2004-05-04 |
Ricardo Cruz | The background was being drawn twice, as reported by... |
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2004-05-03 |
Ricardo Cruz | Improved the intro demo, in order to make it more elegant. |
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2004-05-03 |
Ricardo Cruz | Ooops, looks like screen wasn't scrolling in the main... |
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2004-05-02 |
Ingo Ruhnke | - fixed intro jumping |
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2004-05-02 |
Tobias Gläßer | leveleditor related improvements |
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2004-05-02 |
Matthias Braun | fixed that points aren't reset when gameover |
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2004-05-02 |
Matthias Braun | fixed (well worked around) jump problems in the intro |
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2004-04-29 |
Ricardo Cruz | Fixed a couple of bugs when deleting slots: |
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2004-04-29 |
Ricardo Cruz | When removing a slot, keep the menu in the slots' menu. |
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2004-04-29 |
Ricardo Cruz | Added removing of slots when Delete is pressed. |
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2004-04-28 |
Ingo Ruhnke | <MatzeB> my patch fixes another leak in the levelsubset... |
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2004-04-28 |
Ricardo Cruz | Made display_text_file() to get the scroll speed as... |
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2004-04-28 |
Ingo Ruhnke | <MatzeB> fixes some remaining memory leaks |
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2004-04-26 |
Ingo Ruhnke | - removed st_abort() from lisp reader, client code... |
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2004-04-26 |
Ricardo Cruz | Improved the display_text_file(): moved to text.cpp... |
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2004-04-26 |
Ingo Ruhnke | - fix for title-demo going weird |
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2004-04-25 |
Ingo Ruhnke | - memleak fix and menu fix from MatzeB |
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2004-04-25 |
Ricardo Cruz | Turned the display_credits() function more flexible... |
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2004-04-24 |
Ingo Ruhnke | - patch from MatzeB to make music handling easier and... |
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2004-04-24 |
Ricardo Cruz | Added a new concept to the menu, the ID. |
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2004-04-22 |
Ricardo Cruz | Just made the intro's Tux to honour the keys chosen... |
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2004-04-22 |
Ricardo Cruz | Applied MatzeB (Ryan?) patch that fixes crash and also... |
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2004-04-22 |
Ingo Ruhnke | - added small skid tux |
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2004-04-22 |
Ingo Ruhnke | 'nother music fix |
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2004-04-21 |
Ricardo Cruz | Added Marek music to cvs and play it in the main menu. |
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2004-04-20 |
Ricardo Cruz | Recoded credits code, in order to respect fonts height. |
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2004-04-20 |
Ricardo Cruz | Fixed a little mistake that was making title to not... |
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2004-04-20 |
Ingo Ruhnke | - added standard copyright header to every file |
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2004-04-20 |
Ingo Ruhnke | - changed Menu::check() semantics a bit |
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2004-04-19 |
Ingo Ruhnke | - fixed problem with last_menu not being able to handle... |
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2004-04-19 |
Ingo Ruhnke | - removed menu_process_current() |
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2004-04-19 |
Ingo Ruhnke | - removed a few menu variables |
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2004-04-18 |
Ricardo Cruz | Finally!! |
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2004-04-17 |
Ingo Ruhnke | - changed/clean up level end detection a bit, still... |
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2004-04-17 |
Ingo Ruhnke | - added load game support for the worldmap |
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2004-04-13 |
Ingo Ruhnke | - converted text_type into a class |
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2004-04-13 |
Ingo Ruhnke | - converted texture_type into a Surface class |
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2004-04-11 |
Ricardo Cruz | Fixed a simple bug that was not letting levelsets to... |
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2004-04-11 |
Ingo Ruhnke | - added contrib menu generator |
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2004-04-11 |
Ingo Ruhnke | - turned menu_item_type into a class |
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2004-04-11 |
Ingo Ruhnke | - fixed missing menu on level editor exit |
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2004-04-11 |
Ingo Ruhnke | - moved loadshared() to the right point |
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2004-04-11 |
Ingo Ruhnke | - removed local (un)loadshared() stuff and replaced... |
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2004-04-11 |
Ingo Ruhnke | renamed timer_type to Timer |
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2004-04-11 |
Ingo Ruhnke | started to convert timer into a class |
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2004-04-11 |
Ingo Ruhnke | started to convert timer into a class |
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2004-04-11 |
Ingo Ruhnke | - made frame ration local |
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2004-04-11 |
Ingo Ruhnke | - made some more global variables, local |
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2004-04-11 |
Ingo Ruhnke | - moved gameobjects into there own file |
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2004-04-11 |
Ingo Ruhnke | - moved some more level_ stuff into the levelclass |
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2004-04-10 |
Ingo Ruhnke | - moved lots of code around, made gameloop even more... |
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2004-04-10 |
Ingo Ruhnke | - more c++-ification |
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2004-04-10 |
Ingo Ruhnke | - some indent fixes |
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2004-04-10 |
Ingo Ruhnke | - reorganized menu flow as descripted in the todo,... |
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2004-04-10 |
Ingo Ruhnke | removed title from main menu |
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2004-04-10 |
Ingo Ruhnke | - fixed quit |
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2004-04-10 |
Ingo Ruhnke | - fixed menu/logo overdraw problem |
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2004-04-10 |
Ingo Ruhnke | - introduced mriceblock (at least a bit) |
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2004-04-09 |
Ingo Ruhnke | - moved title-demo code into its own function |
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2004-04-09 |
Ingo Ruhnke | - fixed credits screen a bit |
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2004-04-09 |
Ingo Ruhnke | - cleaned up title screen a bit |
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2004-04-04 |
Tobias Gläßer | - Physic C++ rewrite (Matze Braun) |
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2004-03-28 |
Tobias Gläßer | We have our own mouse-cursor now! (graphics by Settra... |
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2004-03-27 |
Tobias Gläßer | more kinds of menu_event are handled directly in the... |
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2004-03-26 |
Tobias Gläßer | tux isn't jumping like on drugs anymore in the demo |
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2004-03-26 |
Tobias Gläßer | quick fix for bug introduced by the last commit |
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2004-03-26 |
Tobias Gläßer | added demo to make SuperTux looking nice from the start ;) |
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2004-03-24 |
Ingo Ruhnke | - turned menu into a class, still a lot of public varia... |
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2004-03-22 |
Ingo Ruhnke | - removed NO_UPDATE and let the default argument handle it |
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2004-03-22 |
Ingo Ruhnke | - replaced YES/NO with true/false |
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2004-03-22 |
Ingo Ruhnke | - converted menu enums into named enums |
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2004-03-21 |
Ingo Ruhnke | bye, bye, joystick ifdefs |
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2004-03-21 |
Ingo Ruhnke | - fixed file extension, removed pwd.h header |
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2004-03-21 |
Ingo Ruhnke | - replaced a few char* with std::string |
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2004-03-20 |
Tobias Gläßer | new level-format, many changes to level-related stuff |
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2004-03-20 |
Ingo Ruhnke | - replaced #ifdef LINUX with #ifndef WIN32, should... |
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2004-03-17 |
Ingo Ruhnke | - renamed *.c to *.cxx |
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