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lt.po update from Vaidas Kiela <v.kiela@erdves.lt>
[supertux.git]
/
src
/
tile.hpp
2008-01-08
Matthias Braun
rewrote/refactored tileset handling, tilesets are now...
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2007-12-16
Tim Goya
restore trunk
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2007-12-16
Tim Goya
clean out source
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2007-03-02
Tim Goya
minimize some #includes and replace with forward decls
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2007-01-20
Matthias Braun
- fix tux not advancing on worldmap after solving a...
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2006-09-04
Christoph Sommer
Stalactites interact with badguys again.
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2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
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2006-04-26
Matthias Braun
- fix debugging functions for killing player
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2006-04-19
Matthias Braun
2 more evil mainloops are gone
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2006-04-13
Ondřej Hošek
Massive copyright update. I'm sorry if I'm crediting...
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2006-04-13
Ondřej Hošek
* Tux now stops at crossroads on worldmaps
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2005-12-29
Matthias Braun
more adjustments to collision detection, tux is correct...
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2005-10-17
Ingo Ruhnke
- added a more compact form to define tiles
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2005-10-03
Matthias Braun
- Reworked Surface class and drawing stuff:
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2005-06-26
Matthias Braun
renamed all .h to .hpp
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