2007-01-23 |
Matthias Braun | - fix a bunch of msvc warnings (mostly assigning double... |
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2007-01-08 |
Christoph Sommer | Enable loading levels from .zip files in config dir... |
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2006-07-21 |
Matthias Braun | fix cr/lfs and remove trailing whitespaces... |
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2006-04-23 |
Matthias Braun | - Avoid some expensive SDL_GetTicks() calls |
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2006-04-17 |
Matthias Braun | the boat works now |
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2006-04-14 |
Matthias Braun | split worldmap into several files, updates, use SDL_Del... |
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2006-04-13 |
Ondřej Hošek | Massive copyright update. I'm sorry if I'm crediting... |
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2006-04-12 |
Matthias Braun | fade out console |
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2006-04-12 |
Matthias Braun | - remove pointless leveltime from world1 levels |
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2006-04-12 |
Matthias Braun | more work on worlds |
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2006-04-11 |
Matthias Braun | several bugfixes to squirrel serialisation code, serial... |
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2006-04-11 |
Matthias Braun | hopefully fixed the crash on exit, keep sectors script... |
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2006-04-11 |
Ondřej Hošek | * Fixed crasher if world doesn't have a world.nut |
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2006-04-11 |
Ondřej Hošek | * Some Mac fixes that don't break Linux (inclusion... |
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2006-04-10 |
Matthias Braun | Major rewrite of scripting support: |
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2006-04-09 |
Christoph Sommer | Messaging subsystem rewrite, step I |
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2006-04-07 |
Matthias Braun | refactored some supertux mainloops |
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2004-05-31 |
Matthias Braun | big refactoring of level and world class. A level is... |
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2004-05-30 |
Matthias Braun | -Changed drawing model. Everything is handled through... |
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2004-05-27 |
Ricardo Cruz | Implemented Tux growing animation. |
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2004-05-26 |
Matthias Braun | some cleanups and robustness checks, I added while... |
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2004-05-25 |
Matthias Braun | more tuning of badguy activation |
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2004-05-25 |
Matthias Braun | implemented autoscrolling and proper camera parsing... |
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2004-05-24 |
Matthias Braun | make badguys reappear when scrolling back |
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2004-05-24 |
Matthias Braun | fixed bug I just introduced |
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2004-05-24 |
Matthias Braun | -renamed ViewPort to Camera |
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2004-05-24 |
Ricardo Cruz | New flying platform object. |
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2004-05-22 |
Ricardo Cruz | Tux shows arm when firing. |
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2004-05-21 |
Matthias Braun | eliminated global scroll_x and scroll_y variables |
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2004-05-20 |
Matthias Braun | fix jerky scrolling |
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2004-05-20 |
Matthias Braun | fixed bullet problems |
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2004-05-20 |
Matthias Braun | don't remove trampolines twice |
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2004-05-20 |
Matthias Braun | -converted remaining classes to GameObject |
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2004-05-20 |
Matthias Braun | -changed Level class to save tiles in a big 1 dimension... |
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2004-05-20 |
Matthias Braun | converted player to new object system |
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2004-05-20 |
Matthias Braun | fixed score display and converted tilemap to a gameobject |
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2004-05-20 |
Matthias Braun | -Added new object system and converted some GameObjects... |
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2004-05-19 |
Ryan Flegel | - much nicer scrolling |
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2004-05-18 |
Matthias Braun | fixed butt jump to work even when up-key is not pressed... |
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2004-05-18 |
Ricardo Cruz | Now the player dies when reaching the bottom of the... |
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2004-05-17 |
Ryan Flegel | - trampoline stuff |
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2004-05-16 |
Ryan Flegel | - trampoline stuff |
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2004-05-16 |
Ryan Flegel | - more game object changes. looks a bit nicer now |
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2004-05-16 |
Ryan Flegel | - more game object progress |
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2004-05-16 |
Ryan Flegel | - Made some changes to object code |
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2004-05-15 |
Ricardo Cruz | Only do vertical scrolling when the height is higher... |
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2004-05-15 |
Ricardo Cruz | Cleanup. Also applied the same fix to leveleditor.... |
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2004-05-14 |
Ryan Flegel | - more resolution fixes |
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2004-05-14 |
Ryan Flegel | - some resolution fixes |
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2004-05-14 |
Ryan Flegel | - fixed drawing crash |
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2004-05-14 |
