2006-04-14 |
Stephen Groundwater | yeti cleanup and death animation rework, hitbox fix ups |
tree | commitdiff |
2006-04-13 |
Matthias Braun | not needed anymore |
tree | commitdiff |
2006-04-13 |
Matthias Braun | load default.nut for all scripts, have own roottable... |
tree | commitdiff |
2006-04-13 |
Ondřej Hošek | * "Outsourced" cheats from GameSession to scripting... |
tree | commitdiff |
2006-04-13 |
Matthias Braun | be compatible with opengl 1.1 headers (stupid MS win...) |
tree | commitdiff |
2006-04-13 |
Ondřej Hošek | Massive copyright update. I'm sorry if I'm crediting... |
tree | commitdiff |
2006-04-13 |
Matthias Braun | add code to debug collision rectangles |
tree | commitdiff |
2006-04-13 |
Matthias Braun | fix menu width, didn't committ the tileset fix, miscela... |
tree | commitdiff |
2006-04-13 |
Ondřej Hošek | * Tux now stops at crossroads on worldmaps |
tree | commitdiff |
2006-04-12 |
Ondřej Hošek | Hacked together a "coin losing" effect when Tux is... |
tree | commitdiff |
2006-04-12 |
Matthias Braun | fade out console |
tree | commitdiff |
2006-04-12 |
Matthias Braun | - remove pointless leveltime from world1 levels |
tree | commitdiff |
2006-04-12 |
Ondřej Hošek | When invincibility time's running out, the invinc.... |
tree | commitdiff |
2006-04-12 |
Matthias Braun | more work on worlds |
tree | commitdiff |
2006-04-11 |
Matthias Braun | several bugfixes to squirrel serialisation code, serial... |
tree | commitdiff |
2006-04-11 |
Matthias Braun | more missing asserts |
tree | commitdiff |
2006-04-11 |
Matthias Braun | use GL.h |
tree | commitdiff |
2006-04-11 |
Matthias Braun | glu.h is not needed |
tree | commitdiff |
2006-04-11 |
Matthias Braun | missing include |
tree | commitdiff |
2006-04-11 |
Ondřej Hošek | Byteswapping code for sound engine on big-endian systems |
tree | commitdiff |
2006-04-11 |
Matthias Braun | forgot some files |
tree | commitdiff |
2006-04-11 |
Christoph Sommer | made typedefs public |
tree | commitdiff |
2006-04-11 |
Matthias Braun | hopefully fixed the crash on exit, keep sectors script... |
tree | commitdiff |
2006-04-11 |
Matthias Braun | fix CFLAGS problems |
tree | commitdiff |
2006-04-11 |
Matthias Braun | simply change the type to GLint instead of casting... |
tree | commitdiff |
2006-04-11 |
Ondřej Hošek | * Fixed crasher if world doesn't have a world.nut |
tree | commitdiff |
2006-04-11 |
Ondřej Hošek | * Some Mac fixes that don't break Linux (inclusion... |
tree | commitdiff |
2006-04-10 |
Matthias Braun | Major rewrite of scripting support: |
tree | commitdiff |
2006-04-10 |
Christoph Sommer | Moved some console commands' implementations nearer... |
tree | commitdiff |
2006-04-09 |
Christoph Sommer | Level statistics panel shown during level's end sequence |
tree | commitdiff |
2006-04-09 |
Christoph Sommer | Fixed bug with console crashing on 0-length commands |
tree | commitdiff |
2006-04-09 |
Christoph Sommer | Console commands can pass arguments |
tree | commitdiff |
2006-04-09 |
Christoph Sommer | Subtle animation of Console background / |
tree | commitdiff |
2006-04-09 |
Christoph Sommer | Messaging system should now work |
tree | commitdiff |
2006-04-09 |
Christoph Sommer | Messaging subsystem rewrite, step I |
tree | commitdiff |
2006-04-08 |
Marek Moeckel | added commands: "restart" to restart current level... |
tree | commitdiff |
2006-04-08 |
Marek Moeckel | translucent console |
tree | commitdiff |
2006-04-08 |
Christoph Sommer | Yet another Console commit / |
tree | commitdiff |
2006-04-08 |
Christoph Sommer | Console toggle now scancode 49 |
tree | commitdiff |
2006-04-08 |
Christoph Sommer | Console toggle now on caret key / Started work on Backs... |
tree | commitdiff |
2006-04-07 |
Matthias Braun | more smaller fixes |
tree | commitdiff |
2006-04-07 |
Matthias Braun | refactored some supertux mainloops |
tree | commitdiff |
2006-04-07 |
Christoph Sommer | Minor changes |
tree | commitdiff |
2006-04-07 |
Christoph Sommer | Restored old growup code |
tree | commitdiff |
2006-04-07 |
Christoph Sommer | Console hides immediately / Cleaned up controller hook |
tree | commitdiff |
2006-04-07 |
Christoph Sommer | Forgot a file |
tree | commitdiff |
2006-04-07 |
Christoph Sommer | No lives, no gameover, no worries |
tree | commitdiff |
2006-04-07 |
Marek Moeckel | added console commands: "cheats", "cmdlist", "numberoft... |
tree | commitdiff |
2006-04-06 |
Ryan Flegel | Typo fix |
tree | commitdiff |
2006-04-06 |
Christoph Sommer | Cheating handled by Console |
tree | commitdiff |
2006-04-06 |
Christoph Sommer | Console can be toggled with Tab key / Receives chars... |
tree | commitdiff |
2006-04-06 |
