2005-05-01 |
Matthias Braun | added experimental support for demo playback (together... |
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2005-05-01 |
Matthias Braun | accidently lowered warning level in one of my commits... |
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2005-05-01 |
Matthias Braun | add assert.h |
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2005-05-01 |
Matthias Braun | and more... |
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2005-05-01 |
Matthias Braun | forgot more stuff |
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2005-05-01 |
Matthias Braun | forgot to add a few files |
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2005-05-01 |
Matthias Braun | -Started to move stuff from library back to main game |
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2005-04-10 |
Ryan Flegel | Applied new FPS reg. patch from Enrico |
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2005-04-10 |
Ryan Flegel | Applied Enrico's fps regulating patch |
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2005-04-07 |
Marek Moeckel | yeti summons snowballs now |
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2005-04-07 |
Marek Moeckel | changed yeti behaviour back to Matze's version (sorry... |
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2005-04-07 |
Marek Moeckel | fixed a bug, added some debug messages |
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2005-04-07 |
Marek Moeckel | badguys now have normal hitpoints and bullet hitpoints... |
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2005-04-07 |
Marek Moeckel | gave the Yeti hitpoints and Matze's angry roar :) |
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2005-04-07 |
Ryan Flegel | Changed Yeti behaviour. You must stun him (jump on... |
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2005-04-06 |
Matthias Braun | Started some work on the yeti boss |
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2005-04-06 |
Marek Moeckel | more work on forest level |
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2005-04-06 |
Marek Moeckel | dispenser can drop PoisonIvy |
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2005-04-05 |
Marek Moeckel | dispenser can now drop random badguys |
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2005-04-04 |
Marek Moeckel | nolok can be killed with fireballs now |
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2005-04-04 |
Matthias Braun | remove outdated comment |
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2005-04-04 |
Ingo Ruhnke | - added geometry option which allows SuperTux to run... |
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2005-04-04 |
Matthias Braun | fix warning in rocketexplosion |
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2005-04-04 |
Matthias Braun | moved over some changes from cvs |
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2005-04-04 |
Marek Moeckel | small fix to MrRocket |
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2005-04-04 |
Marek Moeckel | added MrRocket badguy and added him to the Dispenser. |
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2005-04-03 |
Marek Moeckel | another unimportant fix that annoyed me for a while :) |
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2005-04-03 |
Matthias Braun | had more changes lying around here |
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2005-04-03 |
Matthias Braun | make sure all tiles are loaded |
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2005-04-03 |
Matthias Braun | make gradient parsing a bit more robust |
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2005-04-01 |
Matthias Braun | -Apply door fix to hatch as well (evil code duplication... |
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2005-04-01 |
Matthias Braun | -Worldmap cleanups (use DrawingContext transformstack) |
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2005-03-31 |
Stephen Groundwater | hatch door trigger files |
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2005-03-30 |
Matthias Braun | -Some cleanups in text scrolling code |
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2005-03-30 |
Matthias Braun | shorten unstable time |
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2005-03-30 |
Matthias Braun | added unstable_tile object |
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2005-03-30 |
Matthias Braun | added a bell object which is a new better way to do... |
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2005-03-26 |
Matthias Braun | TODO update, fix tux doesn't stop at igloo anymore |
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2005-03-25 |
Matthias Braun | Had a bit of time today and worked on supertux: |
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2005-03-16 |
Marek Moeckel | added rain particle system, check it out in verticalfor... |
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2005-03-14 |
Marek Moeckel | Made implementation of credits song less stupid, thanks... |
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2005-03-13 |
Marek Moeckel | credits music plays on credits screen now |
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2005-01-16 |
Marek Moeckel | Easter Egg Demo Level: |
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2005-01-09 |
Marek Moeckel | fixed setup.cpp not finding correct data path |
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2005-01-02 |
Marek Moeckel | added PoisonIvy badguy contributed by Stephen Groundwater |
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2004-12-31 |
Matthias Braun | fixed badguy respawning after being killed by a fireball |
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2004-12-30 |
Matthias Braun | added settras MrTree |
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2004-12-30 |
Marek Moeckel | badguys can now have multiple hitpoints (default is 1) |
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2004-12-20 |
Matthias Braun | create lisp code on the fly (still no enemies showing... |
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2004-12-20 |
Matthias Braun | implemented a new object factory mechanism which is... |
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2004-12-19 |
Ricardo Cruz | Added a common set of bridge funcs for Leveleditor... |
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2004-12-19 |
