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Made code -Wshadow clean, missed a bunch of issues in the last commit
[supertux.git]
/
src
/
sprite
/
sprite_data.cpp
2009-12-24
Mathnerd314
- sounds are on both channels
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2009-12-14
Ingo Ruhnke
Added Surface::clone() method
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2009-12-13
Ingo Ruhnke
More use of SurfacePtr
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2009-11-25
Mathnerd314
* Make it compile again
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2009-11-18
Ingo Ruhnke
Replaced more lisp::Lisp/lisp::Writer with Reader/Writer
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2009-11-17
Ingo Ruhnke
More -Weffc++ cleanup
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2009-11-17
Ingo Ruhnke
Merged changes from branches/supertux-milestone2-grumbe...
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2009-05-03
Mathnerd314
* Use overloading in Lisp and Writer
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2008-06-09
Ryan Flegel
#303: Typo fixes from mathnerd314
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2007-12-16
Tim Goya
restore trunk
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2007-12-16
Tim Goya
clean out source
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2007-08-15
Tim Goya
Refactored video/ subsystem to make adding other method...
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2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
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2006-04-30
Christoph Sommer
Experimented with loading hitbox from .sprite file
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2006-04-13
Ondřej Hošek
Massive copyright update. I'm sorry if I'm crediting...
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2006-04-12
Matthias Braun
fade out console
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2006-04-09
Christoph Sommer
Messaging subsystem rewrite, step I
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2006-03-25
Christoph Sommer
Unified Messaging Subsystem
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2005-10-03
Matthias Braun
- Reworked Surface class and drawing stuff:
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2005-10-03
Matthias Braun
moved some sprites to separate files
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2005-07-02
Matthias Braun
update miniswig to handle multiple inheritance
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2005-06-26
Matthias Braun
renamed all .h to .hpp
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2005-06-07
Matthias Braun
supertux is using physfs now, this simplifies the code...
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2005-05-04
Matthias Braun
- More work on scripting interface
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2005-05-01
Matthias Braun
-Started to move stuff from library back to main game
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