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ugly hack to fix grabbing
[supertux.git]
/
src
/
object
/
2006-08-14
Wolfgang Becker
ugly hack to fix grabbing
tree
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commitdiff
2006-08-14
Wolfgang Becker
grab testlevel
tree
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commitdiff
2006-08-13
Matthias Braun
more small adjustments from Tron
tree
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commitdiff
2006-08-13
Matthias Braun
fix from Tron so player doesn't get hurt by eggs
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commitdiff
2006-08-12
Christoph Sommer
Magic Blocks only turn solid when nothing's blocking...
tree
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commitdiff
2006-08-12
Christoph Sommer
Reduced switching delay from 1s to 0.1s
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commitdiff
2006-08-12
Wolfgang Becker
Magic Blocks stay solid for at least 1sec.
tree
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commitdiff
2006-08-11
Wolfgang Becker
solid scripted_objects now in COLGROUP_MOVING_STATIC
tree
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commitdiff
2006-08-11
Wolfgang Becker
Magic Blocks. (DrawingContext::get_light is not working...
tree
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commitdiff
2006-08-11
Christoph Sommer
Very experimental draw-tilemap-to-lightmap support...
tree
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commitdiff
2006-08-10
Wolfgang Becker
Trampoline is MOVING_STATIC Part 2.
tree
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commitdiff
2006-08-10
Wolfgang Becker
Trampoline is a MOVING_STATIC now.
tree
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commitdiff
2006-08-10
Christoph Sommer
Candle affects lightmap
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commitdiff
2006-08-10
Matthias Braun
- add a COLGROUP_MOVING_STATIC (in the future we should...
tree
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commitdiff
2006-08-10
Wolfgang Becker
Use standard color format for spotlight.
tree
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commitdiff
2006-08-09
Wolfgang Becker
Getting a rock on the head hurts.
tree
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commitdiff
2006-08-09
Christoph Sommer
Out the window, Sam. There's nothing but strangers...
tree
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commitdiff
2006-08-09
Wolfgang Becker
New sector attribute 'ambient-light'.
tree
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commitdiff
2006-08-08
Christoph Sommer
TileMaps can now use paths
tree
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commitdiff
2006-08-05
Wolfgang Becker
make it compile again
tree
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commitdiff
2006-08-05
Christoph Sommer
Added code and placeholder graphics (selfmade, GPL...
tree
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commitdiff
2006-08-02
Matthias Braun
fix for my last committ
tree
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commitdiff
2006-08-02
Matthias Braun
Reverted bigger parts of tuxdev patch:
tree
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commitdiff
2006-08-02
Wolfgang Becker
Moving solids without physic-enabled are in COLGROUP_ST...
tree
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commitdiff
2006-08-01
Wolfgang Becker
Hope this takes care of the problems with scripted...
tree
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commitdiff
2006-08-01
Wolfgang Becker
Infobox about Portable Rocks.
tree
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commitdiff
2006-07-26
Christoph Sommer
SecretArea triggers can make tilemaps fade away. See...
tree
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commitdiff
2006-07-25
Christoph Sommer
Committed some code beautification patches by Tron
tree
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commitdiff
2006-07-25
Christoph Sommer
In-game HUD now uses icons instead of text /
tree
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commitdiff
2006-07-24
Christoph Sommer
Experimental commit:
tree
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commitdiff
2006-07-24
Christoph Sommer
Level time decreases only when game is not paused,...
tree
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commitdiff
2006-07-23
Christoph Sommer
Tentative checkin of tuxdev's "Object improvement patch...
tree
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commitdiff
2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
tree
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commitdiff
2006-07-19
Wolfgang Becker
Fixed trampoline. Looks like FLAG_SOLID is no good...
tree
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commitdiff
2006-07-18
Christoph Sommer
Fun stuff
tree
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commitdiff
2006-07-18
Wolfgang Becker
Splash sound on entering water
tree
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commitdiff
2006-07-18
Christoph Sommer
Sectors support multiple solid tilemaps, tilemaps can...
tree
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commitdiff
2006-07-18
Christoph Sommer
Bonus block items' spawn direction depends on player...
tree
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commitdiff
2006-07-17
Wolfgang Becker
falling rock
tree
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commitdiff
2006-07-16
Wolfgang Becker
Variations for resetpoint.
tree
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commitdiff
2006-07-16
Wolfgang Becker
Rock update
tree
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commitdiff
2006-07-15
Wolfgang Becker
Let's Rock
tree
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commitdiff
2006-07-15
Wolfgang Becker
Fake solid for trampoline.
tree
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commitdiff
2006-07-15
Wolfgang Becker
Fixed multi hit bricks, adjust comments in trampoline
tree
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commitdiff
2006-07-15
Christoph Sommer
Made trampolines less likely to interfere with level...
tree
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commitdiff
2006-07-15
Wolfgang Becker
Portable and fixed trampoline.
tree
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commitdiff
2006-07-15
Matthias Braun
fixed trampoline animation and made behaviour a bit...
tree
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commitdiff
2006-07-15
Wolfgang Becker
Start trampoline's animation after using it.
tree
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commitdiff
2006-07-15
Wolfgang Becker
Trampoline.
tree
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commitdiff
2006-07-14
Wolfgang Becker
Badguys break bricks based on hitbox instead of position.
