2004-04-30 |
Ryan Flegel | - Fixed jumping so it works in a way everybody can... |
blob | commitdiff |
2004-04-29 |
Ricardo Cruz | In the invincible mode, stars start flickering when... |
blob | commitdiff | diff to current |
2004-04-29 |
Ingo Ruhnke | - removed auto-repeat of jump events, now one has to... |
blob | commitdiff | diff to current |
2004-04-29 |
Ingo Ruhnke | <MatzeB> -updates the TODO file |
blob | commitdiff | diff to current |
2004-04-26 |
Ricardo Cruz | Implemented kicking (as asked by Ingo). The kick timing... |
blob | commitdiff | diff to current |
2004-04-25 |
Ingo Ruhnke | - rewrote tux drawing code, added firetux |
blob | commitdiff | diff to current |
2004-04-25 |
Ingo Ruhnke | - moved tux gfx into a struct |
blob | commitdiff | diff to current |
2004-04-25 |
Ingo Ruhnke | - moved tux completly to sprites |
blob | commitdiff | diff to current |
2004-04-24 |
Ingo Ruhnke | - new star tux, still rather pure, but useable |
blob | commitdiff | diff to current |
2004-04-24 |
Ingo Ruhnke | - added holding gfx, still looks rather stupid, but... |
blob | commitdiff | diff to current |
2004-04-24 |
Ingo Ruhnke | - fixed bug in Menu::check() |
blob | commitdiff | diff to current |
2004-04-22 |
Ingo Ruhnke | - made shrink behaviour more mariobros3 like, ie. firet... |
blob | commitdiff | diff to current |
2004-04-22 |
Ingo Ruhnke | - synced walk speed of walking enemies |
blob | commitdiff | diff to current |
2004-04-22 |
Ingo Ruhnke | - added small skid tux |
blob | commitdiff | diff to current |
2004-04-21 |
Ricardo Cruz | Finally, made keys configurable via the menu!! ;) |
blob | commitdiff | diff to current |
2004-04-20 |
Ingo Ruhnke | - turned LEFT/RIGHT defines into enum, turned BadGuyMod... |
blob | commitdiff | diff to current |
2004-04-20 |
Ingo Ruhnke | - moved joystick mappings into a struct |
blob | commitdiff | diff to current |
2004-04-20 |
Ingo Ruhnke | - added standard copyright header to every file |
blob | commitdiff | diff to current |
2004-04-18 |
Ingo Ruhnke | - fixed some align problems with tux |
blob | commitdiff | diff to current |
2004-04-18 |
Ingo Ruhnke | - added new bigtux |
blob | commitdiff | diff to current |
2004-04-16 |
Ingo Ruhnke | - some more savegame stuff |
blob | commitdiff | diff to current |
2004-04-13 |
Ingo Ruhnke | - converted texture_type into a Surface class |
blob | commitdiff | diff to current |
2004-04-12 |
Ingo Ruhnke | commited MatzeB's slider patch |
blob | commitdiff | diff to current |
2004-04-11 |
Ingo Ruhnke | renamed timer_type to Timer |
blob | commitdiff | diff to current |
2004-04-11 |
Ingo Ruhnke | - made frame ration local |
blob | commitdiff | diff to current |
2004-04-11 |
Ingo Ruhnke | - made some more global variables, local |
blob | commitdiff | diff to current |
2004-04-09 |
Ingo Ruhnke | - added new smalltux |
blob | commitdiff | diff to current |
2004-04-04 |
Tobias Gläßer | - Physic C++ rewrite (Matze Braun) |
blob | commitdiff | diff to current |
2004-04-03 |
Tobias Gläßer | lots of improvements all over the code. |
blob | commitdiff | diff to current |
2004-03-24 |
Ingo Ruhnke | - renamed input/input_ |
blob | commitdiff | diff to current |
2004-03-24 |
Ingo Ruhnke | - converted Player into a class (naming still needs... |
blob | commitdiff | diff to current |
2004-03-23 |
Ingo Ruhnke | - removed unneded typedef's for structs |
blob | commitdiff | diff to current |
2004-03-23 |
Ingo Ruhnke | - fixed joystick code a bit |
blob | commitdiff | diff to current |
2004-03-22 |
Ingo Ruhnke | - replaced YES/NO with true/false |
blob | commitdiff | diff to current |
2004-03-14 |
Tobias Gläßer | bad_guy vs. player collision fixes. |
blob | commitdiff | diff to current |
2004-03-13 |
Tobias Gläßer | new collision detection. cleanups. bug fixes. music... |
blob | commitdiff | diff to current |
2004-02-29 |
Tobias Gläßer | more gameplay improvements. level-editor is getting... |
blob | commitdiff | diff to current |
2004-02-28 |
Tobias Gläßer | Gameplay has been repaired a bit. A menu effect was... |
blob | commitdiff | diff to current |
2004-02-24 |
Tobias Gläßer | many code-cleanups. merged leveleditor patch from Ricar... |
blob | commitdiff | diff to current |
2004-02-21 |
Ricardo Cruz | merged player's keydown and keyup code |
blob | commitdiff | diff to current |
2004-02-18 |
Tobias Gläßer | huge CVS merge, see ChangeLog for details. |
blob | commitdiff | diff to current |
2004-02-01 |
Tobias Gläßer | Yet another huge code merge representing the current... |
blob | commitdiff | diff to current |
2004-01-25 |
Tobias Gläßer | fixed a few bugs. (One of them thanks to a patch from... |
blob | commitdiff | diff to current |
2004-01-20 |
Tobias Gläßer | arrays are dynamic now, fixed bugs, more code cleanups |
blob | commitdiff | diff to current |
2004-01-18 |
Tobias Gläßer | Huge code merge. This reflects the current status of... |
blob | commitdiff | diff to current |
2003-12-29 |
Tobias Gläßer | incoporated patches from Duong-Khang (stereo sound... |
blob | commitdiff | diff to current |
2003-12-26 |
Tobias Gläßer | applied a patch by Duong-Khang NGUYEN <neoneurone@users... |
blob | commitdiff | diff to current |
|