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Small script used to split tilesets
[supertux.git]
/
src
/
sprite
/
2007-12-16
Tim Goya
restore trunk
tree
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commitdiff
2007-12-16
Tim Goya
clean out source
tree
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commitdiff
2007-08-15
Tim Goya
Refactored video/ subsystem to make adding other method...
tree
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commitdiff
2007-04-16
Christoph Sommer
Sprites animation slows down together with the rest...
tree
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commitdiff
2007-04-16
Matthias Braun
don't adjust aspect-ratio in non-fullscreen modes,...
tree
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commitdiff
2007-02-28
Matthias Braun
- Use obstacks for memory allocation for lispfiles...
tree
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commitdiff
2007-01-31
Matthias Braun
more explanations when sprites failed to load
tree
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commitdiff
2007-01-23
Matthias Braun
- fix a bunch of msvc warnings (mostly assigning double...
tree
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commitdiff
2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
tree
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commitdiff
2006-07-04
Ingo Ruhnke
- added color ligts
tree
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commitdiff
2006-07-03
Ingo Ruhnke
- fixed missing angle init
tree
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commitdiff
2006-07-03
Ingo Ruhnke
- added sprite rotation
tree
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commitdiff
2006-06-02
Christoph Sommer
SpriteParticle constructor now takes an AnchorPoint...
tree
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commitdiff
2006-05-01
Christoph Sommer
New GameObject SpriteParticle
tree
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commitdiff
2006-04-30
Christoph Sommer
Experimented with loading hitbox from .sprite file
tree
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commitdiff
2006-04-23
Matthias Braun
oops
tree
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commitdiff
2006-04-23
Matthias Braun
make igloo the first level
tree
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commitdiff
2006-04-23
Matthias Braun
- Avoid some expensive SDL_GetTicks() calls
tree
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commitdiff
2006-04-19
Matthias Braun
silence the 'frame out of range' warning in optimized...
tree
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commitdiff
2006-04-14
Matthias Braun
split worldmap into several files, updates, use SDL_Del...
tree
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commitdiff
2006-04-13
Ondřej Hošek
Massive copyright update. I'm sorry if I'm crediting...
tree
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commitdiff
2006-04-12
Matthias Braun
fade out console
tree
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commitdiff
2006-04-09
Christoph Sommer
Messaging subsystem rewrite, step I
tree
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commitdiff
2006-03-29
Matthias Braun
sprites.strf is gone, woohoo, thanks to Christoph
tree
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commitdiff
2006-03-25
Christoph Sommer
Unified Messaging Subsystem
tree
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commitdiff
2006-03-03
Christoph Sommer
Finite sprite animations now stop at last frame, not...
tree
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commitdiff
2006-01-11
Matthias Braun
some startup time debugging, changed skid dust particle...
tree
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commitdiff
2005-10-16
Marek Moeckel
commented out an error-message line in glutil.hpp that...
tree
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commitdiff
2005-10-03
Matthias Braun
- Reworked Surface class and drawing stuff:
tree
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commitdiff
2005-10-03
Matthias Braun
moved some sprites to separate files
tree
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commitdiff
2005-10-02
Matthias Braun
- Allow custom leveldots
tree
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commitdiff
2005-07-02
Matthias Braun
update miniswig to handle multiple inheritance
tree
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commitdiff
2005-06-26
Matthias Braun
renamed all .h to .hpp
tree
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commitdiff
2005-06-07
Matthias Braun
supertux is using physfs now, this simplifies the code...
tree
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commitdiff
2005-05-06
Matthias Braun
- Made miniswig support HSQUIRRELVM arguments (and...
tree
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commitdiff
2005-05-04
Matthias Braun
- More work on scripting interface
tree
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commitdiff
2005-05-01
Matthias Braun
-Started to move stuff from library back to main game
tree
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commitdiff