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- moved level subsets into their own file
[supertux.git]
/
src
/
screen
/
2004-06-14
Ingo Ruhnke
- moved gradient fix over into surface.h, removed texture.h
tree
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commitdiff
2004-06-14
Ingo Ruhnke
- moved tilemanager into its own class
tree
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commitdiff
2004-06-14
Ryan Flegel
- fixed gradient crash bug
tree
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commitdiff
2004-06-13
Ingo Ruhnke
- fixed argument-shadowing issue 'this->w vs w'
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commitdiff
2004-06-13
Ingo Ruhnke
dummy makefile to ease compilation under emacs a bit
tree
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commitdiff
2004-06-13
Ingo Ruhnke
- some code to figure out the internal format for openg...
tree
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commitdiff
2004-06-12
Ricardo Cruz
Optimized gradient when top color is the same as the...
tree
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commitdiff
2004-06-12
Ricardo Cruz
Passed color mask from screen SDL_Surface to the gradie...
tree
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commitdiff
2004-06-10
Ricardo Cruz
This is an implementation that creates a gradient Surfa...
tree
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commitdiff
2004-06-09
Ryan Flegel
- just doing some C++ifying
tree
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commitdiff
2004-06-08
Ricardo Cruz
Replaced uint32_t by Uint32. Has to be done, since...
tree
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commitdiff
2004-06-02
Ricardo Cruz
Managed to update the level editor to the new drawing...
tree
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commitdiff
2004-06-02
Matthias Braun
new versions of all fonts
tree
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commitdiff
2004-06-02
Matthias Braun
cleaned up font drawing code and added support for...
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commitdiff
2004-05-31
Ricardo Cruz
Do a black fade-in when selecting slot.
tree
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commitdiff
2004-05-31
Matthias Braun
a first implementation of doors to switch between sectors
tree
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commitdiff
2004-05-31
Ricardo Cruz
Added support for drawing effects again.
tree
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commitdiff
2004-05-30
Matthias Braun
try to fix opengl warnings
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commitdiff
2004-05-30
Ingo Ruhnke
replaced std::sort with stable_sort to avoid sorting...
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commitdiff
2004-05-30
Ingo Ruhnke
- added missing assert header
tree
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commitdiff
2004-05-30
Matthias Braun
-Changed drawing model. Everything is handled through...
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commitdiff