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-Worldmap cleanups (use DrawingContext transformstack)
[supertux.git]
/
src
/
worldmap.h
2005-04-01
Matthias Braun
-Worldmap cleanups (use DrawingContext transformstack)
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2004-12-05
Matthias Braun
-Incorporated Marcin Ko��cielnicki patch that reintrodu...
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2004-12-02
Matthias Braun
changed worldmap to be stored inside the same directory...
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2004-11-28
Matthias Braun
move over rewritten lispreader from tuxkart (with addit...
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2004-11-26
Matthias Braun
fixed broken 1-time animations in sprites, fixed collis...
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2004-11-23
Matthias Braun
fix some more timings and the long standing gradient...
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2004-11-20
Matthias Braun
The BIG COMMIT(tm)
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2004-10-06
Ricardo Cruz
Splited out level stuff from SpecialTile to a Level...
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2004-10-04
Ricardo Cruz
Added support for tile animation on worldmap.
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2004-09-14
Ricardo Cruz
Implemented a statistics system. I believe this feature...
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2004-08-26
Ricardo Cruz
Updated code to support new stuff from 0.1.2.
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2004-07-28
Ricardo Cruz
Improved passive messages code. Fixed bug of showing...
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2004-07-28
Ricardo Cruz
New field: (passive-message "blabla") . This will show...
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2004-07-28
Ricardo Cruz
Changes in worldmap:
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2004-07-27
Ricardo Cruz
Renamed Level by SpecialTile.
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2004-07-27
Ricardo Cruz
Added auto-walk field for world maps.
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2004-07-20
Tobias Gläßer
mainly changed #includes to work with the new SuperTux...
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2004-07-17
Ricardo Cruz
Just changed the name of a worldmap flag.
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2004-07-16
Ricardo Cruz
Implemented a new special-tile field that should replac...
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2004-07-10
Marek Moeckel
Made Tux' starting position on the world map settable...
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2004-07-09
Ricardo Cruz
Shows map's title, not filename, in menu.
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2004-07-09
Ricardo Cruz
Added worldmap choosing from command-line and menu.
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2004-07-07
Ricardo Cruz
Instead of setting the level to be flipped from the...
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2004-06-08
Ricardo Cruz
Save worldmap filename to slot.
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2004-05-30
Matthias Braun
-Changed drawing model. Everything is handled through...
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2004-05-28
Ricardo Cruz
Fade when entering a level.
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2004-05-12
Ryan Flegel
- fixed some enums
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2004-04-27
Ingo Ruhnke
- made worldmap CPU independend, needs testing
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2004-04-27
Ingo Ruhnke
- added extro support to worldmap, crashes however...
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2004-04-26
Ingo Ruhnke
- added small/firetux to worldmap
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2004-04-26
Ingo Ruhnke
- added automatic walking on worldmap
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2004-04-26
Ingo Ruhnke
- added way to interupt exit sequence
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2004-04-25
Ingo Ruhnke
- memleak fix and menu fix from MatzeB
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2004-04-24
Ingo Ruhnke
- patch from MatzeB to make music handling easier and...
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2004-04-21
Ricardo Cruz
Now, the worldmap displays the Level's name, instead...
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2004-04-19
Ingo Ruhnke
- removed a few menu variables
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2004-04-17
Ingo Ruhnke
- implemented locked levels on worldmap
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2004-04-17
Ingo Ruhnke
sik0fewl's worldmap patch
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2004-04-17
Ingo Ruhnke
- changed/clean up level end detection a bit, still...
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2004-04-17
Ingo Ruhnke
- added load game support for the worldmap
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2004-04-16
Ingo Ruhnke
- some more savegame stuff
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2004-04-15
Ingo Ruhnke
- added primitiv scrolling to the worldmap
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2004-04-13
Ingo Ruhnke
- converted text_type into a class
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2004-04-13
Ingo Ruhnke
- converted texture_type into a Surface class
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2004-04-11
Ingo Ruhnke
- fixed worldmap a bit
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2004-03-22
Ingo Ruhnke
*** empty log message ***
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2004-03-22
Ingo Ruhnke
commited Matzes Win32 patch
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2004-03-21
Ingo Ruhnke
- replaced char* with string
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2004-03-20
Ingo Ruhnke
- added zlib support to lispreader
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2004-03-20
Ingo Ruhnke
- moved tux into its own class, removed some clutter
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2004-03-20
Ingo Ruhnke
- reorganized code a bit
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2004-03-20
Ingo Ruhnke
- added check to catch brocken worldmaps
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2004-03-20
Ingo Ruhnke
- added music support and support for starting levels...
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2004-03-19
Ingo Ruhnke
- added level starting from command line thingy
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2004-03-19
Ingo Ruhnke
- added read_string and read_int_vector to LispReader
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