2006-07-09 |
Matthias Braun | merged new collision detection branch back into mainline |
tree | commitdiff |
2006-07-08 |
Wolfgang Becker | Tux can peek to the left and to the right as far as... |
tree | commitdiff |
2006-07-06 |
Christoph Sommer | Made SpriteParticle work around possible bug in Sprite... |
tree | commitdiff |
2006-07-06 |
Wolfgang Becker | Tuxdev's patch to fix death by falling when invincible. |
tree | commitdiff |
2006-07-05 |
Christoph Sommer | Shrunk cherry bomb a little, fixed bounding boxes. / |
tree | commitdiff |
2006-07-05 |
Christoph Sommer | FlipLevelTransformer takes care of (Bonus)Blocks that... |
tree | commitdiff |
2006-07-05 |
Wolfgang Becker | Fixed ambient sound scripting |
tree | commitdiff |
2006-07-05 |
Christoph Sommer | AmbientSound scripting patch from tuxdev |
tree | commitdiff |
2006-07-04 |
Wolfgang Becker | Invisible Player is now in COLGROUP_DISABLED. |
tree | commitdiff |
2006-07-04 |
Wolfgang Becker | Can set firefly's sprite. |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | Changed MrBomb to a CherryBomb. Added Particles to... |
tree | commitdiff |
2006-07-04 |
Ingo Ruhnke | - added color ligts |
tree | commitdiff |
2006-07-03 |
Christoph Sommer | Made invincibility sparkle a particle effect |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - some small adjustments to the lighting |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - added sprite rotation |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - added spotlight (not working, since rotation and... |
tree | commitdiff |
2006-07-02 |
Wolfgang Becker | Add some more sound_manager->preloads into object const... |
tree | commitdiff |
2006-06-30 |
Wolfgang Becker | Ambient sound loops again, Part III. A more global... |
tree | commitdiff |
2006-06-30 |
Christoph Sommer | Made flip_level_transformer flip platforms. |
tree | commitdiff |
2006-06-30 |
Wolfgang Becker | Ambient sound loops again, Part II |
tree | commitdiff |
2006-06-29 |
Stephen Groundwater | Adding in the start of graphics and noise for the new... |
tree | commitdiff |
2006-06-28 |
Christoph Sommer | Made SpriteParticle's action configurable |
tree | commitdiff |
2006-06-28 |
Christoph Sommer | Made backflipping jump a little further / |
tree | commitdiff |
2006-06-28 |
Christoph Sommer | Added backflip action (no gfx yet) / |
tree | commitdiff |
2006-06-28 |
Wolfgang Becker | Scripted objects now support 'set_solid(bool solid... |
tree | commitdiff |
2006-06-27 |
Christoph Sommer | Made Wind scriptable |
tree | commitdiff |
2006-06-25 |
Christoph Sommer | Fixed problem with Cloud particles popping out of view... |
tree | commitdiff |
2006-06-25 |
Christoph Sommer | Inverted Wind particle's y-coordinate |
tree | commitdiff |
2006-06-25 |
Christoph Sommer | Switched y coordinate of Physics class to be like all... |
tree | commitdiff |
2006-06-18 |
Christoph Sommer | Improved ghost mode a bit |
tree | commitdiff |
2006-06-18 |
Christoph Sommer | Fixed flip level transformer |
tree | commitdiff |
2006-06-18 |
Christoph Sommer | Game no longer needs to pause while Tux grows / |
tree | commitdiff |
2006-06-08 |
Christoph Sommer | New Wind object: gently pushes players in one direction / |
tree | commitdiff |
2006-06-02 |
Christoph Sommer | Candle can now be turned on and off via squirrel scripting |
tree | commitdiff |
2006-06-02 |
Christoph Sommer | SpriteParticle constructor now takes an AnchorPoint... |
tree | commitdiff |
2006-05-26 |
Christoph Sommer | Added ghost mode for easier level debugging |
tree | commitdiff |
2006-05-26 |
Matthias Braun | - Remove ManagedSoundSource |
tree | commitdiff |
2006-05-25 |
Christoph Sommer | Fixed a bug. Modified "Whatever floats your boat" to... |
tree | commitdiff |
2006-05-25 |
Christoph Sommer | Platform now scriptable |
tree | commitdiff |
2006-05-25 |
Christoph Sommer | First tries at making platform scriptable |
tree | commitdiff |
2006-05-23 |
Christoph Sommer | Forced Camera to always have Tux in the middle 5/6... |
tree | commitdiff |
2006-05-20 |
Christoph Sommer | UnstableTile now has configurable sprite and allows... |
tree | commitdiff |
2006-05-20 |
Matthias Braun | some comments about collision detection |
tree | commitdiff |
2006-05-20 |
Christoph Sommer | Platform that hurts Tux and Badguys when touched |
tree | commitdiff |
2006-05-16 |
Matthias Braun | fix mriceblock grabbing |
tree | commitdiff |
2006-05-16 |
Wolfgang Becker | Updated monodev's project files. |
tree | commitdiff |
2006-05-14 |
Matthias Braun | somre sound preloading |
tree | commitdiff |
2006-05-14 |
Wolfgang Becker | Prevent crash when tux dies while carrying iceblock. |
tree | commitdiff |
2006-05-14 |
Matthias Braun | fix bug with player not stopping when deactivated,... |
