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Minimap works in SDL now and one more crash is fixed.
[supertux.git]
/
src
/
resources.cpp
2004-04-29
Ricardo Cruz
Moved some old and unused graphics to the old dir.
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2004-04-28
Ingo Ruhnke
- added level done song, endseq needs to be a bit longe...
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2004-04-28
Ingo Ruhnke
<MatzeB> fixes some remaining memory leaks
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2004-04-26
Ingo Ruhnke
<MatzeB> -cleanup in resource management functions
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2004-04-25
Ingo Ruhnke
- rewrote tux drawing code, added firetux
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2004-04-25
Ingo Ruhnke
- moved tux gfx into a struct
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2004-04-25
Ingo Ruhnke
- moved tux completly to sprites
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2004-04-25
Ingo Ruhnke
replaced distros with coins
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2004-04-24
Ingo Ruhnke
'nother music patch by matzeb
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2004-04-24
Ingo Ruhnke
- patch from MatzeB to make music handling easier and...
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2004-04-24
Ingo Ruhnke
- new star tux, still rather pure, but useable
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2004-04-24
Ingo Ruhnke
- fixed bug in Menu::check()
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2004-04-22
Ricardo Cruz
Removed box_full and box_empty from this.
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2004-04-22
Ingo Ruhnke
- integrated skid tux
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2004-04-22
Ingo Ruhnke
- synced walk speed of walking enemies
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2004-04-22
Ricardo Cruz
Applied MatzeB (Ryan?) patch that fixes crash and also...
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2004-04-22
Ingo Ruhnke
- added small skid tux
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2004-04-20
Ingo Ruhnke
- added standard copyright header to every file
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2004-04-18
Ingo Ruhnke
- fixed some align problems with tux
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2004-04-18
Ingo Ruhnke
- added new bigtux
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2004-04-18
Ingo Ruhnke
- added constructor to level
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2004-04-17
Ingo Ruhnke
- moved badguys to use sprite class
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2004-04-13
Ingo Ruhnke
- converted texture_type into a Surface class
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2004-04-12
Ingo Ruhnke
- commited MatzeB's update patch
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2004-04-11
Ingo Ruhnke
- moved some global variables into a seperate class
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2004-04-11
Ingo Ruhnke
- localized some more variables
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2004-04-11
Ingo Ruhnke
- made some more global variables, local
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2004-04-11
Ingo Ruhnke
- moved some more stuff into the world class
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2004-04-11
Ingo Ruhnke
- moved gameobjects into there own file
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2004-04-11
Ingo Ruhnke
- moved stuff from gamesession to world
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