2005-03-30 |
Matthias Braun | -Some cleanups in text scrolling code |
tree | commitdiff |
2005-03-30 |
Matthias Braun | shorten unstable time |
tree | commitdiff |
2005-03-30 |
Matthias Braun | added unstable_tile object |
tree | commitdiff |
2005-03-30 |
Matthias Braun | added a bell object which is a new better way to do... |
tree | commitdiff |
2005-03-26 |
Matthias Braun | TODO update, fix tux doesn't stop at igloo anymore |
tree | commitdiff |
2005-03-25 |
Matthias Braun | Had a bit of time today and worked on supertux: |
tree | commitdiff |
2005-03-16 |
Marek Moeckel | added rain particle system, check it out in verticalfor... |
tree | commitdiff |
2005-03-14 |
Marek Moeckel | Made implementation of credits song less stupid, thanks... |
tree | commitdiff |
2005-03-13 |
Marek Moeckel | credits music plays on credits screen now |
tree | commitdiff |
2005-01-16 |
Marek Moeckel | Easter Egg Demo Level: |
tree | commitdiff |
2005-01-09 |
Marek Moeckel | fixed setup.cpp not finding correct data path |
tree | commitdiff |
2005-01-02 |
Marek Moeckel | added PoisonIvy badguy contributed by Stephen Groundwater |
tree | commitdiff |
2004-12-31 |
Matthias Braun | fixed badguy respawning after being killed by a fireball |
tree | commitdiff |
2004-12-30 |
Matthias Braun | added settras MrTree |
tree | commitdiff |
2004-12-30 |
Marek Moeckel | badguys can now have multiple hitpoints (default is 1) |
tree | commitdiff |
2004-12-20 |
Matthias Braun | create lisp code on the fly (still no enemies showing... |
tree | commitdiff |
2004-12-20 |
Matthias Braun | implemented a new object factory mechanism which is... |
tree | commitdiff |
2004-12-19 |
Ricardo Cruz | Added a common set of bridge funcs for Leveleditor... |
tree | commitdiff |
2004-12-19 |
Ricardo Cruz | Fixed crash on level editor by making a pos test. |
tree | commitdiff |
2004-12-19 |
Matthias Braun | -german translation updates |
tree | commitdiff |
2004-12-06 |
Matthias Braun | -Fix bugs where resources from source directory weren... |
tree | commitdiff |
2004-12-05 |
Matthias Braun | added/updated some .cvsignores |
tree | commitdiff |
2004-12-05 |
Matthias Braun | forgot to add new files |
tree | commitdiff |
2004-12-05 |
Matthias Braun | -Incorporated Marcin Ko��cielnicki patch that reintrodu... |
tree | commitdiff |
2004-12-02 |
Matthias Braun | Made lispfiles translatable. This time the translations... |
tree | commitdiff |
2004-12-02 |
Matthias Braun | changed worldmap to be stored inside the same directory... |
tree | commitdiff |
2004-12-01 |
Matthias Braun | fix secretarea and sequencetrigger loading bugs |
tree | commitdiff |
2004-12-01 |
Matthias Braun | incorporated another patch from Ondra Hosek which fixes... |
tree | commitdiff |
2004-11-29 |
Matthias Braun | fix for star not changing music, thanks to Ondra Hosek... |
tree | commitdiff |
2004-11-29 |
Matthias Braun | started work on a collision grid class to speedup colli... |
tree | commitdiff |
2004-11-29 |
Matthias Braun | forgot to remove exception block |
tree | commitdiff |
2004-11-29 |
Matthias Braun | update statistics again if coins are collected |
tree | commitdiff |
2004-11-29 |
Matthias Braun | fix for last commit |
tree | commitdiff |
2004-11-29 |
Matthias Braun | make badguys bounce of each other again, make bombs... |
tree | commitdiff |
2004-11-28 |
Matthias Braun | remove invisible tile object as it's not needed |
tree | commitdiff |
2004-11-28 |
Matthias Braun | move over rewritten lispreader from tuxkart (with addit... |
tree | commitdiff |
2004-11-27 |
Matthias Braun | create rules for updating the supertux.pot file |
tree | commitdiff |
2004-11-27 |
Marek Moeckel | patch contributed by markos_64: |
tree | commitdiff |
2004-11-26 |
Matthias Braun | lazily load tile images to speedup startup times |
tree | commitdiff |
2004-11-26 |
Marek Moeckel | small fixes (timing and animation) on nolok |
tree | commitdiff |
2004-11-26 |
Matthias Braun | fixed background drawing problems introduced with my... |
tree | commitdiff |
2004-11-26 |
Matthias Braun | some cleanups memory leak fixes and moving of source... |
tree | commitdiff |
2004-11-26 |
Matthias Braun | fixed broken 1-time animations in sprites, fixed collis... |
tree | commitdiff |
2004-11-25 |
Matthias Braun | this time 1-hole problems are fixed for real |
tree | commitdiff |
2004-11-25 |
Matthias Braun | make supertux accepts normal paths on the commandline |
tree | commitdiff |
2004-11-25 |
Matthias Braun | shrink tux bounding box to make him not fail on 1 or... |
tree | commitdiff |
2004-11-25 |
Matthias Braun | added some more non-45 degree triangle modes |
tree | commitdiff |
2004-11-25 |
Marek Moeckel | updated dispenser -- can summon mriceblock, snowball... |
tree | commitdiff |
2004-11-25 |
Matthias Braun | disable collision detection when tux is falling down... |
