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Made code -Wshadow clean, missed a bunch of issues in the last commit
[supertux.git]
/
src
/
sprite
/
sprite_manager.cpp
2014-08-04
Ingo Ruhnke
Merge branch 'feature/c++11'
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2014-08-03
Ingo Ruhnke
Replaced std::auto_ptr<> with std::unique_ptr<>
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2009-12-28
Mathnerd314
include fixes from ohnobinki, video_systems.cpp should...
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2009-12-14
Ingo Ruhnke
Added SpritePtr
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2009-11-25
Mathnerd314
* Make it compile again
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2009-11-19
Ingo Ruhnke
Move some more globals to supertux/globals.hpp
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2009-11-18
Ingo Ruhnke
Replaced more lisp::Lisp/lisp::Writer with Reader/Writer
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2009-11-17
Ingo Ruhnke
More -Weffc++ cleanup
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2009-11-17
Ingo Ruhnke
Merged changes from branches/supertux-milestone2-grumbe...
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2007-12-16
Tim Goya
restore trunk
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2007-12-16
Tim Goya
clean out source
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2007-02-28
Matthias Braun
- Use obstacks for memory allocation for lispfiles...
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2007-01-31
Matthias Braun
more explanations when sprites failed to load
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2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
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2006-04-14
Matthias Braun
split worldmap into several files, updates, use SDL_Del...
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2006-04-13
Ondřej Hošek
Massive copyright update. I'm sorry if I'm crediting...
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2006-04-12
Matthias Braun
fade out console
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2006-03-29
Matthias Braun
sprites.strf is gone, woohoo, thanks to Christoph
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2006-03-25
Christoph Sommer
Unified Messaging Subsystem
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2006-01-11
Matthias Braun
some startup time debugging, changed skid dust particle...
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2005-10-03
Matthias Braun
moved some sprites to separate files
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2005-06-26
Matthias Braun
renamed all .h to .hpp
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2005-05-01
Matthias Braun
-Started to move stuff from library back to main game
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