2004-05-14 |
Ryan Flegel | - fixed badguy collisions so they no longer get jammed |
tree | commitdiff |
2004-05-14 |
Ryan Flegel | - changed b/g for credits |
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2004-05-14 |
Ryan Flegel | - uncomment crash fix that was accidentally commented |
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2004-05-14 |
Ryan Flegel | - fixed an ugly hack I was using before for the JS... |
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2004-05-14 |
Ryan Flegel | - added some joystick config options.. I think |
tree | commitdiff |
2004-05-13 |
Ryan Flegel | - added freedesktop.org .desktop file from Mike Hearn |
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2004-05-13 |
Ryan Flegel | - made mriceblock break blocks when kicked into them |
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2004-05-13 |
Ricardo Cruz | Up was moving to down and down to up - fixed. |
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2004-05-13 |
Ricardo Cruz | Improved frozen behavior. |
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2004-05-13 |
Ricardo Cruz | Made some checking before the scrolling code, in order... |
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2004-05-13 |
Ricardo Cruz | Fixed crash. |
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2004-05-13 |
Ricardo Cruz | Added vertical scrolling for the level editor. |
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2004-05-13 |
Ryan Flegel | - fixed a warning |
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2004-05-13 |
Ryan Flegel | - fixed potential crash |
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2004-05-12 |
Ryan Flegel | - fixed crash when hitting badguy with bullet |
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2004-05-12 |
Ricardo Cruz | Fire should be working again. |
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2004-05-12 |
Ricardo Cruz | First implementation of the ice power. |
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2004-05-12 |
Ryan Flegel | - fixed some enums |
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2004-05-12 |
Ricardo Cruz | In case the level has been saved, and no change was... |
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2004-05-12 |
Ricardo Cruz | Break lines on tiles as requested by Ryan. |
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2004-05-12 |
Ricardo Cruz | Just changed the vertical scrolling to the top of the... |
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2004-05-12 |
Ricardo Cruz | Smoother vertical scrolling. |
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2004-05-12 |
Ryan Flegel | - fixed enum bug mentioned by Kevin L. Mitchell on... |
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2004-05-12 |
Ryan Flegel | - removed old code |
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2004-05-12 |
Ryan Flegel | - fixed rising specials |
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2004-05-11 |
Ricardo Cruz | Bottom tiles were not being drawn right when vertical... |
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2004-05-11 |
Ryan Flegel | - fixed vscroll a bit--forgot foreground |
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2004-05-11 |
Ryan Flegel | - fixed vscroll a bit |
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2004-05-11 |
Ricardo Cruz | Fixed hotspot square drawing in debug mode. |
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2004-05-11 |
Ricardo Cruz | Modified draw_part() in sprite class to make use of... |
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2004-05-11 |
Ricardo Cruz | Upgrades weren't being shown when appearing... fixed! |
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2004-05-11 |
Ryan Flegel | - added exceptions |
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2004-05-11 |
Ricardo Cruz | Cleanups. Basically I made sprites to care about the... |
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2004-05-11 |
Ricardo Cruz | First implementation of vertical scrolling. |
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2004-05-11 |
Ricardo Cruz | First step for vertical scrolling stop. |
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2004-05-11 |
Ryan Flegel | - made fixes to buttjump |
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2004-05-11 |
Ryan Flegel | - added butt-jump |
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2004-05-10 |
Tobias Gläßer | Leveleditor closes on SDL_QUIT events now. |
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2004-05-10 |
Ricardo Cruz | When pressing a player's key and then press Esc, the... |
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2004-05-10 |
Ricardo Cruz | Don't display cursor on help. |
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2004-05-10 |
Tobias Gläßer | *** empty log message *** |
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2004-05-10 |
Tobias Gläßer | fixed missing semicolon |
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2004-05-10 |
Tobias Gläßer | fixed end of level to begin wrap around in the title... |
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2004-05-10 |
Tobias Gläßer | minor updates |
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2004-05-10 |
Tobias Gläßer | Fixed some TODO-list bugs. |
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2004-05-10 |
Tobias Gläßer | fixed selection of a game_object in IsObject mode |
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2004-05-10 |
Tobias Gläßer | fixed visual button bugs. |
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2004-05-10 |
Tobias Gläßer | Fixed bkgd_speed. Objects properties can be edited... |
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2004-05-10 |
Matthias Braun | never free the screen surface, SDL doesn't allow that |
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2004-05-10 |
Ricardo Cruz | Bug fixed. That test was just reading some random memor... |
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2004-05-10 |
