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- added check for 'region' symbol
[supertux.git]
/
src
/
worldmap
/
worldmap.cpp
2007-03-02
Tim Goya
minimize some #includes and replace with forward decls
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2007-02-28
Matthias Braun
- Use obstacks for memory allocation for lispfiles...
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2007-01-28
Ingo Ruhnke
- renamed LEFT_ALLIGN to ALIGN_LEFT
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2007-01-28
Arvid Norlander
Fixed trailing whitespaces in all(?) source files of...
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2007-01-23
Matthias Braun
- fix a bunch of msvc warnings (mostly assigning double...
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2007-01-21
Wolfgang Becker
Klaus Denker's widescreen_fixes.patch:
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2007-01-21
Matthias Braun
- Cleanup and rewrite some mainloop code
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2007-01-20
Matthias Braun
- fix tux not advancing on worldmap after solving a...
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2007-01-08
Christoph Sommer
Aborting a level no longer resets Tux to the last finis...
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2006-12-30
Wolfgang Becker
tuxdev: [ Patch #1727 ] Screen effect interruption...
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2006-12-16
Wolfgang Becker
Worldmaps reset ambient light.
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2006-11-01
Christoph Sommer
Addded property to Worldmap Spawnpoint to let Tux autom...
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2006-08-18
Christoph Sommer
Icyisland intro is now an ordinary level set to "auto...
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2006-07-24
Wolfgang Becker
If player is at illegal position on worldmap, "action...
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2006-07-23
Christoph Sommer
Tentative checkin of tuxdev's "Object improvement patch...
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2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
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2006-06-20
Christoph Sommer
More work on Teleporter and SpriteChange /
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2006-06-20
Christoph Sommer
Added "interactive" Teleporters /
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2006-06-20
Christoph Sommer
Experiments with new Teleporter Worldmap Tile
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2006-06-17
Christoph Sommer
Added (inactive) code to show level pictures on worldmap
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2006-04-24
Matthias Braun
make GameObjects reference counted (this avoids crashs...
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2006-04-23
Matthias Braun
- Worldmap scripts have their own roottable now (like...
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2006-04-23
Matthias Braun
- Avoid some expensive SDL_GetTicks() calls
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2006-04-19
Matthias Braun
2 more evil mainloops are gone
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2006-04-17
Christoph Sommer
Removed a global variable
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2006-04-17
Matthias Braun
the boat works now
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2006-04-14
Matthias Braun
split worldmap into several files, updates, use SDL_Del...
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