tree | commitdiff |
2004-11-25 |
Marek Moeckel | nolok dies properly now :) |
tree | commitdiff |
2004-11-25 |
Marek Moeckel | fixed a couple of nolok's minor bugs |
tree | commitdiff |
2004-11-25 |
Marek Moeckel | added (temporary) dispenser sprites |
tree | commitdiff |
2004-11-25 |
Marek Moeckel | added badguy Nolok_01, as he may appear as the boss... |
tree | commitdiff |
2004-11-25 |
Matthias Braun | fix |
tree | commitdiff |
2004-11-25 |
Matthias Braun | implement spikes as objects and remove automake system |
tree | commitdiff |
2004-11-24 |
Matthias Braun | some cleanups in the sprite class, increased delta... |
tree | commitdiff |
2004-11-24 |
Ryan Flegel | - oops.. accidentally deleted a line |
tree | commitdiff |
2004-11-24 |
Ryan Flegel | - added debug grid. type 'grid' in-game to toggle |
tree | commitdiff |
2004-11-24 |
Marek Moeckel | dispenser can now launch snowballs and bouncingsnowballs |
tree | commitdiff |
2004-11-24 |
Marek Moeckel | made badguy dispenser cycle configurable in level file |
tree | commitdiff |
2004-11-24 |
Marek Moeckel | added simple enemy dispenser (can only dispense bouncin... |
tree | commitdiff |
2004-11-24 |
Matthias Braun | furhter improve collision detection by reintroducing... |
tree | commitdiff |
2004-11-24 |
Matthias Braun | Improved collision detection by taking movement into... |
tree | commitdiff |
2004-11-23 |
Marek Moeckel | made secret area trigger work |
tree | commitdiff |
2004-11-23 |
Matthias Braun | docu improvement for Timer |
tree | commitdiff |
2004-11-23 |
Matthias Braun | change jump default to space |
tree | commitdiff |
2004-11-23 |
Matthias Braun | Goodbye gettext, Welcome TinyGetText |
tree | commitdiff |
2004-11-23 |
Marek Moeckel | added trigger to display (and later count) secret areas |
tree | commitdiff |
2004-11-23 |
Ingo Ruhnke | let the TileManager always return a valid tile in case... |
tree | commitdiff |
2004-11-23 |
Matthias Braun | added jam build system, please try it out - the advanta... |
tree | commitdiff |
2004-11-23 |
Matthias Braun | make function more robust |
tree | commitdiff |
2004-11-23 |
Matthias Braun | we only want localisation for mesages (otherwise parsin... |
tree | commitdiff |
2004-11-23 |
Matthias Braun | fix for last commit |
tree | commitdiff |
2004-11-23 |
Matthias Braun | make it possible to put background images in each layer |
tree | commitdiff |
2004-11-23 |
Marek Moeckel | changed author field on official levels to "SuperTux... |
tree | commitdiff |
2004-11-23 |
Matthias Braun | fix particle system speeds |
tree | commitdiff |
2004-11-23 |
Matthias Braun | fix some more timings and the long standing gradient... |
tree | commitdiff |
2004-11-22 |
Matthias Braun | properly implement invisible blocks |
tree | commitdiff |
2004-11-22 |
Matthias Braun | fix tux jumping always full height |
tree | commitdiff |
2004-11-22 |
Matthias Braun | enemies fall down again, small improvements to tile... |
tree | commitdiff |
2004-11-21 |
Matthias Braun | implemented an install target in scons |
tree | commitdiff |
2004-11-21 |
Matthias Braun | renamed CREDITS to credits.txt |
tree | commitdiff |
2004-11-20 |
Matthias Braun | forgot to update makefiles |
tree | commitdiff |
2004-11-20 |
Matthias Braun | added more cvsignores because scons is placing .sconsig... |
tree | commitdiff |
2004-11-20 |
Matthias Braun | The BIG COMMIT(tm) |
tree | commitdiff |
2004-11-20 |
Matthias Braun | add defaults to Scons files so that you can use scons -U |
tree | commitdiff |
2004-11-16 |
Matthias Braun | add variants and link executable to toplevel |
tree | commitdiff |
2004-11-16 |
Matthias Braun | add variants and link executable to toplevel |
tree | commitdiff |
2004-11-16 |
Matthias Braun | improve the sconsbuild, still lots of work needed to... |
tree | commitdiff |
2004-11-07 |
Matthias Braun | update cvsignore |
tree | commitdiff |
2004-11-05 |
Ryan Flegel | - fixed warnings |
tree | commitdiff |
2004-10-31 |
Ricardo Cruz | Show combos when a new record is reached. |
tree | commitdiff |
2004-10-31 |
Ricardo Cruz | Tuned buttjump range values as asked by Iknos. |
tree | commitdiff |
2004-10-31 |
Ricardo Cruz | Added a parameter for Particles to set the drawing... |
tree | commitdiff |
2004-10-30 |
Ricardo Cruz | Added my own flapping. :) |
tree | commitdiff |
2004-10-30 |
Ricardo Cruz | Switched left and right dust as asked by Marek. |
tree | commitdiff |
2004-10-29 |
Ricardo Cruz | Added an effect when skidding to check if a similar... |
tree | commitdiff |
2004-10-29 |
Ricardo Cruz | Redesigned Particles algorithm. |
tree | commitdiff |
2004-10-26 |
Ryan Flegel | level editor patch from Richard |
tree | commitdiff |
2004-10-25 |
Ricardo Cruz | Bugfix: it was impossible to create a level subset... |
tree | commitdiff |
next |