2004-06-08 |
Ryan Flegel | - draw dead badguys/Tux above foreground tiles |
blob | commitdiff |
2004-06-08 |
Marek Moeckel | Fixed crashes at tiles that are not defined in supertux... |
blob | commitdiff | diff to current |
2004-06-08 |
Marek Moeckel | Stomp sprite stays in place now (i.e. doesn't follow... |
blob | commitdiff | diff to current |
2004-06-07 |
Marek Moeckel | Dust clouds are now drawn around Tux' feet whenever... |
blob | commitdiff | diff to current |
2004-06-07 |
Marek Moeckel | Tweaked the buttstomp range - now it kills only enemies... |
blob | commitdiff | diff to current |
2004-06-07 |
Marek Moeckel | Just a small fix to prevent Tux from butt-jumping when... |
blob | commitdiff | diff to current |
2004-06-04 |
Ricardo Cruz | Now the growings animation looks pretty cool :) |
blob | commitdiff | diff to current |
2004-06-01 |
Ricardo Cruz | Draw player above enemies in the dying sequence. |
blob | commitdiff | diff to current |
2004-05-31 |
Matthias Braun | introduce a new SoundManager class and merged MusicMana... |
blob | commitdiff | diff to current |
2004-05-31 |
Matthias Braun | a first implementation of doors to switch between sectors |
blob | commitdiff | diff to current |
2004-05-31 |
Matthias Braun | big refactoring of level and world class. A level is... |
blob | commitdiff | diff to current |
2004-05-30 |
Ryan Flegel | - butt jump now kills nearby badguys |
blob | commitdiff | diff to current |
2004-05-30 |
Matthias Braun | -Changed drawing model. Everything is handled through... |
blob | commitdiff | diff to current |
2004-05-28 |
Ryan Flegel | - fixed 'When you jump into the roof or a bonus and... |
blob | commitdiff | diff to current |
2004-05-28 |
Ryan Flegel | - added unisolid patch from Upsilon |
blob | commitdiff | diff to current |
2004-05-27 |
Ricardo Cruz | Implemented Tux growing animation. |
blob | commitdiff | diff to current |
2004-05-26 |
Ricardo Cruz | A couple of improvements for the flying platform. |
blob | commitdiff | diff to current |
2004-05-26 |
Matthias Braun | some cleanups and robustness checks, I added while... |
blob | commitdiff | diff to current |
2004-05-25 |
Ricardo Cruz | Disable gravity when on flying platform. |
blob | commitdiff | diff to current |
2004-05-25 |
Matthias Braun | implemented autoscrolling and proper camera parsing... |
blob | commitdiff | diff to current |
2004-05-24 |
Ryan Flegel | - fixed it so Tux doesn't die on spikes if safety timer... |
blob | commitdiff | diff to current |
2004-05-24 |
Ryan Flegel | - fixed it so arm is not drawn when Tux is shooting... |
blob | commitdiff | diff to current |
2004-05-24 |
Matthias Braun | -renamed ViewPort to Camera |
blob | commitdiff | diff to current |
2004-05-24 |
Ricardo Cruz | New flying platform object. |
blob | commitdiff | diff to current |
2004-05-23 |
Ricardo Cruz | Made butt-jump to behave according to what Marek asked... |
blob | commitdiff | diff to current |
2004-05-22 |
Ricardo Cruz | Tux shows arm when firing. |
blob | commitdiff | diff to current |
2004-05-21 |
Matthias Braun | fix firetux not being able to pickup stuff |
blob | commitdiff | diff to current |
2004-05-21 |
Matthias Braun | eliminated global scroll_x and scroll_y variables |
blob | commitdiff | diff to current |
2004-05-20 |
Matthias Braun | improve tux holding objects |
blob | commitdiff | diff to current |
2004-05-20 |
Matthias Braun | -converted remaining classes to GameObject |
blob | commitdiff | diff to current |
2004-05-20 |
Matthias Braun | converted player to new object system |
blob | commitdiff | diff to current |
2004-05-19 |
Ricardo Cruz | Just improved a bit the butt jump control. |
blob | commitdiff | diff to current |
2004-05-18 |
