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Reverted last commit of Ricardo. The change led to unavoidable crashs in many X confi...
[supertux.git]
/
src
/
tilemap.cpp
2004-08-05
Ricardo Cruz
Replaced the use of a vector for the tiles placement...
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2004-07-20
Tobias Gläßer
mainly changed #includes to work with the new SuperTux...
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2004-07-07
Ricardo Cruz
Added vertical flipping to levels!
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2004-07-02
Ricardo Cruz
Allow creation of Tilemap and Door objects by feeding...
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2004-07-01
Ricardo Cruz
Found the evil bug that was causing the tilemap to...
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2004-06-29
Ricardo Cruz
Changes:
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2004-06-15
Ingo Ruhnke
- quick&dirty fix for paralax scrolling tilemap layers
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2004-06-14
Ingo Ruhnke
- moved tilemanager into its own class
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2004-06-14
Ingo Ruhnke
- fixed the bouncybrick artifact bug
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2004-06-09
Ryan Flegel
- did some C++ifying. let's try to follow suit :)
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2004-05-31
Matthias Braun
big refactoring of level and world class. A level is...
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2004-05-30
Matthias Braun
fix tiles being 1 pixel off their correct position
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2004-05-30
Matthias Braun
-Changed drawing model. Everything is handled through...
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2004-05-24
Matthias Braun
-renamed ViewPort to Camera
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2004-05-20
Matthias Braun
added standard header to files
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2004-05-20
Matthias Braun
-changed Level class to save tiles in a big 1 dimension...
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2004-05-20
Ricardo Cruz
Just added a missing header.
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2004-05-20
Matthias Braun
fixed score display and converted tilemap to a gameobject
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