tobias Gläßer
fixed end of level to begin wrap around in the title...
tree
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commitdiff
2004-05-10
Tobias Gläßer
minor updates
tree
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commitdiff
2004-05-10
Tobias Gläßer
Fixed some TODO-list bugs.
tree
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commitdiff
2004-05-10
Tobias Gläßer
fixed selection of a game_object in IsObject mode
tree
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commitdiff
2004-05-10
Tobias Gläßer
fixed visual button bugs.
tree
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commitdiff
2004-05-10
Tobias Gläßer
Fixed bkgd_speed. Objects properties can be edited...
tree
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commitdiff
2004-05-10
Matthias Braun
never free the screen surface, SDL doesn't allow that
tree
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commitdiff
2004-05-10
Ricardo Cruz
Bug fixed. That test was just reading some random memor...
tree
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commitdiff
2004-05-10
Ricardo Cruz
Ups, name mistake.
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commitdiff
2004-05-10
Ricardo Cruz
Well, Ingo and Tobias prefer the old shooting behavior...
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commitdiff
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