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- Change ScriptInterpreter to a gameobject, so we can now have several script
[supertux.git]
/
src
/
sector.h
2005-05-07
Matthias Braun
- Change ScriptInterpreter to a gameobject, so we can...
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commitdiff
2005-05-05
Matthias Braun
Here we go, the first script embedded in a level says...
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2005-05-05
Matthias Braun
renamed Rectangle to Rect because of §%$
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2005-05-04
Matthias Braun
- More work on scripting interface
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2005-05-01
Matthias Braun
-Started to move stuff from library back to main game
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2005-03-30
Matthias Braun
added a bell object which is a new better way to do...
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2005-03-25
Matthias Braun
Had a bit of time today and worked on supertux:
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2004-12-05
Matthias Braun
-Incorporated Marcin Ko��cielnicki patch that reintrodu...
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2004-11-29
Matthias Braun
started work on a collision grid class to speedup colli...
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2004-11-28
Matthias Braun
move over rewritten lispreader from tuxkart (with addit...
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2004-11-26
Matthias Braun
fixed background drawing problems introduced with my...
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2004-11-26
Matthias Braun
some cleanups memory leak fixes and moving of source...
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2004-11-25
Matthias Braun
implement spikes as objects and remove automake system
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2004-11-22
Matthias Braun
properly implement invisible blocks
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2004-11-22
Matthias Braun
fix tux jumping always full height
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2004-11-20
Matthias Braun
forgot to update makefiles
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2004-11-20
Matthias Braun
The BIG COMMIT(tm)
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2004-10-31
Ricardo Cruz
Added a parameter for Particles to set the drawing...
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2004-10-29
Ricardo Cruz
Redesigned Particles algorithm.
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2004-10-26
Ryan Flegel
level editor patch from Richard
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2004-10-21
Ricardo Cruz
Badguys from the start of the level were not appearing...
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2004-09-23
Ricardo Cruz
Show a message when more than one bad guys is killed...
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2004-09-17
Ricardo Cruz
Added Total to statistics.
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2004-09-16
Ricardo Cruz
Added support for setting up end sequence animations...
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2004-09-14
Ricardo Cruz
Made code using fireworks sound effect.
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2004-09-13
Ricardo Cruz
Added simple particle system object. I called it Partic...
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2004-09-13
Ricardo Cruz
Spawn points should now be working!
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2004-08-05
Ricardo Cruz
Made the stomp cloud to have an independent movement...
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2004-07-21
Tobias Gläßer
The SuperTux library features a SuperTux namespace...
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2004-07-20
Tobias Gläßer
mainly changed #includes to work with the new SuperTux...
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2004-07-07
Ricardo Cruz
Added vertical flipping to levels!
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2004-06-28
Ricardo Cruz
A few changes to make the code ready for the new level...
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2004-06-09
Ryan Flegel
- did some C++ifying. let's try to follow suit :)
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2004-06-08
Ryan Flegel
- don't add new objects until end of Sector::action()
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2004-06-02
Ricardo Cruz
Managed to update the level editor to the new drawing...
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2004-05-31
Matthias Braun
a first implementation of doors to switch between sectors
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2004-05-31
Matthias Braun
big refactoring of level and world class. A level is...
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