tree
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commitdiff
2006-07-13
Christoph Sommer
Reworked Thunderstorm scripting
tree
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commitdiff
2006-07-13
Christoph Sommer
Thunderstorm
tree
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commitdiff
2006-07-12
Wolfgang Becker
Bonusblock and Bricks now break themself when hit by...
tree
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commitdiff
2006-07-11
Christoph Sommer
Straw block lights nearby straw blocks. See demo level.
tree
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commitdiff
2006-07-09
Matthias Braun
merged new collision detection branch back into mainline
tree
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commitdiff
2006-07-08
Wolfgang Becker
Tux can peek to the left and to the right as far as...
tree
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commitdiff
2006-07-06
Christoph Sommer
Made SpriteParticle work around possible bug in Sprite...
tree
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commitdiff
2006-07-06
Wolfgang Becker
Tuxdev's patch to fix death by falling when invincible.
tree
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commitdiff
2006-07-05
Christoph Sommer
Shrunk cherry bomb a little, fixed bounding boxes. /
tree
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commitdiff
2006-07-05
Christoph Sommer
FlipLevelTransformer takes care of (Bonus)Blocks that...
tree
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commitdiff
2006-07-05
Wolfgang Becker
Fixed ambient sound scripting
tree
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commitdiff
2006-07-05
Christoph Sommer
AmbientSound scripting patch from tuxdev
tree
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commitdiff
2006-07-04
Wolfgang Becker
Invisible Player is now in COLGROUP_DISABLED.
tree
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commitdiff
2006-07-04
Wolfgang Becker
Can set firefly's sprite.
tree
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commitdiff
2006-07-04
Stephen Groundwater
Changed MrBomb to a CherryBomb. Added Particles to...
tree
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commitdiff
2006-07-04
Ingo Ruhnke
- added color ligts
tree
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commitdiff
2006-07-03
Christoph Sommer
Made invincibility sparkle a particle effect
tree
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commitdiff
2006-07-03
Ingo Ruhnke
- some small adjustments to the lighting
tree
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commitdiff
2006-07-03
Ingo Ruhnke
- added sprite rotation
tree
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commitdiff
2006-07-03
Ingo Ruhnke
- added spotlight (not working, since rotation and...
tree
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commitdiff
2006-07-02
Wolfgang Becker
Add some more sound_manager->preloads into object const...
tree
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commitdiff
2006-06-30
Wolfgang Becker
Ambient sound loops again, Part III. A more global...
tree
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commitdiff
2006-06-30
Christoph Sommer
Made flip_level_transformer flip platforms.
tree
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commitdiff
2006-06-30
Wolfgang Becker
Ambient sound loops again, Part II
tree
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commitdiff
2006-06-29
Stephen Groundwater
Adding in the start of graphics and noise for the new...
tree
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commitdiff
2006-06-28
Christoph Sommer
Made SpriteParticle's action configurable
tree
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commitdiff
2006-06-28
Christoph Sommer
Made backflipping jump a little further /
tree
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commitdiff
2006-06-28
Christoph Sommer
Added backflip action (no gfx yet) /
tree
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commitdiff
2006-06-28
Wolfgang Becker
Scripted objects now support 'set_solid(bool solid...
tree
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commitdiff
2006-06-27
Christoph Sommer
Made Wind scriptable
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commitdiff
2006-06-25
Christoph Sommer
Fixed problem with Cloud particles popping out of view...
tree
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commitdiff
2006-06-25
Christoph Sommer
Inverted Wind particle's y-coordinate
tree
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commitdiff
2006-06-25
Christoph Sommer
Switched y coordinate of Physics class to be like all...
tree
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commitdiff
2006-06-18
Christoph Sommer
Improved ghost mode a bit
tree
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commitdiff
2006-06-18
Christoph Sommer
Fixed flip level transformer
tree
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commitdiff
2006-06-18
Christoph Sommer
Game no longer needs to pause while Tux grows /
tree
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commitdiff
2006-06-08
Christoph Sommer
New Wind object: gently pushes players in one direction /
tree
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commitdiff
2006-06-02
Christoph Sommer
Candle can now be turned on and off via squirrel scripting
tree
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commitdiff
2006-06-02
Christoph Sommer
SpriteParticle constructor now takes an AnchorPoint...
tree
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commitdiff
2006-05-26
Christoph Sommer
Added ghost mode for easier level debugging
tree
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commitdiff
2006-05-26
Matthias Braun
- Remove ManagedSoundSource
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commitdiff
2006-05-25
Christoph Sommer
Fixed a bug. Modified "Whatever floats your boat" to...
tree
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commitdiff
2006-05-25
Christoph Sommer
Platform now scriptable
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commitdiff
2006-05-25
Christoph Sommer
First tries at making platform scriptable
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commitdiff
2006-05-23
Christoph Sommer
Forced Camera to always have Tux in the middle 5/6...
tree
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commitdiff
2006-05-20
Christoph Sommer
UnstableTile now has configurable sprite and allows...
tree
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commitdiff
2006-05-20
Matthias Braun
some comments about collision detection
tree
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commitdiff
2006-05-20
Christoph Sommer
Platform that hurts Tux and Badguys when touched
tree
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commitdiff
2006-05-16
Matthias Braun
fix mriceblock grabbing
tree
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commitdiff
2006-05-16
Wolfgang Becker
Updated monodev's project files.
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commitdiff
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