Christoph Sommer | Simple Console |
tree | commitdiff |
2006-04-04 |
Matthias Braun | missing assert |
tree | commitdiff |
2006-04-04 |
Matthias Braun | fix OpenAl deleting buffers before stop() |
tree | commitdiff |
2006-04-03 |
Marek Moeckel | stopped infoblocks from ringing, since they're not... |
tree | commitdiff |
2006-04-02 |
Christoph Sommer | Worldmap teleporter is now animated / All Worldmap... |
tree | commitdiff |
2006-04-02 |
Christoph Sommer | Tux can no longer stop on arbitrary positions / Can... |
tree | commitdiff |
2006-04-02 |
Stephen Groundwater | replaced bell object with firefly, renamed all hooks... |
tree | commitdiff |
2006-04-02 |
Matthias Braun | change worldmap format to be the same as levels (basically) |
tree | commitdiff |
2006-03-31 |
Matthias Braun | forgot 2 files |
tree | commitdiff |
2006-03-31 |
Matthias Braun | split Background into Background and Gradient object |
tree | commitdiff |
2006-03-31 |
Matthias Braun | 1 tile holes work again, fixed some bugs in the PathWalker |
tree | commitdiff |
2006-03-31 |
Marek Moeckel | made it wav again, but smaller |
tree | commitdiff |
2006-03-31 |
Marek Moeckel | using new sound for WillOWisp |
tree | commitdiff |
2006-03-31 |
Matthias Braun | fix shrinking |
tree | commitdiff |
2006-03-31 |
Matthias Braun | fix growup, lightmap experiments with willowisp |
tree | commitdiff |
2006-03-31 |
Matthias Braun | fix memory leak in background object |
tree | commitdiff |
2006-03-31 |
Matthias Braun | fix |
tree | commitdiff |
2006-03-31 |
Matthias Braun | fix collision against spikes too wide, fix paths, try... |
tree | commitdiff |
2006-03-31 |
Christoph Sommer | New Badguy "Will-O-Wisp": eerie light that tracks Tux... |
tree | commitdiff |
2006-03-31 |
Matthias Braun | forgot to add some files, fix invisible tiles |
tree | commitdiff |
2006-03-31 |
Matthias Braun | - Yet another try in the endless quest for perfect... |
tree | commitdiff |
2006-03-30 |
Christoph Sommer | Background can now render three images: Top, Center... |
tree | commitdiff |
2006-03-30 |
Christoph Sommer | Removed stray code from -nogl branch |
tree | commitdiff |
2006-03-29 |
Matthias Braun | sprites.strf is gone, woohoo, thanks to Christoph |
tree | commitdiff |
2006-03-27 |
Christoph Sommer | Titlescreen features a jumping Tux again |
tree | commitdiff |
2006-03-26 |
Matthias Braun | we can't work without sound |
tree | commitdiff |
2006-03-26 |
Christoph Sommer | Made Totem jump a bit before stacking |
tree | commitdiff |
2006-03-26 |
Christoph Sommer | New Badguy "Totem" - a variable-height stack of wooden... |
tree | commitdiff |
2006-03-25 |
Christoph Sommer | Phone rings again. / |
tree | commitdiff |
2006-03-25 |
Christoph Sommer | Unified Messaging Subsystem |
tree | commitdiff |
2006-03-23 |
Christoph Sommer | Forward declarations stink / Path is now serializable... |
tree | commitdiff |
2006-03-22 |
Christoph Sommer | autoscoll Camera now references Path, just like the... |
tree | commitdiff |
2006-03-21 |
Christoph Sommer | New Path based on time intervals; see levels/test/platf... |
tree | commitdiff |
2006-03-21 |
Matthias Braun | - some win32 fixes |
tree | commitdiff |
2006-03-19 |
Christoph Sommer | Badguys rely on new (dummy-)function get_nearest_player. / |
tree | commitdiff |
2006-03-19 |
Christoph Sommer | Split game objects into separate .sprite files |
tree | commitdiff |
2006-03-17 |
Christoph Sommer | Mr. Tree now spawns two badguys when hit |
tree | commitdiff |
2006-03-16 |
Christoph Sommer | Fixed sprite, bounding-boxes and behaviour of Mr. Tree |
tree | commitdiff |
2006-03-15 |
Matthias Braun | use full paths for sound objects |
tree | commitdiff |
2006-03-12 |
Matthias Braun | not needed anymore |
tree | commitdiff |
2006-03-11 |
Matthias Braun | disable gravity for tux when he is on ground, this... |
tree | commitdiff |
2006-03-10 |
Stephen Groundwater | Made Mr_Tree graphic smaller, from 99 to 85 pixels. |
tree | commitdiff |
2006-03-08 |
Christoph Sommer | Moved powerups to separate .sprite files |
tree | commitdiff |
2006-03-08 |
Christoph Sommer | Moved Tux' and Badguys' sprites from sprites.strf to... |
tree | commitdiff |
2006-03-04 |
Christoph Sommer | experimental Zeekling mod - swoops down when she spots... |
tree | commitdiff |
2006-03-03 |
Christoph Sommer | New badguy SkullHop - a skull that hops around on one... |
tree | commitdiff |
2006-03-03 |
Christoph Sommer | Finite sprite animations now stop at last frame, not... |
tree | commitdiff |
2006-03-03 |
Christoph Sommer | angrystone is now invulnerable |
tree | commitdiff |
2006-03-03 |
Matthias Braun | fix warning |
tree | commitdiff |
next |