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- Implemented a scripted object that can be placed in a level and whose name is
[supertux.git]
/
src
/
trigger
/
secretarea_trigger.h
2005-05-05
Matthias Braun
- Implemented a scripted object that can be placed...
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2005-05-05
Matthias Braun
renamed Rectangle to Rect because of ยง%$
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2005-05-04
Matthias Braun
- More work on scripting interface
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2005-05-01
Matthias Braun
-Started to move stuff from library back to main game
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2004-12-01
Matthias Braun
fix secretarea and sequencetrigger loading bugs
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2004-11-28
Matthias Braun
move over rewritten lispreader from tuxkart (with addit...
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2004-11-25
Marek Moeckel
updated dispenser -- can summon mriceblock, snowball...
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2004-11-24
Marek Moeckel
added simple enemy dispenser (can only dispense bouncin...
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2004-11-24
Matthias Braun
Improved collision detection by taking movement into...
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2004-11-23
Marek Moeckel
made secret area trigger work
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2004-11-23
Marek Moeckel
added trigger to display (and later count) secret areas
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