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Removed note for the using of UTF-8.
[supertux.git]
/
src
/
special.h
2004-06-14
Ingo Ruhnke
- moved tilemanager into its own class
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2004-06-09
Ryan Flegel
- did some C++ifying. let's try to follow suit :)
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2004-05-30
Matthias Braun
-Changed drawing model. Everything is handled through...
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2004-05-24
Matthias Braun
-renamed ViewPort to Camera
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2004-05-20
Matthias Braun
-converted remaining classes to GameObject
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2004-05-12
Ricardo Cruz
First implementation of the ice power.
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2004-05-02
Tobias Gläßer
leveleditor related improvements
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2004-04-26
Ingo Ruhnke
bump patch for upgrades from matzeb
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2004-04-25
Ingo Ruhnke
- tweaked bullet and endsequence
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2004-04-25
Ingo Ruhnke
- memleak fix and menu fix from MatzeB
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2004-04-20
Ingo Ruhnke
- turned LEFT/RIGHT defines into enum, turned BadGuyMod...
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2004-04-20
Ingo Ruhnke
- added standard copyright header to every file
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2004-04-19
Ingo Ruhnke
- added UpgradeKind name to nameless enum
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2004-04-12
Ingo Ruhnke
- commited MatzeB's update patch
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2004-04-11
Ingo Ruhnke
- made frame ration local
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2004-04-11
Ingo Ruhnke
- turned special into classes
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2004-03-23
Ingo Ruhnke
- removed unneded typedef's for structs
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2004-03-14
Tobias Gläßer
the NOT falling down a wall with low frame-rate bug...
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2004-03-14
Tobias Gläßer
applied Ricardo's upgrade direction patch again.
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2004-03-13
Tobias Gläßer
new collision detection. cleanups. bug fixes. music...
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2004-02-24
Tobias Gläßer
many code-cleanups. merged leveleditor patch from Ricar...
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2004-02-18
Tobias Gläßer
huge CVS merge, see ChangeLog for details.
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2004-02-01
Tobias Gläßer
Yet another huge code merge representing the current...
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2004-01-21
Tobias Gläßer
More code cleanups. Fixed a few bugs.
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2004-01-20
Tobias Gläßer
arrays are dynamic now, fixed bugs, more code cleanups
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2004-01-18
Tobias Gläßer
Huge code merge. This reflects the current status of...
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