2004-04-20 |
Ingo Ruhnke | - added standard copyright header to every file |
tree | commitdiff |
2004-04-20 |
Ingo Ruhnke | - changed Menu::check() semantics a bit |
tree | commitdiff |
2004-04-19 |
Ingo Ruhnke | - implemented reset points |
tree | commitdiff |
2004-04-19 |
Ingo Ruhnke | - cleaned up my last_menu patch a bit more |
tree | commitdiff |
2004-04-19 |
Ingo Ruhnke | - fixed problem with last_menu not being able to handle... |
tree | commitdiff |
2004-04-19 |
Ingo Ruhnke | - removed menu_process_current() |
tree | commitdiff |
2004-04-19 |
Ingo Ruhnke | - removed a few menu variables |
tree | commitdiff |
2004-04-19 |
Ingo Ruhnke | - changed upgrades to use sprites |
tree | commitdiff |
2004-04-19 |
Ricardo Cruz | Fixed a help font bug (was using normal fonts, instead... |
tree | commitdiff |
2004-04-19 |
Ricardo Cruz | Made high_scores to use the lispreader (i wasn't able... |
tree | commitdiff |
2004-04-19 |
Ingo Ruhnke | - added UpgradeKind name to nameless enum |
tree | commitdiff |
2004-04-19 |
Ingo Ruhnke | - added more mario lik duck behaviour |
tree | commitdiff |
2004-04-19 |
Ingo Ruhnke | - fixed back direction saving |
tree | commitdiff |
2004-04-19 |
Ingo Ruhnke | - fixed bug in live counting |
tree | commitdiff |
2004-04-18 |
Ingo Ruhnke | - commited start_pos patch from sik0fewl |
tree | commitdiff |
2004-04-18 |
Ingo Ruhnke | - removed static_cast hack |
tree | commitdiff |
2004-04-18 |
Ingo Ruhnke | - fixed some align problems with tux |
tree | commitdiff |
2004-04-18 |
Ingo Ruhnke | - added new bigtux |
tree | commitdiff |
2004-04-18 |
Ingo Ruhnke | - moved default start position two tiles higher |
tree | commitdiff |
2004-04-18 |
Ingo Ruhnke | - added constructor to level |
tree | commitdiff |
2004-04-18 |
Ricardo Cruz | Finally!! |
tree | commitdiff |
2004-04-18 |
Ricardo Cruz | Patch by Ryan: |
tree | commitdiff |
2004-04-17 |
Ingo Ruhnke | - added draw_part() |
tree | commitdiff |
2004-04-17 |
Ingo Ruhnke | - implemented locked levels on worldmap |
tree | commitdiff |
2004-04-17 |
Ingo Ruhnke | - fixed loadgame |
tree | commitdiff |
2004-04-17 |
Ricardo Cruz | Added inverse functions for speed. Might be usefull... |
tree | commitdiff |
2004-04-17 |
Ingo Ruhnke | sik0fewl's worldmap patch |
tree | commitdiff |
2004-04-17 |
Ingo Ruhnke | - changed/clean up level end detection a bit, still... |
tree | commitdiff |
2004-04-17 |
Ingo Ruhnke | - removed level editors dependency on the World class |
tree | commitdiff |
2004-04-17 |
Ricardo Cruz | Applied patch from Ryan: |
tree | commitdiff |
2004-04-17 |
Ingo Ruhnke | - moved badguys to use sprite class |
tree | commitdiff |
2004-04-17 |
Ingo Ruhnke | - added load game support for the worldmap |
tree | commitdiff |
2004-04-16 |
Ingo Ruhnke | - added new jumpy/money gfx |
tree | commitdiff |
2004-04-16 |
Ricardo Cruz | As requested by Ingo Ruhnke, now the author name is... |
tree | commitdiff |
2004-04-16 |
Ingo Ruhnke | - some more savegame stuff |
tree | commitdiff |
2004-04-16 |
Ricardo Cruz | This patch was send to the mailing list by Ryan (aka... |
tree | commitdiff |
2004-04-16 |
Ingo Ruhnke | - changed scroll speed for background image (should... |
tree | commitdiff |
2004-04-16 |
Ingo Ruhnke | - replaced a few pure pointers with std::vector<> |
tree | commitdiff |
2004-04-15 |
Ingo Ruhnke | - added primitiv scrolling to the worldmap |
tree | commitdiff |
2004-04-13 |
Ingo Ruhnke | fish fix |
tree | commitdiff |
2004-04-13 |
Ricardo Cruz | Just makes the level's author name to be written in... |
tree | commitdiff |
2004-04-13 |
Ingo Ruhnke | - fixed egg behaviour a bit |
tree | commitdiff |
2004-04-13 |
Ingo Ruhnke | - commited MatzeBs duck fix |
tree | commitdiff |
2004-04-13 |
Ricardo Cruz | Fixed SDL code of drawgradient(). |
tree | commitdiff |
2004-04-13 |
Ingo Ruhnke | - reenabled OpenGL menu entry |
tree | commitdiff |
2004-04-13 |
Ricardo Cruz | Disabled OpenGL option. |
tree | commitdiff |
2004-04-13 |
Ingo Ruhnke | - implemeted video-mode switching (this currently break... |
tree | commitdiff |
2004-04-13 |
Ingo Ruhnke | - converted text_type into a class |
tree | commitdiff |
2004-04-13 |
Ricardo Cruz | Just changed each bkgd_top_* and bkgd_bottom_* to be... |
tree | commitdiff |
2004-04-13 |
Ingo Ruhnke | - converted texture_type into a Surface class |
tree | commitdiff |
2004-04-12 |
Ricardo Cruz | Added "author" field for levels. |
tree | commitdiff |
2004-04-12 |
Ricardo Cruz | A first attempt to make a simple and clean way of an... |
