Fixed wrong "top-edge" tiles in data/levels/bonus2/level11.stl ("The long cave")
[supertux.git] / src / worldmap / special_tile.cpp
2006-06-20 Christoph SommerMore work on Teleporter and SpriteChange /
2006-04-27 Christoph SommerTried enabling keyword substitution for $Id$
2006-04-19 Matthias Braunmore work on worldmap switching
2006-04-14 Matthias Braunsplit worldmap into several files, updates, use SDL_Del...