Ricardo Cruz | Fixed crash on level editor by making a pos test. |
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2004-12-19 |
Matthias Braun | -german translation updates |
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2004-12-06 |
Matthias Braun | -Fix bugs where resources from source directory weren... |
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2004-12-05 |
Matthias Braun | added/updated some .cvsignores |
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2004-12-05 |
Matthias Braun | forgot to add new files |
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2004-12-05 |
Matthias Braun | -Incorporated Marcin Ko��cielnicki patch that reintrodu... |
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2004-12-02 |
Matthias Braun | Made lispfiles translatable. This time the translations... |
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2004-12-02 |
Matthias Braun | changed worldmap to be stored inside the same directory... |
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2004-12-01 |
Matthias Braun | fix secretarea and sequencetrigger loading bugs |
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2004-12-01 |
Matthias Braun | incorporated another patch from Ondra Hosek which fixes... |
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2004-11-29 |
Matthias Braun | fix for star not changing music, thanks to Ondra Hosek... |
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2004-11-29 |
Matthias Braun | started work on a collision grid class to speedup colli... |
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2004-11-29 |
Matthias Braun | forgot to remove exception block |
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2004-11-29 |
Matthias Braun | update statistics again if coins are collected |
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2004-11-29 |
Matthias Braun | fix for last commit |
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2004-11-29 |
Matthias Braun | make badguys bounce of each other again, make bombs... |
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2004-11-28 |
Matthias Braun | remove invisible tile object as it's not needed |
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2004-11-28 |
Matthias Braun | move over rewritten lispreader from tuxkart (with addit... |
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2004-11-27 |
Matthias Braun | create rules for updating the supertux.pot file |
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2004-11-27 |
Marek Moeckel | patch contributed by markos_64: |
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2004-11-26 |
Matthias Braun | lazily load tile images to speedup startup times |
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2004-11-26 |
Marek Moeckel | small fixes (timing and animation) on nolok |
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2004-11-26 |
Matthias Braun | fixed background drawing problems introduced with my... |
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2004-11-26 |
Matthias Braun | some cleanups memory leak fixes and moving of source... |
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2004-11-26 |
Matthias Braun | fixed broken 1-time animations in sprites, fixed collis... |
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2004-11-25 |
Matthias Braun | this time 1-hole problems are fixed for real |
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2004-11-25 |
Matthias Braun | make supertux accepts normal paths on the commandline |
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2004-11-25 |
Matthias Braun | shrink tux bounding box to make him not fail on 1 or... |
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2004-11-25 |
Matthias Braun | added some more non-45 degree triangle modes |
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2004-11-25 |
Marek Moeckel | updated dispenser -- can summon mriceblock, snowball... |
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2004-11-25 |
Matthias Braun | disable collision detection when tux is falling down... |
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2004-11-25 |
Marek Moeckel | nolok dies properly now :) |
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2004-11-25 |
Marek Moeckel | fixed a couple of nolok's minor bugs |
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2004-11-25 |
Marek Moeckel | added (temporary) dispenser sprites |
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2004-11-25 |
Marek Moeckel | added badguy Nolok_01, as he may appear as the boss... |
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2004-11-25 |
Matthias Braun | fix |
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2004-11-25 |
Matthias Braun | implement spikes as objects and remove automake system |
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2004-11-24 |
Matthias Braun | some cleanups in the sprite class, increased delta... |
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2004-11-24 |
Ryan Flegel | - oops.. accidentally deleted a line |
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2004-11-24 |
Ryan Flegel | - added debug grid. type 'grid' in-game to toggle |
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2004-11-24 |
Marek Moeckel | dispenser can now launch snowballs and bouncingsnowballs |
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2004-11-24 |
Marek Moeckel | made badguy dispenser cycle configurable in level file |
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2004-11-24 |
Marek Moeckel | added simple enemy dispenser (can only dispense bouncin... |
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2004-11-24 |
Matthias Braun | furhter improve collision detection by reintroducing... |
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2004-11-24 |
Matthias Braun | Improved collision detection by taking movement into... |
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2004-11-23 |
Marek Moeckel | made secret area trigger work |
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2004-11-23 |
Matthias Braun | docu improvement for Timer |
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2004-11-23 |
Matthias Braun | change jump default to space |
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2004-11-23 |
Matthias Braun | Goodbye gettext, Welcome TinyGetText |
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