tree | commitdiff |
2004-04-12 |
Ingo Ruhnke | - commited MatzeB's update patch |
tree | commitdiff |
2004-04-12 |
Ingo Ruhnke | commited MatzeB's slider patch |
tree | commitdiff |
2004-04-12 |
Ingo Ruhnke | - added simple sprite class |
tree | commitdiff |
2004-04-12 |
Ingo Ruhnke | - added menu to worldmap |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - tweaked scroll behaviour a little bit |
tree | commitdiff |
2004-04-11 |
Ricardo Cruz | Fixed a simple bug that was not letting levelsets to... |
tree | commitdiff |
2004-04-11 |
Ricardo Cruz | Made drawgradient() to use our fillrect(), instead... |
tree | commitdiff |
2004-04-11 |
Ricardo Cruz | Added support for gradients :) |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - added contrib menu generator |
tree | commitdiff |
2004-04-11 |
Ricardo Cruz | Removed supertux.h (its useless). |
tree | commitdiff |
2004-04-11 |
Ricardo Cruz | Included supertux.h stuff into it. |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - turned some pointer-foo into a std::vector |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - turned menu_item_type into a class |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - moved the global_world into the leveleditors namespace |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - fixed missing menu on level editor exit |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - moved loadshared() to the right point |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - moved loadshared() to the right point |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - removed local (un)loadshared() stuff and replaced... |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | renamed timer_type to Timer |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | started to convert timer into a class |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | started to convert timer into a class |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - moved time_left timer into gamesession |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - made frame ration local |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - moved some global variables into a seperate class |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - localized some more variables |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - made some more global variables, local |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - turned special into classes |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - renamed 'world' to 'global_world' to emphasis that... |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - moved some collision code into the world class, since... |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - change gameobjs names from lower case to upper case |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - moved some more stuff into the world class |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - moved gameobjects into there own file |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - fixed worldmap a bit |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - moved some activate_bad_guy stuff into the world... |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - moved some more level_ stuff into the levelclass |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - removed obsolete hardcoded tiles |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - moved stuff from gamesession to world |
tree | commitdiff |
2004-04-11 |
Ingo Ruhnke | - moved stuff from gamesession to world |
tree | commitdiff |
2004-04-10 |
Ingo Ruhnke | - moved stuff from scene into a World class, just an... |
tree | commitdiff |
2004-04-10 |
Ingo Ruhnke | - moved lots of code around, made gameloop even more... |
tree | commitdiff |
2004-04-10 |
Ingo Ruhnke | - reduced menu fadness a bit (ie. balanced the edges) |
tree | commitdiff |
2004-04-10 |
Ingo Ruhnke | - turned gameloop into a class, in the hope to reduce... |
tree | commitdiff |
2004-04-10 |
Ingo Ruhnke | - more c++-ification |
tree | commitdiff |
2004-04-10 |
Ingo Ruhnke | - more c++-ification |
tree | commitdiff |
2004-04-10 |
Ingo Ruhnke | - some indent fixes |
tree | commitdiff |
2004-04-10 |
Ingo Ruhnke | - reorganized menu flow as descripted in the todo,... |
tree | commitdiff |
2004-04-10 |
Ingo Ruhnke | removed title from main menu |
tree | commitdiff |
2004-04-10 |
Ingo Ruhnke | - fixed quit |
tree | commitdiff |
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