2014-08-03 |
Ingo Ruhnke | Merge branch 'feature/sdl2' |
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2014-07-30 |
Ingo Ruhnke | Implemented set_gamma() |
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2014-07-30 |
Ingo Ruhnke | Disabled some more code, game now starts up and plays... |
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2014-07-30 |
Ingo Ruhnke | Made code compile, not work, with SDL2, old code that... |
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2013-08-24 |
Benjamin Leduc | modified: CMakeLists.txt |
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2010-03-07 |
Florian Forster | "whereami()" function: Print coordinates as integers. |
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2010-02-21 |
Mathnerd314 | * Split systemRandom into graphicsRandom (particles... |
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2010-01-25 |
Mathnerd314 | Console logging is now identical in all builds; warning... |
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2010-01-01 |
Mathnerd314 | Make it build with -DCOMPILE_AMALGATION=ON. Still not... |
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2009-12-24 |
Mathnerd314 | - sounds are on both channels |
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2009-11-21 |
Ingo Ruhnke | Renamed namespaces to all lowercase |
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2009-11-19 |
Ingo Ruhnke | Move some more globals to supertux/globals.hpp |
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2009-11-19 |
Ingo Ruhnke | Renamed MainLoop to ScreenManager |
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2009-11-18 |
Ingo Ruhnke | Added supertux/globals.?pp to collect all the random... |
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2009-11-18 |
Ingo Ruhnke | Split physfs/physfs_stream.?pp into multiple files |
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2009-11-17 |
Ingo Ruhnke | Merged changes from branches/supertux-milestone2-grumbe... |
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2009-06-13 |
Mathnerd314 | * Small miniswig update to use less dependencies |
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2008-06-16 |
Ryan Flegel | Adjust gamma with set_gamma(float) scripting function... |
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2008-06-12 |
Ryan Flegel | Getting rid of nasty tabs |
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2008-05-05 |
Ingo Ruhnke | Crude hack to slow down the game, use set_game_speed... |
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2007-12-16 |
Tim Goya | restore trunk |
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2007-12-16 |
Tim Goya | clean out source |
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2007-01-31 |
Ondřej Hošek | * B140: Hack alarm: "fixed" the black-fading screen... |
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2007-01-28 |
Matthias Braun | fixed the worldmap::save_state bug in another way ... |
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2007-01-27 |
Arvid Norlander | Commited patch from RavuAlHemio (bug #133) due to his... |
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2007-01-20 |
Matthias Braun | - fix tux not advancing on worldmap after solving a... |
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2007-01-02 |
Wolfgang Becker | Sorry, was too early for that patch. |
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2007-01-02 |
Wolfgang Becker | [ Patch #1793 ] Turn physic into POD |
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2006-07-21 |
Matthias Braun | fix cr/lfs and remove trailing whitespaces... |
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2006-07-18 |
Christoph Sommer | Fun stuff |
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2006-07-18 |
Christoph Sommer | Sectors support multiple solid tilemaps, tilemaps can... |
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2006-05-28 |
Matthias Braun | small fixes |
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2006-05-26 |
Christoph Sommer | Added ghost mode for easier level debugging |
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2006-04-30 |
Matthias Braun | another try |
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2006-04-26 |
Matthias Braun | - fix debugging functions for killing player |
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2006-04-24 |
Matthias Braun | make GameObjects reference counted (this avoids crashs... |
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2006-04-23 |
Matthias Braun | - Avoid some expensive SDL_GetTicks() calls |
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2006-04-20 |
Matthias Braun | - make sure all log messages get displayed, even when... |
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2006-04-19 |
Matthias Braun | 2 more evil mainloops are gone |
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2006-04-17 |
Matthias Braun | the boat works now |
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2006-04-14 |
Matthias Braun | split worldmap into several files, updates, use SDL_Del... |
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2006-04-13 |
Matthias Braun | not needed anymore |
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2006-04-13 |
Ondřej Hošek | * "Outsourced" cheats from GameSession to scripting... |
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2006-04-13 |
Ondřej Hošek | Massive copyright update. I'm sorry if I'm crediting... |
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2006-04-13 |
Matthias Braun | add code to debug collision rectangles |
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2006-04-13 |
Matthias Braun | fix menu width, didn't committ the tileset fix, miscela... |
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2006-04-12 |
Matthias Braun | fade out console |
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2006-04-11 |
Matthias Braun | several bugfixes to squirrel serialisation code, serial... |
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2006-04-11 |
Matthias Braun | hopefully fixed the crash on exit, keep sectors script... |
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2006-04-10 |
Matthias Braun | Major rewrite of scripting support: |
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2006-04-09 |
Christoph Sommer | Messaging subsystem rewrite, step I |
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2006-04-07 |
Matthias Braun | more smaller fixes |
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2006-04-07 |
Matthias Braun | refactored some supertux mainloops |
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2006-03-25 |
Christoph Sommer | Unified Messaging Subsystem |
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2005-09-25 |
Marek Moeckel | keys are displayed on the screen, they can be "collecte... |
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2005-07-01 |
Matthias Braun | fix music problems, is openal faster now? |
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2005-06-26 |
Matthias Braun | renamed all .h to .hpp |
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2005-06-07 |
Matthias Braun | supertux is using physfs now, this simplifies the code... |
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2005-05-12 |
Matthias Braun | - Added a new script command to display text files |
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2005-05-07 |
Matthias Braun | - Change ScriptInterpreter to a gameobject, so we can... |
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2005-05-06 |
Matthias Braun | - Made miniswig support HSQUIRRELVM arguments (and... |
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2005-05-05 |
Matthias Braun | - Implemented a scripted object that can be placed... |
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2005-05-04 |
Matthias Braun | - More work on scripting interface |
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