2007-12-16 |
Tim Goya | restore trunk |
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2007-12-16 |
Tim Goya | clean out source |
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2007-12-16 |
Tim Goya | Initial integration, lots of broken stuff |
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2007-12-16 |
Christoph Sommer | Made compiles on MacOS X a bit smoother, activated... |
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2007-08-25 |
Tim Goya | Remove draw_text from renderer.hpp and lightmap.hpp... |
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2007-08-24 |
Tim Goya | SDL: don't take note of a color in the optimizer if... |
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2007-08-24 |
Tim Goya | SDL: use E(X^2) - E(X)^2 for variance to reduce an... |
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2007-08-22 |
Tim Goya | Improved SDL_Surface optimizer to handle images that... |
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2007-08-21 |
Stephen Groundwater | added a missing include line. |
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2007-08-21 |
Tim Goya | SDL: Remove the alpha channel and approximate with... |
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2007-08-21 |
Tim Goya | SDL: use SDL_DisplayFormat instead of SDL_DisplayFormat... |
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2007-08-20 |
Tim Goya | 'auto' option that always picks what it thinks is the... |
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2007-08-18 |
Tim Goya | SDL: Implement lightmaps smaller than the screen size... |
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2007-08-18 |
Tim Goya | Precalculated renderer specific surface data, better... |
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2007-08-17 |
Tim Goya | SDL: remove pointless refcount acrobatics on video... |
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2007-08-17 |
Tim Goya | SDL: slight performance boost to lightmaps |
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2007-08-17 |
Tim Goya | SDL: use hash table for color cache |
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2007-08-15 |
Tim Goya | Refactored video/ subsystem to make adding other method... |
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2007-05-27 |
Matthias Braun | fix broken color state management |
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2007-05-26 |
Matthias Braun | you can compare colors now |
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2007-04-16 |
Matthias Braun | don't adjust aspect-ratio in non-fullscreen modes,... |
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2007-04-15 |
Christoph Sommer | Text wrapping in TextScroller, InfoBox and InfoBlock... |
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2007-04-09 |
Christoph Sommer | "Print Screen"-Key takes screenshots |
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2007-02-28 |
Matthias Braun | - Use obstacks for memory allocation for lispfiles... |
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2007-01-30 |
Matthias Braun | revert latest UV coordinate changes, as they decrease... |
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2007-01-30 |
Matthias Braun | fix all cases of not-optimal UV-coordinates |
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2007-01-30 |
Tim Goya | Klaus Denker's patch to remove in-between tile lines... |
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2007-01-29 |
Arvid Norlander | Fixed svn:keywords... (Why aren't people using the... |
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2007-01-29 |
Ingo Ruhnke | - added new console font |
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2007-01-29 |
Ingo Ruhnke | - some more bugs/cleanup to the font class |
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2007-01-28 |
Ingo Ruhnke | - renamed LEFT_ALLIGN to ALIGN_LEFT |
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2007-01-28 |
Ingo Ruhnke | - added support for variable width fonts (not fully... |
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2007-01-28 |
Arvid Norlander | Fixed trailing whitespaces in all(?) source files of... |
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2007-01-23 |
Matthias Braun | - fix a bunch of msvc warnings (mostly assigning double... |
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2007-01-21 |
Wolfgang Becker | Klaus Denker's widescreen_fixes.patch: |
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2007-01-10 |
Wolfgang Becker | Patch by Klaus Denker: |
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2007-01-10 |
Wolfgang Becker | Activate firefly on restart |
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2006-11-19 |
Wolfgang Becker | There is no light offscreen, ignore request there. |
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2006-11-18 |
Wolfgang Becker | Made lightmap as big as screen to prevent rounding... |
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2006-09-17 |
Wolfgang Becker | Just removing the "i->angle == 0.0f" part was a bad... |
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2006-09-17 |
Wolfgang Becker | Lantern. A portable Light Source. Demo in 'data/levels... |
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2006-08-11 |
Christoph Sommer | small hack to make magic blocks work for the moment... |
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2006-08-11 |
Wolfgang Becker | Magic Blocks. (DrawingContext::get_light is not working... |
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2006-08-10 |
Christoph Sommer | Candle affects lightmap |
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2006-08-09 |
Matthias Braun | assert that the vector for Color constructor is long... |
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2006-08-09 |
Wolfgang Becker | LAYER_HUD and above ignore lightmap |
