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- converted texture_type into a Surface class
[supertux.git]
/
src
/
worldmap.cpp
2004-04-13
Ingo Ruhnke
- converted texture_type into a Surface class
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2004-04-12
Ingo Ruhnke
- added menu to worldmap
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2004-04-11
Ingo Ruhnke
- made some more global variables, local
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2004-04-11
Ingo Ruhnke
- fixed worldmap a bit
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2004-04-10
Ingo Ruhnke
- turned gameloop into a class, in the hope to reduce...
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2004-04-10
Ingo Ruhnke
- reorganized menu flow as descripted in the todo,...
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2004-04-03
Tobias Gläßer
lots of improvements all over the code.
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2004-03-25
Ingo Ruhnke
- cleanup in the worldmap
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2004-03-25
Ingo Ruhnke
- fixed file extension
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2004-03-24
Ingo Ruhnke
- coverted badguy type into an object
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2004-03-24
Ingo Ruhnke
- commited Michael George's config-file patch
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2004-03-23
Ingo Ruhnke
- fixed joystick code a bit
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2004-03-21
Ingo Ruhnke
- replaced char* with string
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2004-03-21
Ingo Ruhnke
- fixed file extension, removed pwd.h header
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2004-03-21
Ingo Ruhnke
- replaced a few char* with std::string
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2004-03-20
Ingo Ruhnke
- added zlib support to lispreader
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2004-03-20
Ingo Ruhnke
- moved tux into its own class, removed some clutter
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2004-03-20
Ingo Ruhnke
- replaced #ifdef LINUX with #ifndef WIN32, should...
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2004-03-20
Ingo Ruhnke
- reorganized code a bit
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2004-03-20
Ingo Ruhnke
- added check to catch brocken worldmaps
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2004-03-20
Ingo Ruhnke
- added music support and support for starting levels...
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2004-03-20
Ingo Ruhnke
- added tilemap loading for the worldmap
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2004-03-19
Ingo Ruhnke
- added level starting from command line thingy
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2004-03-19
Ingo Ruhnke
- added read_string and read_int_vector to LispReader
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