Ricardo Cruz | Only butt jump after a full jump. This approuch is... |
blob | commitdiff | diff to current |
2004-05-18 |
Ricardo Cruz | Ryan was right, Tux was firing from the head :D |
blob | commitdiff | diff to current |
2004-05-18 |
Marek Moeckel | Changed back the sliding fix because it was buggy |
blob | commitdiff | diff to current |
2004-05-18 |
Matthias Braun | reverted totally pointless commit of rmcruz. size does... |
blob | commitdiff | diff to current |
2004-05-18 |
Ricardo Cruz | Fix bug reported by Ryan: in level smaller than 19... |
blob | commitdiff | diff to current |
2004-05-18 |
Ricardo Cruz | Tiny fix. Just to make fire or ice Tux to be able to... |
blob | commitdiff | diff to current |
2004-05-18 |
Marek Moeckel | Changed it so that only big Tux is able to butt-jump |
blob | commitdiff | diff to current |
2004-05-18 |
Matthias Braun | changed duck mode a bit so that you can only jump a... |
blob | commitdiff | diff to current |
2004-05-18 |
Matthias Braun | fixed butt jump to work even when up-key is not pressed... |
blob | commitdiff | diff to current |
2004-05-18 |
Ricardo Cruz | Now the player dies when reaching the bottom of the... |
blob | commitdiff | diff to current |
2004-05-17 |
Ryan Flegel | - typo fix |
blob | commitdiff | diff to current |
2004-05-17 |
Ryan Flegel | - some trampoline changes |
blob | commitdiff | diff to current |
2004-05-17 |
Ryan Flegel | - added spikes |
blob | commitdiff | diff to current |
2004-05-17 |
Ryan Flegel | - oops. don't need two iostream's.. or do we.. :) |
blob | commitdiff | diff to current |
2004-05-17 |
Ryan Flegel | - tux can now pick up trampoline |
blob | commitdiff | diff to current |
2004-05-16 |
Ryan Flegel | - trampoline stuff |
blob | commitdiff | diff to current |
2004-05-13 |
Ricardo Cruz | Improved frozen behavior. |
blob | commitdiff | diff to current |
2004-05-12 |
Ricardo Cruz | First implementation of the ice power. |
blob | commitdiff | diff to current |
2004-05-11 |
Ricardo Cruz | Fixed hotspot square drawing in debug mode. |
blob | commitdiff | diff to current |
2004-05-11 |
Ricardo Cruz | Cleanups. Basically I made sprites to care about the... |
blob | commitdiff | diff to current |
2004-05-11 |
Ryan Flegel | - made fixes to buttjump |
blob | commitdiff | diff to current |
2004-05-11 |
Ryan Flegel | - added butt-jump |
blob | commitdiff | diff to current |
2004-05-10 |
Tobias Gläßer | Fixed some TODO-list bugs. |
blob | commitdiff | diff to current |
2004-05-08 |
Ricardo Cruz | Small clean-up. |
blob | commitdiff | diff to current |
2004-05-08 |
Ricardo Cruz | Fixes death in modes different than the autoscrolling. |
blob | commitdiff | diff to current |
2004-05-08 |
Ricardo Cruz | Fixed bug that was causing player's dead. |
blob | commitdiff | diff to current |
2004-05-07 |
Ricardo Cruz | Added horizontal auto scrolling! |
blob | commitdiff | diff to current |
2004-05-04 |
Ricardo Cruz | Made it possible for Tux to be in a position before... |
blob | commitdiff | diff to current |
2004-05-03 |
Ricardo Cruz | Added back scrolling! |
blob | commitdiff | diff to current |
2004-05-01 |
Ingo Ruhnke | - improved verboseness of badguy in wall error message |
blob | commitdiff | diff to current |
2004-05-01 |
Ricardo Cruz | Just made stars to blink more. |
blob | commitdiff | diff to current |
2004-04-30 |
Ingo Ruhnke | - reduced jump tolleranze to two tiles |
blob | commitdiff | diff to current |
2004-04-30 |
Ryan Flegel | - Fixed jumping so it works in a way everybody can... |
blob | commitdiff | diff to current |
2004-04-29 |
Ricardo Cruz | In the invincible mode, stars start flickering when... |
blob | commitdiff | diff to current |
2004-04-29 |