Ricardo Cruz | First try to switch to 800x600. |
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2004-05-13 |
Ricardo Cruz | Made some checking before the scrolling code, in order... |
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2004-05-12 |
Ryan Flegel | - fixed crash when hitting badguy with bullet |
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2004-05-12 |
Ricardo Cruz | Fire should be working again. |
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2004-05-12 |
Ricardo Cruz | First implementation of the ice power. |
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2004-05-12 |
Ricardo Cruz | Just changed the vertical scrolling to the top of the... |
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2004-05-12 |
Ricardo Cruz | Smoother vertical scrolling. |
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2004-05-12 |
Ryan Flegel | - removed old code |
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2004-05-11 |
Ricardo Cruz | Bottom tiles were not being drawn right when vertical... |
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2004-05-11 |
Ryan Flegel | - fixed vscroll a bit--forgot foreground |
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2004-05-11 |
Ryan Flegel | - fixed vscroll a bit |
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2004-05-11 |
Ricardo Cruz | Cleanups. Basically I made sprites to care about the... |
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2004-05-11 |
Ricardo Cruz | First implementation of vertical scrolling. |
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2004-05-10 |
Tobias Gläßer | Fixed some TODO-list bugs. |
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2004-05-10 |
Ricardo Cruz | Bug fixed. That test was just reading some random memor... |
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2004-05-10 |
Ricardo Cruz | Well, Ingo and Tobias prefer the old shooting behavior... |
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2004-05-09 |
Ricardo Cruz | Instead of limitating the number of bullets, according... |
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2004-05-08 |
Ricardo Cruz | Fixes death in modes different than the autoscrolling. |
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2004-05-07 |
Ricardo Cruz | Added horizontal auto scrolling! |
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2004-05-06 |
Ryan Flegel | - undid Ricardo's changes |
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2004-05-06 |
Ricardo Cruz | This should work, i guess... |
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2004-05-06 |
Ricardo Cruz | Made the back scrolling to work in debug mode (and... |
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2004-05-05 |
Ryan Flegel | - made some backscroll changes. |
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2004-05-05 |
Ryan Flegel | - fixed scrolling problem when starting from a reset... |
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2004-05-05 |
Ricardo Cruz | Just tuned the X_SPACE, so that Tux position in screen... |
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2004-05-05 |
Ryan Flegel | - fixed scrolling past level bug |
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2004-05-05 |
Ryan Flegel | - fixed the part of backscrolling that a broke. Backscr... |
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2004-05-04 |
Ryan Flegel | - fixed small scrolling bug |
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2004-05-04 |
Ricardo Cruz | Removed scrolling printf, back scrolling from level... |
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2004-05-04 |
Ricardo Cruz | Fixed srolling camera move. Silly me, I forgot about... |
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2004-05-04 |
Ricardo Cruz | Added a test for a end of level scrolling test... |
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2004-05-04 |
Ricardo Cruz | Made it possible for Tux to be in a position before... |
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2004-05-03 |
Ricardo Cruz | Changed the way the scrolling was calculated. Instead... |
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2004-05-03 |
Tobias Gläßer | leveleditor related improvements. Added bkgd_speed. |
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2004-05-03 |
Ryan Flegel | - fixed scrolling bug |
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2004-05-03 |
Ricardo Cruz | Added back scrolling! |
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2004-05-02 |
Tobias Gläßer | leveleditor related improvements |
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2004-05-02 |
Matthias Braun | fixed musicproblems in endgame and fixed multicoinblock... |
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2004-04-29 |
Ricardo Cruz | In the invincible mode, don't bump/squish enemies,... |
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2004-04-28 |
Ingo Ruhnke | - memleak fix for my last patch |
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2004-04-28 |
Ingo Ruhnke | MatzeB: that shoudl fix the cases where you die when... |
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2004-04-28 |
Ingo Ruhnke | <MatzeB> fixes some remaining memory leaks |
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2004-04-27 |
Ingo Ruhnke | removed debug stuff |
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2004-04-26 |
Ingo Ruhnke | bump patch for upgrades from matzeb |
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2004-04-26 |
Ingo Ruhnke | <MatzeB> -cleanup in resource management functions |
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2004-04-26 |
Ingo Ruhnke | - added bonus loading |
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2004-04-24 |
Ingo Ruhnke | - patch from MatzeB to make music handling easier and... |
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2004-04-22 |
Ingo Ruhnke | - changed way badguy removal is handled (ie. with a... |
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2004-04-22 |
Ingo Ruhnke | - made some arrays private |
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2004-04-22 |
Ingo Ruhnke | - merged a few duplicated if's in player |
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