Ricardo Cruz | Ups, name mistake. |
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2004-05-10 |
Ricardo Cruz | Well, Ingo and Tobias prefer the old shooting behavior... |
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2004-05-10 |
Ricardo Cruz | Take cursor out of the help screen. |
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2004-05-09 |
Tobias Gläßer | removed double shortcuts in leveleditor. updated level... |
tree | commitdiff |
2004-05-09 |
Ricardo Cruz | Removed the screen free. It was already been freed... |
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2004-05-09 |
Ricardo Cruz | Instead of limitating the number of bullets, according... |
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2004-05-09 |
Tobias Gläßer | big white font correction |
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2004-05-09 |
Ryan Flegel | - increased Tux's safe time to 1250ms |
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2004-05-09 |
Tobias Gläßer | Added a static member function to the Surface class... |
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2004-05-09 |
Ricardo Cruz | Don't show selection cursor when help is being displayed. |
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2004-05-09 |
Ricardo Cruz | Cleanuped code and applied it to draw_bg() and draw_par... |
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2004-05-09 |
Tobias Gläßer | Minimap works in SDL now and one more crash is fixed. |
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2004-05-09 |
Ricardo Cruz | SDL draw() now supports alpha blitting. |
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2004-05-08 |
Ricardo Cruz | Added explode(). Avoid duplicated code, futhermore... |
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2004-05-08 |
Ricardo Cruz | if a stalactite hits a Mr. Bomb, explode, instead of... |
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2004-05-08 |
Ricardo Cruz | Small clean-up. |
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2004-05-08 |
Tobias Gläßer | Prevent "Return to Level Editor" from working, if no... |
tree | commitdiff |
2004-05-08 |
Tobias Gläßer | minor fix, that makes sure a time_left value is set... |
tree | commitdiff |
2004-05-08 |
Tobias Gläßer | change back to to le_world as current world, when we... |
tree | commitdiff |
2004-05-08 |
Tobias Gläßer | Make sure that tiles are loaded before tilegroups are... |
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2004-05-08 |
Ricardo Cruz | There is no need in saving on exit, since it already... |
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2004-05-08 |
Ricardo Cruz | Fixes death in modes different than the autoscrolling. |
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2004-05-08 |
Tobias Gläßer | Fixed some leveleditor-object/badguy issues. |
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2004-05-08 |
Ricardo Cruz | Fixed bug that was causing player's dead. |
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2004-05-07 |
Tobias Gläßer | Fixed creating level-subset again. |
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2004-05-07 |
Ricardo Cruz | Added horizontal auto scrolling! |
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2004-05-07 |
Tobias Gläßer | major changes to the leveleditor internals, there are... |
tree | commitdiff |
2004-05-07 |
Ricardo Cruz | Added support for silver's Benjamin font. |
tree | commitdiff |
2004-05-07 |
Ricardo Cruz | Added support for Benjamin's green fonts. |
tree | commitdiff |
2004-05-07 |
Ricardo Cruz | Replaced - by _ for the flickering input cursor. |
tree | commitdiff |
2004-05-07 |
Ricardo Cruz | Support for Benjamin's fonts. |
tree | commitdiff |
2004-05-06 |
Ricardo Cruz | Moved SCREEN_W and SCREEN_H to setup.cpp to avoid ppl... |
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2004-05-06 |
Ingo Ruhnke | - made supertux g++295 friendly |
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2004-05-06 |
Tobias Gläßer | TileGroups are placed in a set now. BUTTON_WHEELUP... |
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2004-05-06 |
Ryan Flegel | - undid Ricardo's changes |
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2004-05-06 |
Tobias Gläßer | Fixed bug where tiles/objects could be drawn while... |
tree | commitdiff |
2004-05-06 |
Ricardo Cruz | Made worldmap to save game on exit. |
tree | commitdiff |
2004-05-06 |
Ricardo Cruz | This should work, i guess... |
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2004-05-06 |
Ricardo Cruz | Just added leveleditor argument to help info. |
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2004-05-06 |
Ricardo Cruz | Made the back scrolling to work in debug mode (and... |
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2004-05-06 |
Ryan Flegel | - replaced some fabs() where fabsf() should be used |
tree | commitdiff |
2004-05-05 |
Ryan Flegel | - made some backscroll changes. |
tree | commitdiff |
2004-05-05 |
Ryan Flegel | - fixed scrolling problem when starting from a reset... |
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2004-05-05 |
Tobias Gläßer | added draw_stretched capability to surface* and tile... |
tree | commitdiff |
2004-05-05 |
Tobias Gläßer | Fixed Objects drag+drop bug. LevelEditor cursor tuning. |
tree | commitdiff |
2004-05-05 |
Tobias Gläßer | LevelEditor tilegroup/object select by wheelup/wheeldow... |
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2004-05-05 |
Ricardo Cruz | Made leveleditor to start in a specific file when ran as: |
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2004-05-05 |
Tobias Gläßer | Adding Objects works through clicking instead pressing... |
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2004-05-05 |
Tobias Gläßer | a ButtonPanel is able to highlight the last clicked... |
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2004-05-05 |
Tobias Gläßer | fixed a crash when creating a new levelsubset in the... |
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