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2006-08-09 |
Wolfgang Becker | New sector attribute 'ambient-light'. |
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2006-07-21 |
Matthias Braun | fix cr/lfs and remove trailing whitespaces... |
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2006-07-04 |
Ingo Ruhnke | - added color ligts |
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2006-07-03 |
Ingo Ruhnke | - some small adjustments to the lighting |
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2006-07-03 |
Ingo Ruhnke | - added sprite rotation |
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2006-07-02 |
Ingo Ruhnke | - made light layer multiply instead of additive, fixed... |
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2006-07-01 |
Christoph Sommer | Trying out stricter UTF-8 checks |
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2006-06-30 |
Christoph Sommer | Malformed UTF-8 sequences are no longer fatal |
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2006-05-26 |
Christoph Sommer | Worked around bug with wrappping utf-8 text / |
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2006-04-26 |
Matthias Braun | - fix debugging functions for killing player |
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2006-04-25 |
Christoph Sommer | Moved some sprites from LAYER_OBJECTS to LAYER_FLOATING... |
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2006-04-24 |
Matthias Braun | change notion from layers to z-pos in levelfiles |
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2006-04-23 |
Matthias Braun | - Avoid some expensive SDL_GetTicks() calls |
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2006-04-19 |
Matthias Braun | 2 more evil mainloops are gone |
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2006-04-13 |
Ondřej Hošek | Massive copyright update. I'm sorry if I'm crediting... |
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2006-04-13 |
Matthias Braun | add code to debug collision rectangles |
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2006-04-12 |
Matthias Braun | fade out console |
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2006-04-11 |
Matthias Braun | glu.h is not needed |
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2006-04-11 |
Matthias Braun | simply change the type to GLint instead of casting... |
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2006-04-11 |
Ondřej Hošek | * Some Mac fixes that don't break Linux (inclusion... |
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2006-04-10 |
Matthias Braun | Major rewrite of scripting support: |
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2006-04-09 |
Christoph Sommer | Messaging subsystem rewrite, step I |
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2006-04-07 |
Matthias Braun | refactored some supertux mainloops |
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2006-03-31 |
Matthias Braun | fix growup, lightmap experiments with willowisp |
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2006-03-25 |
Christoph Sommer | Unified Messaging Subsystem |
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2006-03-21 |
Matthias Braun | - some win32 fixes |
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2006-02-09 |
Matthias Braun | first version of floating image |
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2006-01-11 |
Matthias Braun | some startup time debugging, changed skid dust particle... |
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2005-12-28 |
Matthias Braun | normalize paths for images so that you can use .. in... |
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2005-10-29 |
Ondřej Hošek | * Fixed gradient background bug |
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2005-10-17 |
Matthias Braun | remove glu dependency again, since it seems some people... |
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2005-10-16 |
Marek Moeckel | commented out an error-message line in glutil.hpp that... |
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2005-10-08 |
Marek Moeckel | fixed a missing include |
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2005-10-03 |
Matthias Braun | - Reworked Surface class and drawing stuff: |
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2005-10-02 |
Matthias Braun | - Allow custom leveldots |
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2005-07-02 |
Matthias Braun | update miniswig to handle multiple inheritance |
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2005-06-27 |
Matthias Braun | cleanup and fixes to openal code |
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2005-06-26 |
Matthias Braun | renamed all .h to .hpp |
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2005-06-07 |
Matthias Braun | supertux is using physfs now, this simplifies the code... |
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2005-05-17 |
Matthias Braun | improved utf-8 code to correctly decode utf-8 byte... |
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2005-05-17 |
Ondřej Hošek | Fixed semi-transparence problems with cards with fglrx... |
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2005-05-13 |
Ondřej Hošek | * From now on, there is UTF-8 decoding in the Font... |
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2005-05-12 |
Matthias Braun | - Refactored worldmap a bit to reuse GameObject from... |
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2005-05-06 |
Matthias Braun | - Made miniswig support HSQUIRRELVM arguments (and... |
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2005-05-04 |
Matthias Braun | - More work on scripting interface |
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2005-05-02 |
Matthias Braun | missing assert |
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2005-05-01 |
Matthias Braun | forgot more stuff |
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