2008-01-08 |
Matthias Braun | rewrote/refactored tileset handling, tilesets are now... |
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2008-01-07 |
Christoph Sommer | First step towards multiple tilesets per tilemap. Code... |
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2007-12-16 |
Tim Goya | restore trunk |
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2007-12-16 |
Tim Goya | clean out source |
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2007-02-28 |
Matthias Braun | - Use obstacks for memory allocation for lispfiles... |
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2007-01-30 |
Wolfgang Becker | Use fixed with font for coin counter to make it less... |
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2007-01-29 |
Arvid Norlander | Fixed svn:keywords... (Why aren't people using the... |
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2007-01-29 |
Ingo Ruhnke | - some more bugs/cleanup to the font class |
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2007-01-28 |
Ingo Ruhnke | - renamed LEFT_ALLIGN to ALIGN_LEFT |
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2007-01-28 |
Ingo Ruhnke | - added support for variable width fonts (not fully... |
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2006-08-16 |
Christoph Sommer | Committed gnomino's iceflower patch. Also added placeho... |
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2006-07-21 |
Matthias Braun | fix cr/lfs and remove trailing whitespaces... |
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2006-07-05 |
Christoph Sommer | Changed sprintfs to snprintfs, updated translation |
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2006-04-14 |
Matthias Braun | split worldmap into several files, updates, use SDL_Del... |
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2006-04-13 |
Ondřej Hošek | Massive copyright update. I'm sorry if I'm crediting... |
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2006-04-11 |
Matthias Braun | hopefully fixed the crash on exit, keep sectors script... |
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2006-04-10 |
Matthias Braun | Major rewrite of scripting support: |
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2006-04-07 |
Matthias Braun | refactored some supertux mainloops |
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2006-03-29 |
Matthias Braun | sprites.strf is gone, woohoo, thanks to Christoph |
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2006-03-08 |
Christoph Sommer | Moved Tux' and Badguys' sprites from sprites.strf to... |
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2006-01-11 |
Matthias Braun | some startup time debugging, changed skid dust particle... |
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2005-10-03 |
Matthias Braun | - Reworked Surface class and drawing stuff: |
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2005-09-25 |
Marek Moeckel | keys are displayed on the screen, they can be "collecte... |
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2005-06-27 |
Matthias Braun | fix openal stalling at exit |
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2005-06-26 |
Matthias Braun | renamed all .h to .hpp |
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2005-06-23 |
Matthias Braun | Added a new SoundManager based on OpenAL. I also simpli... |
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2005-06-07 |
Matthias Braun | supertux is using physfs now, this simplifies the code... |
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2005-05-07 |
Marek Moeckel | re-organized resource files |
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2005-05-07 |
Marek Moeckel | removed old data and contrib, new files will follow |
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2005-05-04 |
Matthias Braun | - More work on scripting interface |
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2005-05-02 |
Matthias Braun | fix file lookup |
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2005-05-01 |
Matthias Braun | accidently lowered warning level in one of my commits... |
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2005-05-01 |
Matthias Braun | -Started to move stuff from library back to main game |
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2005-03-25 |
Matthias Braun | Had a bit of time today and worked on supertux: |
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2005-03-14 |
Marek Moeckel | Made implementation of credits song less stupid, thanks... |
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2005-03-13 |
Marek Moeckel | credits music plays on credits screen now |
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2004-12-20 |
Matthias Braun | implemented a new object factory mechanism which is... |
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2004-12-19 |
Matthias Braun | -german translation updates |
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2004-12-06 |
Matthias Braun | -Fix bugs where resources from source directory weren... |
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2004-11-28 |
Matthias Braun | move over rewritten lispreader from tuxkart (with addit... |
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2004-11-26 |
Matthias Braun | some cleanups memory leak fixes and moving of source... |
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2004-11-25 |
Matthias Braun | make supertux accepts normal paths on the commandline |
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2004-11-21 |
Matthias Braun | implemented an install target in scons |
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2004-11-20 |
Matthias Braun | forgot to update makefiles |
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2004-11-20 |
Matthias Braun | The BIG COMMIT(tm) |
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2004-10-18 |
Ricardo Cruz | This is a first implementation of a bridge from BadGuys... |
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2004-09-14 |
Ricardo Cruz | Made code using fireworks sound effect. |
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2004-09-08 |
Ricardo Cruz | Made use of small tux. |
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2004-08-26 |
Ricardo Cruz | Updated code to support new stuff from 0.1.2. |
