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Tweaked the buttstomp range - now it kills only enemies that are close to Tux on...
[supertux.git]
/
src
/
sprite.h
2004-05-31
Ricardo Cruz
Added support for drawing effects again.
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2004-05-30
Matthias Braun
-Changed drawing model. Everything is handled through...
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2004-05-27
Ricardo Cruz
Implemented Tux growing animation.
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2004-05-27
Ricardo Cruz
Draw enemies upside down when falling.
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2004-05-20
Matthias Braun
-converted remaining classes to GameObject
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2004-04-26
Ingo Ruhnke
<MatzeB> -cleanup in resource management functions
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2004-04-17
Ingo Ruhnke
- added draw_part()
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2004-04-17
Ingo Ruhnke
- moved badguys to use sprite class
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2004-04-13
Ingo Ruhnke
- converted text_type into a class
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2004-04-13
Ingo Ruhnke
- converted texture_type into a Surface class
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2004-04-12
Ingo Ruhnke
- added simple sprite class
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