2014-08-17 |
Ingo Ruhnke | Made code -Wshadow clean |
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2014-08-17 |
Ingo Ruhnke | Added some m_ prefixes to member variables in GLRendere... |
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2014-08-17 |
Ingo Ruhnke | Added Renderer::start_draw()/end_draw() to fix scale... |
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2014-08-16 |
Ingo Ruhnke | Moved all duplicated drawing code from GLLightmap and... |
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2014-08-16 |
Ingo Ruhnke | Merge branch 'feature/surface-scaling' |
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2014-08-16 |
Ingo Ruhnke | Changed DrawingContext::draw_surface_part() to handle... |
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2014-08-13 |
Ingo Ruhnke | Fixed crash due to DrawingRequestData being cast to... |
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2014-08-12 |
Ingo Ruhnke | Merge branch 'feature/memoryleaks' |
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2014-08-12 |
Ingo Ruhnke | Moved some declarations from drawing_requests.hpp to... |
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2014-08-12 |
Ingo Ruhnke | Fixed memory leak in DrawingContext |
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2014-08-10 |
Ingo Ruhnke | Made WARNING build option usable again |
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2014-08-07 |
Ingo Ruhnke | Fixed missing SDL_WINDOW_RESIZABLE flag in GLRenderer |
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2014-08-04 |
Ingo Ruhnke | Added support for desktop-fullscreen mode |
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2014-08-03 |
Mathnerd314 | Merge branch 'master' of https://code.google.com/p... |
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2014-08-03 |
Ingo Ruhnke | Merge branch 'master' of https://code.google.com/p... |
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2014-08-03 |
Ingo Ruhnke | Replaced old SDL1 surface flags with 0 |
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2014-08-03 |
Ingo Ruhnke | Merge branch 'feature/sdl2' |
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2014-08-03 |
Ingo Ruhnke | Moved some aspect ratio calculations into video/util.cpp |
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2014-08-02 |
Ingo Ruhnke | Reimplemented magnification and aspect ratio handling |
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2014-08-01 |
Ingo Ruhnke | Fixed surfaces not getting properly converted to textur... |
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2014-08-01 |
Ingo Ruhnke | Replaced SDL_RenderSetLogicalSize(), removed PHYSICAL_S... |
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2014-08-01 |
Ingo Ruhnke | Removed foobar from Renderer::to_logical(), it's no... |
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2014-08-01 |
Ingo Ruhnke | Minor cleanup |
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2014-07-31 |
Ingo Ruhnke | Cleaned up coordinate translation a little, SDL mouse... |
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2014-07-31 |
Ingo Ruhnke | Removed pointless check for screen mode change, as... |
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2014-07-31 |
Ingo Ruhnke | Implemented desktop_size discovery in GLRenderer |
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2014-07-31 |
Ingo Ruhnke | Implemented fullscreen mode selection, OpenGL only... |
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2014-07-31 |
Ingo Ruhnke | Reenabled vsync and some other OpenGL attributes |
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2014-07-31 |
Ingo Ruhnke | Fixed window resize in OpenGL and added window resize... |
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2014-07-31 |
Ingo Ruhnke | Fixed window title and icon, removed Renderer and Light... |
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2014-07-30 |
Ingo Ruhnke | Implemented set_gamma() |
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2014-07-30 |
Ingo Ruhnke | Fixed black borders in GL renderer |
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2014-07-30 |
Ingo Ruhnke | Removed unused SDL_Surface* screen; from GLLightmap |
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2014-07-30 |
Ingo Ruhnke | Fixed OpenGL renderer, starts now up and game seems... |
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2014-07-30 |
Ingo Ruhnke | Removed unused "void Renderer::draw_text(const DrawingR... |
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2014-07-30 |
Ingo Ruhnke | Made code compile, not work, with SDL2, old code that... |
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2014-07-30 |
Ingo Ruhnke | Fixed SDL2 include, should just be SDL.h |
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2014-03-03 |
Tobias Markus | Try to use hardware surfaces instead of software ones |
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2014-03-03 |
Tobias Markus | Fixing OpenGL compiler warning since Mavericks |
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2013-10-26 |
Tobias Markus | Issue 1015: Adding null-checks to GLRenderer::draw_surface |
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2013-09-12 |
Tobias Markus | Issue 1015: Adding null-checks to GLRenderer::draw_surface |
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2013-08-24 |
Benjamin Leduc | modified: CMakeLists.txt |
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2013-03-19 |
Tobias Markus | Fixed several compiler warnings from bug 955 |
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2013-02-20 |
LMH | Merge branch 'icyworld' new worldmap graphics for Icy... |
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2013-02-20 |
LMH | Temporary fix to redundant glBlindTexture calls, see... |
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2012-01-21 |
LMH | bug fix to lighting and hitbox for mriceblock (bug... |
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2011-01-10 |
Christoph Sommer | committed stpatch20110110.diff by Jonas Kümmerlin |
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2010-03-04 |
Mathnerd314 | Use static casts in GL::Renderer |
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2010-02-21 |
Ingo Ruhnke | Limit max visible area to 1280x800 |
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2010-01-24 |
Mathnerd314 | Use NDEBUG a bit less. |
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2010-01-01 |
Mathnerd314 | Make it build with -DCOMPILE_AMALGATION=ON. Still not... |
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2009-12-30 |
Ingo Ruhnke | Added cast around GLEW_ARB_texture_non_power_of_two... |
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2009-12-25 |
Mathnerd314 | Thunderstorm sounds (from Auria and Some_Person) |
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2009-12-14 |
Ingo Ruhnke | Added TexturePtr |
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2009-12-13 |
Ingo Ruhnke | More use of SurfacePtr |
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2009-12-13 |
Mathnerd314 | change some LAYER_GUI to LAYER_HUD, update tinygettext... |
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2009-12-07 |
Ingo Ruhnke | Switched from GL_CLAMP to GL_CLAMP_TO_EDGE, fixes some... |
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2009-12-07 |
Ingo Ruhnke | Disabled debugging output on video mode switch |
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2009-12-06 |
Ingo Ruhnke | Replaced GL_ARB_texture_non_power_of_two with proper... |
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2009-12-06 |
Ingo Ruhnke | Added mipmapping, but disabled it, as it leads to some... |
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2009-12-06 |
Ingo Ruhnke | Added empty SurfaceData class so we don't have to pass... |
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2009-12-06 |
Ingo Ruhnke | Renamed Rect to Rectf |
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2009-11-28 |
Ingo Ruhnke | Reimplemented switch from/to fullscreen |
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2009-11-21 |
Ingo Ruhnke | Renamed namespaces to all lowercase |
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2009-11-20 |
Ingo Ruhnke | Use GLEW to check for OpenGL extensions |
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2009-11-20 |
Ingo Ruhnke | Only use power-of-two texture on OpenGL-ES, as newer... |
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2009-11-20 |
Ingo Ruhnke | Added Size class |
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2009-11-20 |
Ingo Ruhnke | Fixed screenshots of windows that have a sizes not... |
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2009-11-20 |
Ingo Ruhnke | Moved obstackpp.hpp to util/ |
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2009-11-18 |
Ingo Ruhnke | Added supertux/globals.?pp to collect all the random... |
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2009-11-18 |
Ingo Ruhnke | Replaced <c*> headers with <*.h> |
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2009-11-17 |
Ingo Ruhnke | More -Weffc++ cleanup |
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2009-11-17 |
Ingo Ruhnke | Merged changes from branches/supertux-milestone2-grumbe... |
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