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2004-08-17 |
Ricardo Cruz | Separated body parts! |
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2004-08-13 |
Ricardo Cruz | Using wrong name for sprite. |
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2004-08-12 |
Ricardo Cruz | Changed player stuff to use action. Bad guys should... |
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2004-08-05 |
Ricardo Cruz | Made the stomp cloud to have an independent movement... |
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2004-07-28 |
Ricardo Cruz | Tux growing animation and door opening alpha was not... |
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2004-07-26 |
Tobias Gläßer | Made the SuperTux library again a bit more selfstanding. |
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2004-07-25 |
Tobias Gläßer | - Major changes in Setup-API. |
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2004-07-21 |
Tobias Gläßer | The SuperTux library features a SuperTux namespace... |
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2004-07-20 |
Tobias Gläßer | mainly changed #includes to work with the new SuperTux... |
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2004-07-10 |
Ricardo Cruz | Replaced USE_ALPHA/IGNORE_ALPHA by booleans. |
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2004-06-20 |
Ricardo Cruz | A couple of fixes on Door class: |
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2004-06-08 |
Marek Moeckel | Fixed crashes at tiles that are not defined in supertux... |
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2004-06-07 |
Marek Moeckel | Dust clouds are now drawn around Tux' feet whenever... |
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2004-06-04 |
Ricardo Cruz | Now the growings animation looks pretty cool :) |
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2004-05-31 |
Matthias Braun | introduce a new SoundManager class and merged MusicMana... |
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2004-05-31 |
Matthias Braun | big refactoring of level and world class. A level is... |
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2004-05-27 |
Ricardo Cruz | Implemented Tux growing animation. |
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2004-05-16 |
Ryan Flegel | - more game object changes. looks a bit nicer now |
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2004-05-16 |
Ryan Flegel | - added support for different types of objects |
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2004-05-12 |
Ricardo Cruz | First implementation of the ice power. |
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2004-04-29 |
Ricardo Cruz | Moved some old and unused graphics to the old dir. |
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2004-04-28 |
Ingo Ruhnke | - added level done song, endseq needs to be a bit longe... |
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2004-04-28 |
Ingo Ruhnke | <MatzeB> fixes some remaining memory leaks |
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2004-04-26 |
Ingo Ruhnke | <MatzeB> -cleanup in resource management functions |
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2004-04-25 |
Ingo Ruhnke | - rewrote tux drawing code, added firetux |
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2004-04-25 |
Ingo Ruhnke | - moved tux gfx into a struct |
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2004-04-25 |
Ingo Ruhnke | - moved tux completly to sprites |
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2004-04-25 |
Ingo Ruhnke | replaced distros with coins |
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2004-04-24 |
Ingo Ruhnke | 'nother music patch by matzeb |
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2004-04-24 |
Ingo Ruhnke | - patch from MatzeB to make music handling easier and... |
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2004-04-24 |
Ingo Ruhnke | - new star tux, still rather pure, but useable |
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2004-04-24 |
Ingo Ruhnke | - fixed bug in Menu::check() |
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2004-04-22 |
Ricardo Cruz | Removed box_full and box_empty from this. |
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2004-04-22 |
Ingo Ruhnke | - integrated skid tux |
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2004-04-22 |
Ingo Ruhnke | - synced walk speed of walking enemies |
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2004-04-22 |
Ricardo Cruz | Applied MatzeB (Ryan?) patch that fixes crash and also... |
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2004-04-22 |
Ingo Ruhnke | - added small skid tux |
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2004-04-20 |
Ingo Ruhnke | - added standard copyright header to every file |
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2004-04-18 |
Ingo Ruhnke | - fixed some align problems with tux |
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2004-04-18 |
Ingo Ruhnke | - added new bigtux |
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2004-04-18 |
Ingo Ruhnke | - added constructor to level |
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2004-04-17 |
Ingo Ruhnke | - moved badguys to use sprite class |
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2004-04-13 |
Ingo Ruhnke | - converted texture_type into a Surface class |
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2004-04-12 |
Ingo Ruhnke | - commited MatzeB's update patch |
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2004-04-11 |
Ingo Ruhnke | - moved some global variables into a seperate class |
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2004-04-11 |
Ingo Ruhnke | - localized some more variables |
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2004-04-11 |
Ingo Ruhnke | - made some more global variables, local |
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2004-04-11 |
Ingo Ruhnke | - moved some more stuff into the world class |
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2004-04-11 |
Ingo Ruhnke | - moved gameobjects into there own file |
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2004-04-11 |
Ingo Ruhnke | - moved stuff from gamesession to world |
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