tree | commitdiff |
2006-05-13 |
Christoph Sommer | Created some code for Candle |
tree | commitdiff |
2006-05-13 |
Christoph Sommer | Some more objects now inherit from MovingSprite |
tree | commitdiff |
2006-05-12 |
Christoph Sommer | Seems like I forgot an include |
tree | commitdiff |
2006-05-12 |
Christoph Sommer | Experiments with a new abstract base class for Moving... |
tree | commitdiff |
2006-05-04 |
Christoph Sommer | Badguys are now responsible for killing themselves... |
tree | commitdiff |
2006-05-01 |
Christoph Sommer | added missing include |
tree | commitdiff |
2006-05-01 |
Christoph Sommer | New GameObject SpriteParticle |
tree | commitdiff |
2006-04-30 |
Christoph Sommer | New object weak_block: a block that can be destroyed... |
tree | commitdiff |
2006-04-30 |
Matthias Braun | blind commit, please test: use squirrel datatypes |
tree | commitdiff |
2006-04-29 |
Christoph Sommer | Rolled back musical coin code |
tree | commitdiff |
2006-04-28 |
Christoph Sommer | The most senseless commit ever |
tree | commitdiff |
2006-04-28 |
Ryan Flegel | Forgot file |
tree | commitdiff |
2006-04-27 |
Ryan Flegel | Some tweaks to snow particle system |
tree | commitdiff |
2006-04-27 |
Ryan Flegel | Checked in patch from Lerc |
tree | commitdiff |
2006-04-27 |
Christoph Sommer | Tried enabling keyword substitution for $Id$ |
tree | commitdiff |
2006-04-26 |
Matthias Braun | fix exception getting thrown although argument was... |
tree | commitdiff |
2006-04-26 |
Matthias Braun | - fix debugging functions for killing player |
tree | commitdiff |
2006-04-26 |
Ryan Flegel | Committing RandomGenerator patch from Allen King, with... |
tree | commitdiff |
2006-04-25 |
Ryan Flegel | Added missing include |
tree | commitdiff |
2006-04-25 |
Christoph Sommer | Moved some sprites from LAYER_OBJECTS to LAYER_FLOATING... |
tree | commitdiff |
2006-04-24 |
Ryan Flegel | Draw bouncy coin above other objects |
tree | commitdiff |
2006-04-24 |
Matthias Braun | change notion from layers to z-pos in levelfiles |
tree | commitdiff |
2006-04-23 |
Matthias Braun | make igloo the first level |
tree | commitdiff |
2006-04-23 |
Matthias Braun | - Avoid some expensive SDL_GetTicks() calls |
tree | commitdiff |
2006-04-19 |
Matthias Braun | more work on worldmap switching |
tree | commitdiff |
2006-04-19 |
Matthias Braun | 2 more evil mainloops are gone |
tree | commitdiff |
2006-04-18 |
Christoph Sommer | Statisticts now also count secret areas found |
tree | commitdiff |
2006-04-18 |
Christoph Sommer | Fixed time/badguy errors in statistics, still needs... |
tree | commitdiff |
2006-04-17 |
Christoph Sommer | Removed a global variable |
tree | commitdiff |
2006-04-16 |
Christoph Sommer | Happy Easter! Played with fireflower bonus: Carrying... |
tree | commitdiff |
2006-04-14 |
Ondřej Hošek | * Implemented StayOnPlatform on badguys where useful |
tree | commitdiff |
2006-04-13 |
Ondřej Hošek | Massive copyright update. I'm sorry if I'm crediting... |
tree | commitdiff |
2006-04-13 |
Matthias Braun | fix menu width, didn't committ the tileset fix, miscela... |
tree | commitdiff |
2006-04-12 |
Ondřej Hošek | Hacked together a "coin losing" effect when Tux is... |
tree | commitdiff |
2006-04-12 |
Matthias Braun | fade out console |
tree | commitdiff |
2006-04-11 |
Matthias Braun | hopefully fixed the crash on exit, keep sectors script... |
tree | commitdiff |
2006-04-10 |
Matthias Braun | Major rewrite of scripting support: |
tree | commitdiff |
2006-04-10 |
Christoph Sommer | Moved some console commands' implementations nearer... |
tree | commitdiff |
2006-04-09 |
Christoph Sommer | Messaging subsystem rewrite, step I |
tree | commitdiff |
2006-04-07 |
Matthias Braun | refactored some supertux mainloops |
tree | commitdiff |
2006-04-07 |
Christoph Sommer | Restored old growup code |
tree | commitdiff |
2006-04-07 |
Christoph Sommer | Forgot a file |
tree | commitdiff |
2006-04-06 |
Ryan Flegel | Typo fix |
tree | commitdiff |
2006-04-04 |
Matthias Braun | missing assert |
tree | commitdiff |
2006-04-03 |
Marek Moeckel | stopped infoblocks from ringing, since they're not... |
tree | commitdiff |
2006-04-02 |
Stephen Groundwater | replaced bell object with firefly, renamed all hooks... |
tree | commitdiff |
2006-03-31 |
Matthias Braun | forgot 2 files |
tree | commitdiff |
2006-03-31 |
Matthias Braun | split Background into Background and Gradient object |
tree | commitdiff |
2006-03-31 |
Matthias Braun | 1 tile holes work again, fixed some bugs in the PathWalker |
tree | commitdiff |
2006-03-31 |
Matthias Braun | fix shrinking |
tree | commitdiff |
2006-03-31 |
Matthias Braun | fix growup, lightmap experiments with willowisp |
tree | commitdiff |
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