Ingo Ruhnke | undo'ed Ricardo patch, since it makes small jumps compl... |
blob | commitdiff | diff to current |
2004-04-29 |
Ricardo Cruz | Commented the set_velocity_y(0). I guess this is better... |
blob | commitdiff | diff to current |
2004-04-29 |
Matthias Braun | -optimized and cleaned up collision_object_map |
blob | commitdiff | diff to current |
2004-04-29 |
Ingo Ruhnke | - removed auto-repeat of jump events, now one has to... |
blob | commitdiff | diff to current |
2004-04-29 |
Ingo Ruhnke | <MatzeB> -updates the TODO file |
blob | commitdiff | diff to current |
2004-04-28 |
Ricardo Cruz | Forgot to commit this file. It used badguy's killme... |
blob | commitdiff | diff to current |
2004-04-28 |
Ingo Ruhnke | - added fire duck tux |
blob | commitdiff | diff to current |
2004-04-26 |
Ingo Ruhnke | - 'nother badguy fix from MatzeB: |
blob | commitdiff | diff to current |
2004-04-26 |
Ricardo Cruz | Implemented kicking (as asked by Ingo). The kick timing... |
blob | commitdiff | diff to current |
2004-04-26 |
Ingo Ruhnke | - changed priority of skid and duck to avoid glitches... |
blob | commitdiff | diff to current |
2004-04-26 |
Ingo Ruhnke | - added saving of bonuses on worldmap, no loading yet |
blob | commitdiff | diff to current |
2004-04-25 |
Ingo Ruhnke | - bullet tweaks |
blob | commitdiff | diff to current |
2004-04-25 |
Ingo Ruhnke | - rewrote tux drawing code, added firetux |
blob | commitdiff | diff to current |
2004-04-25 |
Ingo Ruhnke | - moved tux gfx into a struct |
blob | commitdiff | diff to current |
2004-04-25 |
Ingo Ruhnke | - moved tux completly to sprites |
blob | commitdiff | diff to current |
2004-04-25 |
Ingo Ruhnke | - added intro text |
blob | commitdiff | diff to current |
2004-04-24 |
Ingo Ruhnke | - new star tux, still rather pure, but useable |
blob | commitdiff | diff to current |
2004-04-24 |
Ingo Ruhnke | - fixed duck-jump bug |
blob | commitdiff | diff to current |
2004-04-24 |
Ingo Ruhnke | - added holding gfx, still looks rather stupid, but... |
blob | commitdiff | diff to current |
2004-04-24 |
Ingo Ruhnke | - fixed bug in Menu::check() |
blob | commitdiff | diff to current |
2004-04-22 |
Ingo Ruhnke | - made shrink behaviour more mariobros3 like, ie. firet... |
blob | commitdiff | diff to current |
2004-04-22 |
Ingo Ruhnke | - changed way badguy removal is handled (ie. with a... |
blob | commitdiff | diff to current |
2004-04-22 |
Ingo Ruhnke | - synced walk speed of walking enemies |
blob | commitdiff | diff to current |
2004-04-22 |
Ingo Ruhnke | - merged a few duplicated if's in player |
blob | commitdiff | diff to current |
2004-04-22 |
Ingo Ruhnke | - added small skid tux |
blob | commitdiff | diff to current |
2004-04-21 |
Ingo Ruhnke | - music patch from MatzeB, should fix crash on level... |
blob | commitdiff | diff to current |
2004-04-20 |
Ingo Ruhnke | - turned LEFT/RIGHT defines into enum, turned BadGuyMod... |
blob | commitdiff | diff to current |
2004-04-20 |
Ingo Ruhnke | - stop tux if he ran into a block, no more accelerating... |
blob | commitdiff | diff to current |
2004-04-20 |
Ingo Ruhnke | - switched gamespeed back to normal |
blob | commitdiff | diff to current |
2004-04-20 |
Ingo Ruhnke | - moved joystick mappings into a struct |
blob | commitdiff | diff to current |
2004-04-20 |
Ingo Ruhnke | - added standard copyright header to every file |
blob | commitdiff | diff to current |
2004-04-19 |
Ingo Ruhnke | - added more mario lik duck behaviour |
blob | commitdiff | diff to current |
2004-04-18 |
Ingo Ruhnke | - commited start_pos patch from sik0fewl |
blob | commitdiff | diff to current |
2004-04-18 |
Ingo Ruhnke | - fixed some align problems with tux |
blob | commitdiff | diff to current |
next |