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Removed vertical flipping drawing hacks.
[supertux.git]
/
src
/
world.cpp
2004-04-11
Ingo Ruhnke
- made some more global variables, local
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2004-04-11
Ingo Ruhnke
- turned special into classes
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2004-04-11
Ingo Ruhnke
- renamed 'world' to 'global_world' to emphasis that...
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2004-04-11
Ingo Ruhnke
- moved some collision code into the world class, since...
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2004-04-11
Ingo Ruhnke
- change gameobjs names from lower case to upper case
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2004-04-11
Ingo Ruhnke
- moved some more stuff into the world class
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2004-04-11
Ingo Ruhnke
- moved gameobjects into there own file
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2004-04-11
Ingo Ruhnke
- moved some activate_bad_guy stuff into the world...
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2004-04-11
Ingo Ruhnke
- moved some more level_ stuff into the levelclass
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2004-04-11
Ingo Ruhnke
- moved stuff from gamesession to world
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2004-04-10
Ingo Ruhnke
- moved stuff from scene into a World class, just an...
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2004-04-10
Ingo Ruhnke
- moved lots of code around, made gameloop even more...
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2004-04-10
Ingo Ruhnke
- some indent fixes
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2004-03-22
Ingo Ruhnke
- removed NO_UPDATE and let the default argument handle it
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2004-03-22
Ingo Ruhnke
- replaced YES/NO with true/false
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2004-03-21
Tobias Gläßer
converted game object arrays to std::vector
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2004-03-17
Ingo Ruhnke
- renamed *.c to *.cxx
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